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Articles 1 - 11 of 11

Full-Text Articles in Art and Design

Your New Best Friends: An Exploration Of Furby, Siri, And Other Sociable Electronics, Avery Forbes Jul 2021

Your New Best Friends: An Exploration Of Furby, Siri, And Other Sociable Electronics, Avery Forbes

Masters Theses

Your New Best Friends: An Exploration of Furby, Siri and Other Sociable Electronics is focused around interactive electronic systems and the effect these systems can have on our human psyches. My work focuses on two particular periods of development: the late 80’s to early 90’s, and the 2010’s to present. One period represents my childhood and the other my early adulthood. By comparing the two I can examine trends in the ways we engage with robotics and can better understand the ubiquity of electronically mediated interactions today. I utilize these new understandings to manipulate the capabilities of devices from both …


Stranger’S Window, Nation’S Mirror, Kyoko Hamaguchi Jan 2021

Stranger’S Window, Nation’S Mirror, Kyoko Hamaguchi

Theses and Dissertations

In this text, I consider my identity as a Japanese immigrant in the United States during a global pandemic and its impact on my understanding of home as a liminal space. In particular, I discuss notions of home in relation to my work as an artist including two works that utilize the home-sharing platform Airbnb and three works that deal with the dichotomy of inside and outside.


The Healing Properties Of Interactive Art: Creating A Proposal For Art Within A Hospital Environment, Alexandra Chase May 2020

The Healing Properties Of Interactive Art: Creating A Proposal For Art Within A Hospital Environment, Alexandra Chase

Theses/Capstones/Creative Projects

The consumption of art and interaction with it can be beneficial to individuals in many different ways. Play and exploration engage the mind and can have positive effects, no matter how small. Within a medical setting, this type of interactive art can promote healing within patients by engaging their bodies and minds. With these ideas in mind, the Children’s Hospital and Medical Center (CHMC) put out a call for an interactive sculpture piece to be created for their upcoming building expansion. My piece, Garden Lanterns, was then conceptualized in order to fulfill their requirements and embrace the idea of providing …


Rediscovering The Interpersonal: Models Of Networked Communication In New Media Performance, Alicia Champlin Aug 2018

Rediscovering The Interpersonal: Models Of Networked Communication In New Media Performance, Alicia Champlin

Electronic Theses and Dissertations

This paper examines the themes of human perception and participation within the contemporary paradigm and relates the hallmarks of the major paradigm shift which occurred in the mid-20th century from a structural view of the world to a systems view. In this context, the author’s creative practice is described, outlining a methodology for working with the communication networks and interpersonal feedback loops that help to define our relationships to each other and to media since that paradigm shift. This research is framed within a larger field of inquiry into the impact of contemporary New Media Art as we experience it. …


The Possibilities Of The Video Game Exhibition, Elizabeth Legere 2762328 May 2017

The Possibilities Of The Video Game Exhibition, Elizabeth Legere 2762328

Theses and Dissertations

This paper is an examination of video games as an artistic medium, and of their current presentation in art museums like the Museum of Modern Art in New York, as well as an attempt to come up with better modes of presentation for them within a museum space. Using a general understanding of video game theory and aesthetics, it might be possible to begin to look at solutions to the issues posed by current methods of presentation and interpretation, and to examine whether video games’ complicated aesthetic and artistic importance can be better highlighted by a new mode of display …


Open Works: Between The Programmed And The Free, Art In Italy 1962 To 1972, Lindsay A. Caplan Feb 2017

Open Works: Between The Programmed And The Free, Art In Italy 1962 To 1972, Lindsay A. Caplan

Dissertations, Theses, and Capstone Projects

This dissertation historicizes and theorizes a group of Italian artists who were among the first to use computers and cybernetics to make artworks, developing the genre of Arte Programmata, or Programmed Art. It argues that the artists of Arte Programmata (Bruno Munari, Enzo Mari, and collectives Gruppo T and Gruppo N) turned to the generative, interactive, and probabilistic aspects of early computers not simply as new media for making art but as platforms for radically altering what it means to be a participant in an increasingly mediated and networked world. This is apparent in how each of their works deploys …


Viewer-, Author-, And Ownership In The Work Of Andrea Zittel, Amanda M. York Jan 2016

Viewer-, Author-, And Ownership In The Work Of Andrea Zittel, Amanda M. York

Theses and Dissertations

Andrea Zittel invites others to collapse the distinctions between artist, viewer, and collaborator by interacting with her usable works. This thesis explores the process of interacting with Zittel's works, and how it affects viewer-, author- and ownership.


The Gift That Keeps On Giving: Preserving New Media Art For Posterity, Jennifer Bonnet Oct 2015

The Gift That Keeps On Giving: Preserving New Media Art For Posterity, Jennifer Bonnet

Library Staff Publications

Preserving works of creative expression in the digital age is notoriously difficult due to issues of technological obsolescence, the intangibility of dynamic media, and the interactive nature of digital art. This is of marked interest to libraries, museums, and cultural heritage institutions given the limitations of traditional forms of preservation that rely heavily on the storage of physical forms. The Re-Gift, a work of new media art by Buffalo-based artist Liz Rywelski, exemplifies many of the complexities of these emerging formats. This essay examines one of the potential approaches to preserving this type of work, with an eye toward …


Disrupting The City: Using Urban Screens To Remediate Public Space, Jean Dubois, Dave Colangelo, Claude Fortin Aug 2015

Disrupting The City: Using Urban Screens To Remediate Public Space, Jean Dubois, Dave Colangelo, Claude Fortin

School of Film Faculty Publications and Presentations

For over a decade, human-computer interaction (HCI) research placed a great deal of emphasis on studying interaction, engagement, and appropriative practices in online technology-mediated social environments. Moving forward, however, we see computing systems increasingly designed to support digitally-augmented face-to-face interactions in public settings. As far back as the nineteen seventies, new media artists anticipated this interactive potential of digital public displays to foster new forms of situated interactions in urban space, quite distinct from mobile computing in that they altogether exclude online connections or exchanges. Drawing on examples of practice, this paper discusses and show-cases some of the key creative …


In The Air Tonight: An Uncommon Interface For Common Concern, Maggie Chan, Dave Colangelo, Patricio Davila, Robert Tu Apr 2014

In The Air Tonight: An Uncommon Interface For Common Concern, Maggie Chan, Dave Colangelo, Patricio Davila, Robert Tu

School of Film Faculty Publications and Presentations

This paper is concerned with addressing social concerns with large-scale, multi-modal media art that uses digital networks, reactive architecture, and the city as semiotic resources. As artists and designers who are involved in socially engaged practice, we see an important role in foregrounding political and social issues through networks and architecture, negotiating and furnishing access to both while shaping compelling interfaces that allow people to contribute by amplifying an area of common concern. We discuss some previous work by Davila and Colangelo and focus on our latest project, In The Air, Tonight, which aims to visualize local wind patterns combined …


Public Data Visualization: Dramatizing Architecture And Making Data Visible, Dave Colangelo, Patricio Davila Sep 2011

Public Data Visualization: Dramatizing Architecture And Making Data Visible, Dave Colangelo, Patricio Davila

School of Film Faculty Publications and Presentations

In this paper, we explore emerging modes of digitally-mediated participation in urban space that engage bodily and architectural relationships with data rich environments. We contend that the combination of data visualization, public space, and digital display technologies represent an important aesthetic and technical challenge that engage new dimensions of presence in a social and material environment characterized by net works and data.