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Art and Design Commons

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Full-Text Articles in Art and Design

Iequity: An Augmented Reality Theatre Production, Amy Pan, Kristina Arnold Dr, Alan White, Truth Tran Jan 2024

Iequity: An Augmented Reality Theatre Production, Amy Pan, Kristina Arnold Dr, Alan White, Truth Tran

Posters-at-the-Capitol

Augmented reality is commonly seen being used in game development and design, typically seen through a mobile device such as a phone. However, it has rarely been tested and pushed to its limits in other settings. The main focus of this project was trying to deploy augmented reality in settings that are seen as more traditional. This will be done by taking a play, pre-written and performed by a professor at Western Kentucky University, and building an augmented reality set for the play in the background. The main software that will be used is Unity and Blender. Unity will be …


Fashion Show 2k19, Pierre Yohann Oluwatobi, Stacy Cannon Apr 2021

Fashion Show 2k19, Pierre Yohann Oluwatobi, Stacy Cannon

Liberty University Research Week

Undergraduate

Graphic Design


Mentality: Promoting Social Change Through Design, Rommel Ballesteros Apr 2019

Mentality: Promoting Social Change Through Design, Rommel Ballesteros

Creative Activity and Research Day - CARD

In “Mentality: Promoting Social Change Through Design,” I will discuss design’s potential to spark discussion and inspire social change. These themes will be explored through the examination of Mentality, a concept for a men’s self-care kit, which aims to normalize and promote the awareness of mental health while also bringing to light certain gender disparities in attitudes towards such topics. Through this analysis, I hope to demonstrate the importance of curated aesthetics in everyday life as a powerful tool for social change, as well as to highlight the designer’s responsibility to be aware of the implications and influence of their …


The Design Librarian: Graphic Design As An Essential Skill, Sarah-Anne Kennedy May 2018

The Design Librarian: Graphic Design As An Essential Skill, Sarah-Anne Kennedy

Conference Papers

Developing the Library Workforce

Emerging and future skills required in the Library workforce.

The Design Librarian -graphic design as an essential skill.

In 2017 the Library carried out an audit of Library signage. In line with graphic design best practice, institute guidelines, the Official Languages Act 2003, branding and design guidelines were developed. Design guidelines for people with a disability were also incorporated. A team was established to look after all signage design, marketing, and social media. Over the last year, the team has developed a cohesive Library visual identity that promotes our services and resources across a range of …


Infringed: Appropriation Art And Intellectual Property, Benjamin A. Stern Apr 2017

Infringed: Appropriation Art And Intellectual Property, Benjamin A. Stern

Student Scholar Showcase

This thesis is an exploration of appropriation art specifically referencing policies regarding fair use and focusing on the legal, ethical, and social issues that are associated with appropriating another artist’s work. Though highly controversial, appropriation art has been seen in a wide array of media and has impacted various artistic movements. The accompanying artistic project to this thesis, titled Infringed, uses three historically important copyright infringement court cases to discuss the legality of transforming others work into new and original pieces. Each of the three court cases will be represented in a poster series that explores the concepts of …


E-Volving Information Literacy Tutorials With E-Maginative And E-Ngaging Design, Damecia Donahue, Axa Liauw, Rebeca Peacock, Jill Wurm May 2014

E-Volving Information Literacy Tutorials With E-Maginative And E-Ngaging Design, Damecia Donahue, Axa Liauw, Rebeca Peacock, Jill Wurm

Library Scholarly Publications

Presentation on May 22nd, 2014, at The Workshop for Instruction in Library Use (WILU), at Western University, Ontario, Canada.