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Full-Text Articles in Art and Design

Dialogical Practice, Meenakshi Jha May 2019

Dialogical Practice, Meenakshi Jha

Graduate School of Art Theses

Within an interdisciplinary and dialogical practice where process is as significant as final form/s, I delve in matters not to resolve but to explore them. Digging deep in my studio practice over my philosophical yearnings to talking loud and clear about my life in performances, I venture out in the geographical expanse to connect with self and others. In fact, the more I practice my craft, I feel a lesser and lesser gap between my ‘self’ and others. The walk outwards brings me closer to my internal realizations as a human being. In short, my practice is based on ...


Dance Of Exile: The Sakharoffs’ Visual Performances In Montevideo (1935–1948), Pablo Munoz Ponzo May 2019

Dance Of Exile: The Sakharoffs’ Visual Performances In Montevideo (1935–1948), Pablo Munoz Ponzo

All Dissertations, Theses, and Capstone Projects

This thesis explores the life-work chronology of the dancers and choreographers Clotilde von Derp (whose surname then was Sakharoff) and Alexander Sakharoff, who were exiled in Montevideo, Uruguay, and Buenos Aires, Argentina, between 1941 and 1948. During their stay in the Rio de la Plata region, the Sakharoffs stirred up the art scene by performing extremely detailed dances with great attention to costume design. This thesis begins with a review of the reception of the dancers’ performances by the artistic and cultural circles in Montevideo, arguing that the Sakharoffs’ “queer” trajectory resonated with the Uruguayan artistic community, influencing the creation ...


Costume Design For "Life Is A Dream" By Pedro Calderon De La Barca, Kelsey Looney May 2019

Costume Design For "Life Is A Dream" By Pedro Calderon De La Barca, Kelsey Looney

Theses and Dissertations

The following thesis explains the process used to create and implement the costume design for the production of Life is a Dream produced at the University of Arkansas in the spring of 2018. In this thesis I will detail the process of moving from research, to renderings, to finished costumes. This design process includes a script analysis, inspiration collages, portrait gallery, sketches, renderings, production photographs, and an assessment of the success of the process overall.


Costume Design For Qui Nguyen’S She Kills Monsters, Tanner Neal Mcalpin May 2019

Costume Design For Qui Nguyen’S She Kills Monsters, Tanner Neal Mcalpin

Theses and Dissertations

The following thesis details the process of creating costume designs and implementing them in the production of She Kills Monsters which was produced at the University of Arkansas Black Box Theatre in the Fall of 2018. Throughout this thesis I will explain how the costumes went from initial research and conversations with the director to the final products on the stage. The account of this includes an analysis of the script, collages of photos used for inspiration, portrait gallery, research, rough sketches, renderings with fabric swatches, production photos, and my evaluation of the process as a whole.


1999 Aaa Jrpg Quality And How A 2019 Indie-Game Developer Can Meet It, Kailynn Haskell-Harbert May 2019

1999 Aaa Jrpg Quality And How A 2019 Indie-Game Developer Can Meet It, Kailynn Haskell-Harbert

Capstone Projects and Master's Theses

This paper is a delve into 1999 JRPG AAA video games and how small developers can make something of similar quality with contemporary technology. This is explored by using Final Fantasy VIII and Lunar: Silver Star Story Complete as a 1999 AAA standard, then comparing that standard to modern indie-games as well as my own experience in indie-game development. The ultimate goal of the paper is to prove that small indie-game studios can create 1999 AAA quality JRPGs with relatively minimal investment.


Engineering Digital Technologies: A Model For Integrating Digital Textile Printing In Costume Design And Production Education, Brianna Plummer Jan 2019

Engineering Digital Technologies: A Model For Integrating Digital Textile Printing In Costume Design And Production Education, Brianna Plummer

Graduate Theses and Dissertations

The evolutionary use of digital technologies in fashion, textile, and costume design has led to significant changes in the appearances, processes, and pedagogies of the three related, yet distinct, disciplines. As multiple technologies permeate the fashion and textile industries and find their place in the costume industry, the need to educate students in the current and future methods and techniques will always be a necessity (Britt & Shaw, 2015). This study outlines the advantages of using digital textile printing (DTP) in costume/theatrical fashion design practice and promotes the integration of digital textile design (DTD) and DTP methods in costume design and production education.

The study was conducted in three phases; in Phase I the use of DTP for costumes and theatrical fashion was investigated, in Phase II costume educators were interviewed to understand the perception and use of DTP in costume programs in post-secondary ...


Americans Lost In America: Jose Rivera And The Meaning Of Home, Daniel Jimenez Jan 2019

Americans Lost In America: Jose Rivera And The Meaning Of Home, Daniel Jimenez

Undergraduate Honors Theses

In the fall semester of 2018, with artistic and financial support from the department of theatre, I directed a full production of Jose Rivera’s The House of Ramon Iglesia. The play concerns strained relationships within a family of Puerto Rican immigrants in New York. When the patriarch, Ramon, resists an overdue return to their native home, conflicting desires test bonds and open old wounds. I used the production to explore the meaning of “home” to disenfranchised, Latinx immigrants. Our company soon discovered that a universal answer will never satisfy everyone’s needs and desires. A constant search for home ...


Costume Design For Shakespeare's "Macbeth", Melissa Rooney Jan 2019

Costume Design For Shakespeare's "Macbeth", Melissa Rooney

Theses and Dissertations

The following thesis explains the process used to create the costume design for the production of Macbeth produced at the University of Arkansas Global Campus Theatre in the Spring of 2019. Throughout this thesis, I will explain the process by which the costumes went from initial research ideas to sketches and colored renderings and finally to fully realized three dimensional costumes. The design process included in this thesis includes an analysis of the play, inspirational collage, portrait gallery, research, renderings, production images, and an evaluation of the overall process.


Vox Machinal : The Voice In The Machine, Phoebe Hiltermann Jan 2019

Vox Machinal : The Voice In The Machine, Phoebe Hiltermann

Senior Projects Spring 2019

Senior Project submitted to The Division of Arts of Bard College.

A radio play and foray into the psychosis of a woman through sound, dance, and puppetry.