Open Access. Powered by Scholars. Published by Universities.®
- Institution
-
- University of Nebraska - Lincoln (30)
- Technological University Dublin (28)
- University of Tennessee, Knoxville (20)
- Edith Cowan University (18)
- Rochester Institute of Technology (18)
-
- DePaul University (17)
- City University of New York (CUNY) (13)
- Portland State University (11)
- Western Kentucky University (10)
- College of the Holy Cross (8)
- The University of Maine (8)
- Columbia College Chicago (7)
- West Virginia University (7)
- Belmont University (6)
- Chapman University (6)
- University of Connecticut (6)
- SIT Graduate Institute/SIT Study Abroad (5)
- Virginia Commonwealth University (5)
- Johnson & Wales University (4)
- Pace University (4)
- Stephen F. Austin State University (4)
- University of Puget Sound (4)
- University of Rhode Island (4)
- Purdue University (3)
- Syracuse University (3)
- Wayne State University (3)
- Antioch University (2)
- Colby College (2)
- Florida International University (2)
- Gettysburg College (2)
- Keyword
-
- Art (39)
- Installation (15)
- Photography (13)
- Sculpture (13)
- Design (11)
-
- Animation (9)
- Religion (9)
- Chicago (8)
- Digital media (8)
- Drawing (8)
- Film (7)
- Interdisciplinary (7)
- Printmaking (7)
- Public art (7)
- Video (7)
- Western Kentucky University (7)
- Augmented reality (6)
- Education (6)
- Exhibit (6)
- Game design (6)
- History (6)
- New media art (6)
- Painting (6)
- Poetry (6)
- Religious law (6)
- The Divide (6)
- West Virginia University Libraries (6)
- William Wordsworth (6)
- Ceramics (5)
- Exhibition (5)
- Publication Year
- Publication
-
- Articles (27)
- Asian American Art Oral History Project (17)
- Sound Scripts (15)
- Ewing Gallery of Art & Architecture (13)
- School of Art, Art History, and Design: Theses and Student Creative Work (12)
-
- School of Film Faculty Publications and Presentations (10)
- Textile Society of America Newsletters (8)
- Course Catalogs (7)
- Publications and Research (7)
- Honors College (6)
- Promotion (6)
- Texts relating to the Earl of Abergavenny (ship) (6)
- WKU Archives Records (6)
- Books/Book Chapters (5)
- Historical Material (5)
- Independent Study Project (ISP) Collection (5)
- Open Educational Resources (5)
- Presentations and other scholarship (5)
- Belmont University Research Symposium (BURS) (4)
- Computer Graphics Department Faculty Publications and Creative Works (4)
- Mahurin Honors College Capstone Experience/Thesis Projects (4)
- Senior Honors Projects (4)
- Student Scholar Symposium Abstracts and Posters (4)
- Summer Research (4)
- CRHR: Archaeology (3)
- Department of Computer Graphics Technology Degree Theses (3)
- Honors Scholar Theses (3)
- Kinetic Imaging Publications and Presentations (3)
- Other resources (3)
- Conference Papers (2)
Articles 211 - 240 of 312
Full-Text Articles in Art and Design
User Experience Design For Presence-Aware Spaces And Technologies, Samuel Foster
User Experience Design For Presence-Aware Spaces And Technologies, Samuel Foster
Honors College
User experience design is a diverse field of study that is constantly changing as unique technologies and modes of interaction are developed. Metaphors are a critical aspect of UX design, serving to acclimate users to new technologies by comparing them to existing objects and ideas. As newer technologies become increasingly distant from real-world objects, developers are quick to look to existing technology for metaphors. This results in a lack of experience-unique metaphors that would create a more immersive experience. This thesis focused on identifying potential real-world metaphors through the use of emerging technologies in an interactive art installation. Based on …
Visual Metaphor In Games Of Chance: What You See Is What You Play, Stephen Andrade
Visual Metaphor In Games Of Chance: What You See Is What You Play, Stephen Andrade
Computer Graphics Department Faculty Publications and Creative Works
Visual images have been a key element in the development of wager-based games. The legacy of visual metaphor in gaming can be traced through paper ephemera such as playing cards and lottery tickets. Both paper and printing technology ushered the age of wide spread playing opportunities in the 19th and 20th centuries. Modern play behaviors have given way to Postmodern gaming norms in digital space. The digital age has presented a new set of challenges for gaming architecture in wager-based play. Action research in prototyping games is beginning to reveal a new and different set of game characteristics.
Detritus In Situ, Ariel R. Lavery
Detritus In Situ, Ariel R. Lavery
Masters Theses 1911 - February 2014
This thesis paper explores some of the cultural phenomena that influence my conceptual framework and describes the logic behind the formal decision-making that defines my work. Beginning with a description of the nature of the materials and environments I appropriate, this thesis aims to deconstruct the layered system of binaries that build the logic behind my work. The concerns in my work circulate around domestic consumption and the objects detritus, a term coined in the paper, that are produced as a result. However, rather than allow the objects detritus to remain cast-aways of a culture of excess, my work …
Forget The FlâNeur, Conor Mcgarrigle
Forget The FlâNeur, Conor Mcgarrigle
Articles
This paper discusses the connections between the ‘flâneur’, Baudelaire's symbol of modernity, the anonymous man on the streets of nineteenth century Paris, and his contemporary digital incarnation, the ‘cyberflâneur’. It is argued that, although the flâ- neur could be successfully re-imagined as the cyberflâneur in the early days of the web, this nine- teenth century model of male privilege no longer fits the purpose. It is suggested that it is time to forget the flâneur and search for a new model to consider the peripatetic nature of location-aware networked devices in the digitally augmented city.
Storytelling In Comics: Who, When, And Where In “Here”, Michael W. Hancock
Storytelling In Comics: Who, When, And Where In “Here”, Michael W. Hancock
Comics and Graphic Novels
Richard McGuire’s groundbreaking short comic “Here” (1989) revolutionized storytelling possibilities in comics. It may be used within a short story unit to demonstrate familiar elements of fiction, including setting, plot, and character. Moreover, its inventive use of panels within panels to juxtapose past, present, and future can serve as a model for students’ visual rendering of multiple points in time within a single location.
Psychologically Effective Art, Kris Shuford
Psychologically Effective Art, Kris Shuford
Summer Research
My summer research is an immersive art installation which attempts to make viewers more aware of how they are affected emotionally by visual stimuli. It consists of three rooms, each of which is designed to have its own "emotional climate" or mood. By juxtaposing an anxiety inducing room with a peaceful environment, with an energizing space, the viewer is made more aware of how their emotions are impacted by artistic elements such as color, line, shape, pattern, and texture.
Augmented Resistance: The Possibilities For Ar And Data Driven Art, Conor Mcgarrigle
Augmented Resistance: The Possibilities For Ar And Data Driven Art, Conor Mcgarrigle
Articles
This article discusses the possibilities for Augmented Reality (AR) as a driver of data based art. The combination of AR and Open Data (in the broadest post-Wikileaks sense) is seen to provide a powerful tool-set for the artist/activist to augment specific sites with a critical, context-specific data layer. Such situated interventions offer powerful new methods for the political activation of sites which enhance and strengthen traditional non- virtual approaches and should be thought of as complementary to, rather than replacing, physical intervention.
I offer as a case study this author’s “NAMAland” project, a mobile artwork which uses Open Data and …
The Hd Magazine: Graphists And Wordsmiths, Hanadi Haddad, Stuart Medley
The Hd Magazine: Graphists And Wordsmiths, Hanadi Haddad, Stuart Medley
Research outputs 2013
HD Magazine is a cross-disciplinary initiative, seeking to bring together students from the fields of Journalism and Graphic Design (from 1st year through to 4th year). Its creation allows students to share knowledge and skills, showcase their work and contribute to establishing a sense of community within the School of Communications and Arts (SCA) at Edith Cowan University (ECU). HD Magazine is bi-annually published (four issues to date), with future stages of development including online publication and collaboration with students from interactive media development and creative writing. From a design perspective, HD Magazine is also an investigation into visual literacy, …
Intimate Distance: Negotiating The Urban/Suburban Divide, Whitney L. Sage
Intimate Distance: Negotiating The Urban/Suburban Divide, Whitney L. Sage
Mid-America College Art Association Conference 2012 Digital Publications
As a native of Farmington Hills, a suburb thirty minutes outside of Detroit, I have always had a peculiar relationship with the city. As a child I visited Detroit often for family outings to the DIA and Tiger Stadium. Hours later we would be driving on I-96 returning west. All of my early memories of Detroit are happy and warm, however they are seen through the rose-colored glass of wide cultural and geographic separation from the city. In this way, my artwork, which discusses Detroit’s past and present through literal representation, radiates nostalgia and expresses both a sense of intimacy …
Creating With Code: Critical Thinking And Digital Foundations, Brad Tober
Creating With Code: Critical Thinking And Digital Foundations, Brad Tober
Mid-America College Art Association Conference 2012 Digital Publications
While students are often attracted to opportunities to learn how to use software applications commonly employed by digital artists and designers, the fact remains that time spent on purely software-based instruction in the classroom is time that could arguably be better spent on exploring the broader conceptual issues of making digital work. This presentation begins to frame an argument for the comprehensive integration of code-based technologies, such as HTML, CSS, JavaScript, Processing/Java, openFrameworks/C++, and Objective-C, into digital art and design foundation curricula. This integration holds the potential to position code-based technologies as new media for teaching art and design alongside …
Temporalities And The Drawn Response To The Conservation And Restoration Of Paintings, Brian Fay
Temporalities And The Drawn Response To The Conservation And Restoration Of Paintings, Brian Fay
Other resources
This paper will consider the temporal implications for drawing in the light of conservation and restoration treatments to paintings by the Seventeenth Century Dutch painter Johannes Vermeer.
Using three critical frameworks: Norman Bryson’s becoming model for drawing and the relationship of liminality to a painting during conservation/restoration, George Didi Huberman’s anti-chronological reading of the detail and the pan in painting, and Walter Benjamin’s definitions of drawing the paper will seek to address some implications for a drawing practice that responds to a pre-existing museum artworks.
The paper will present some findings from my own drawing practice that responds to Vermeer’s …
Design & Communication: The Future Of Service-Learning, Ulrike Gencarelle M.A., Laura Gabiger Phd, Deana Marzocchi
Design & Communication: The Future Of Service-Learning, Ulrike Gencarelle M.A., Laura Gabiger Phd, Deana Marzocchi
Computer Graphics Department Faculty Publications and Creative Works
Poster for a presentation at the Eastern Region Campus Compact Conference 2012.
Depicted are online writing class projects, as well as web and print design examples created by Johnson & Wales (Providence Campus) Digital Media department design students for non-profit organizations in Rhode Island communities.
Light, Data, And Public Participation, Dave Colangelo, Patricio Davila
Light, Data, And Public Participation, Dave Colangelo, Patricio Davila
School of Film Faculty Publications and Presentations
As practices in reactive architecture and locative media converge and urban screens and projection technologies proliferate we are becoming increasingly able to interact with data in public space. This confluence presents us with modes of digitally mediated participation in urban space that highlight bodily and architectural relationships with data rich environments as well as new sets of problems and possibilities regarding aesthetics, poetics, and politics. The article will analyze works by Alfredo Jaar, Krzysztof Wodiczko, and Rafael Lozano-Hemmer, as they respectively exemplify the efficacy of the key components of public data visualization: mapping, expanded presence through architecture, and the ‘incompleteness’ …
A Photographic Journey Along El Camino Real De Los Tejas, Christopher K. Talbot
A Photographic Journey Along El Camino Real De Los Tejas, Christopher K. Talbot
Faculty Publications
This is a photographic traveling exhibit in conjunction with the National Park Service. The exhibit was made possible through the Challenge Cost Share Program in cooperation with Stephen F. Austin State University. This matching fund program allows the National Park Service and partners to work together to preserve and improve resources on national trails. To view selected images from the project visit El Camino Real de los Tejas National Historic Trail.
“East Meets West”: Symphony Television Production, Nathanael Hovee
“East Meets West”: Symphony Television Production, Nathanael Hovee
Mahurin Honors College Capstone Experience/Thesis Projects
“East Meets West”: Symphony Television Production is a multi-camera broadcasting project covering WKU Symphony’s live performance titled “East Meets West” in Van Meter Hall on March 16, 2012. The project involved recording the WKU Symphony’s ninety-minute live performance using seven professional high-definition cameras throughout the auditorium and directing camera operators from the television control booth. The footage from each camera was synced in post-production and edited down for regional broadcast and distribution. The final video includes a majority of the pieces presented during the performance on March 16, as well as brief informative interviews with members of the WKU Symphony. …
Defining Industry Expectations And Misconceptions Of Art And Technology Co-Creativity, Vanessa C. Brasfield
Defining Industry Expectations And Misconceptions Of Art And Technology Co-Creativity, Vanessa C. Brasfield
Department of Computer Graphics Technology Degree Theses
The primary purpose of this study was to establish whether or not students and industry professionals share the same views about what students should be learning in animation education, what skills are necessary, and whether or not students graduating with a bachelor’s degree would be adequately prepared for an entry level position. To establish where misconceptions lie, surveys were issued to three groups: undergraduate students, post-graduate students, and industry professionals. These surveys were then analyzed using paired t-test for validation and question relevance, and ANOVA models to establish whether or not groups shared viewpoints. These data established significance within the …
Defining Industry Expectations And Misconceptions Of Art And Technology Co-Creativity, Vanessa C. Brasfield
Defining Industry Expectations And Misconceptions Of Art And Technology Co-Creativity, Vanessa C. Brasfield
Department of Computer Graphics Technology Degree Theses
The primary purpose of this study was to establish whether or not students and industry professionals share the same views about what students should be learning in animation education, what skills are necessary, and whether or not students graduating with a bachelor’s degree would be adequately prepared for an entry level position. To establish where misconceptions lie, surveys were issued to three groups: undergraduate students, post-graduate students, and industry professionals. These surveys were then analyzed using paired t-test for validation and question relevance, and ANOVA models to establish whether or not groups shared viewpoints. These data established significance within the …
Untitled (12th Istanbul Biennial), Dave Colangelo
Untitled (12th Istanbul Biennial), Dave Colangelo
School of Film Faculty Publications and Presentations
A review of the 12th Istanbul Biennial, held in 2011 in Istanbul, Turkey, with a focus on curatorial decision making and how this is thematically expressed in the exhibition.
Composition And Community: Integrating Design And Service Learning, Linda Gottesfeld
Composition And Community: Integrating Design And Service Learning, Linda Gottesfeld
Cornerstone 2 Reports : Community Outreach and Empowerment Through Service Learning and Volunteerism
No abstract provided.
Textile Society Of America Newsletter 24:2 — Spring 2012, Textile Society Of America
Textile Society Of America Newsletter 24:2 — Spring 2012, Textile Society Of America
Textile Society of America Newsletters
Textiles and Politics: Textile Society of America 13th Biennial Symposium, September 19-22, 2012, Washington, DC
From the President
TSA Member News
Textiles and Cultural Context: Ecuadorian Artesanía Vendors and Transnational Markets
The Mola: Imagery of Culture and Politics
Taiwan Aboriginal Textiles: Translations and Transformations: Background of Yushan Tsai's Exhibition
Book Reviews
Textile Community News
Featured Collection: Denver Art Museum Textile Art Department Expansion
Call for Papers
Calendar: Conferences & Symposia
Exhibitions: United States
Exhibitions: International
Lectures, Workshops, Tours
The Praxis Of Horst Hoheisel: The Countermonument In An Expanded Field, Juan Felipe Hernandez
The Praxis Of Horst Hoheisel: The Countermonument In An Expanded Field, Juan Felipe Hernandez
Masters Theses 1911 - February 2014
This paper examines the work of German artist Horst Hoheisel in Latin-America. I open the conversation by including Hoheisel’s provocative participation in the 2005 memory debates in Buenos Aires, Argentina. Here, I introduce the nature of Hoheisel’s reasoning and the dialectical self-reflectiveness that is at work in his artifacts. In each project, I look for the way in which Hoheisel lays down the “memorialistic substance” of a specific site together with the self-critical rationality that characterizes his creation. The second part of this essay attempts to construct the theoretical parameters for the expansion of the definition of the countermonument. This …
Articulations Of Irish Language Poetry As Multimodal Texts, Brenda Duggan
Articulations Of Irish Language Poetry As Multimodal Texts, Brenda Duggan
Conference Papers
Abstract
In October of last year, visual communication students at Technological University Dublin took part in an exhibition of Irish language literature texts that were imaginatively extended, exploring an array of new literacies. Taking the Irish language texts as a starting point for this project, students creatively explored print, visual, digital and material modes to extend the meaning of the poetry.
This paper explores, from a social semiotic perspective the creative potential this multimodal work offers design pedagogy in how we frame and articulate meaning across both print and digital media design education. With an emphasis on an ensemble of …
Study Guide For United In Anger: A History Of Act Up, Matt Brim
Study Guide For United In Anger: A History Of Act Up, Matt Brim
Open Educational Resources
The United in Anger Study Guide facilitates classroom and activist engagement with Jim Hubbard’s 2012 documentary, United in Anger: A History of ACT UP. The Study Guide contains discussion sections, projects and exercises, and resources for further research about the activism of the New York chapter of ACT UP (AIDS Coalition to Unleash Power). The Study Guide is a free, interactive, multimedia resource for understanding the legacy of ACT UP, the film’s role in preserving that legacy, and its meaning for viewers' lives.
The Relationship Between Two Dimensional And Three Dimensional Art, Erin Wheary
The Relationship Between Two Dimensional And Three Dimensional Art, Erin Wheary
Summer Research
I examined the relationship between the two dimensional and three dimensional art. I observed a relationship in content in the prints and sculptures of artists such as Joel Shapiro and Richard Serra. I wondered if I could create a similar relationship in my own practice. Additionally, I wondered how the art would change when I translated the formal elements or process from the two dimensional plane into a sculptural work, and visa versa.
Through an experimental process and extensive trial and error, I discovered how to create a relationship between the two dimensional and three dimensional. Moving from one medium …
Stitching As Knowing: Mapping Nebraska With Textiles And Thread, Elizabeth Ingraham
Stitching As Knowing: Mapping Nebraska With Textiles And Thread, Elizabeth Ingraham
School of Art, Art History, and Design: Faculty Publications and Creative Activity
Mapping Nebraska is a drawn, stitched and digitally imaged cartography of the state (physical, social, cultural, sociological) where I live. The interrelated components of this on-going project are:
- A 15 foot wide hand-drawn “Locator Map” of Nebraska, with every city, town, park, railroad, river, lake and creek drawn to scale on 95 Tyvek sections which were then stitched together.
- Terrain Squares, quilted and embroidered fabric relief forms of the physical topography of selected locations, using software to be able to see the terrain at a much larger scale (1 inch = 596 feet) than the Locator Map.
- Surveys, or on-the-ground …
Pencil Pushed: Exploring Process And Boundaries In Drawing (Exhibition Catalogue), Sam Yates, Creighton Michael, Barbara Macadam
Pencil Pushed: Exploring Process And Boundaries In Drawing (Exhibition Catalogue), Sam Yates, Creighton Michael, Barbara Macadam
Ewing Gallery of Art & Architecture
In Pencil Pushed, the word pencil functions simply as a metaphor or symbol for drawing and its activity. The selected artists are known for their drawing or drawing activity as their primary means of expression and have either pushed the material, process, or boundary of conventional drawing. Media included video, sculpture, animation, installation, and of course, works on paper. This exhibition is neither a survey nor the definitive grouping of mark-making artists. It is more a conversation about artists who have and continue to explore these regions in drawing.
Featured artists in Pencil Pushed are: William Anastasi, William Pittman Andrews, …
Quadrivium (Exhibition Catalogue), Sam Yates, Marissa Landis
Quadrivium (Exhibition Catalogue), Sam Yates, Marissa Landis
Ewing Gallery of Art & Architecture
Quadrivium is Latin for "the fourways" or the "place where the four roads meet." It's use here describes Knoxville and the School of Art as the place where artistic roads and artists have met. Quadrivium features the work of the four most recent additions to the faculty of the School of Art: Joshua Bienko, Evan Meaney, Althea Murphy-Price, and Karla Wozniak.
Animation Project 2012, Linda Herritt
Animation Project 2012, Linda Herritt
Cornerstone 2 Reports : Community Outreach and Empowerment Through Service Learning and Volunteerism
No abstract provided.
Building An Interdisciplinary Production Program, Ruth D. Johnston
Building An Interdisciplinary Production Program, Ruth D. Johnston
Cornerstone 3 Reports : Interdisciplinary Informatics
No abstract provided.
Endless Yarns: Interdisciplinary Creative Work In Text And Textile, Louisa Owen Sonstroem
Endless Yarns: Interdisciplinary Creative Work In Text And Textile, Louisa Owen Sonstroem
Honors Scholar Theses
In this thesis I explore the relationship between text and textile. What is it that connects them? I engage this question from an aesthetic perspective, through process as much as through theory. The thesis project consists of three components: creative text pieces, creative textile pieces, and an essay that attempts to deal with the questions which arose during my creative process.