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Full-Text Articles in Arts and Humanities

Towards Digital Art In Information Society, Montse Arbelo, Joseba Franco Dec 2014

Towards Digital Art In Information Society, Montse Arbelo, Joseba Franco

CLCWeb: Comparative Literature and Culture

In their article "Towards Digital Art in Information Society" Montse Arbelo and Joseba Franco propose the development of the platform of a Network of Experimental Centers be formed by small groups of people who are qualified and who seek optimal operational effectiveness and who dedicate their resources to the production of digital content and we offer artechmedia <http://www.artechmedia.org> as a base point of departure. Such an international network in a collaborative structure based on national networks would make possible to coordinate existing resources to develop social networks, generate and promote content, engage in forums of discussion and creativity workshops, and …


New Challenges For The Archiving Of Digital Writing, Heiko Zimmermann Dec 2014

New Challenges For The Archiving Of Digital Writing, Heiko Zimmermann

CLCWeb: Comparative Literature and Culture

In his article "New Challenges for the Archiving of Digital Writing" Heiko Zimmermann discusses the challenges of the preservation of digital texts. In addition to the problems already at the focus of attention of digital archivists, there are elements in digital literature which need to be taken into consideration when trying to archive them. Zimmermann analyses two works of digital literature, the collaborative writing project A Million Penguins (2006-2007) and Renée Tuner's She… (2008) and shows how the ontology of these texts is bound to elements of performance, to direct social interaction of writers and readers to the uniquely subjective …


Computer Animation For Learning Building Construction Management: A Comparative Study Of First-Person Versus Third-Person View, Jun Yu Jul 2014

Computer Animation For Learning Building Construction Management: A Comparative Study Of First-Person Versus Third-Person View, Jun Yu

Open Access Theses

In this paper, we have explored the effect of perspective view in educational animations on students' learning of building construction management tasks and on students' preference of perspective views. We conducted a pre-test and post-test and found no significant advantages of computer animation presented in different perspective views across three different groups. Results showed that although students have preference on perspective views, perspective views did not influence learning outcome. The study also investigated the efficacy of animation as a teaching/learning tool in comparison to the traditional textbook. Findings showed that animation enhanced student learning, although the difference was not statistically …


Using Augmented Reality As A Discovery Tool, Jolanda-Pieta Van Arnhem, Jerry M. Spiller Jun 2014

Using Augmented Reality As A Discovery Tool, Jolanda-Pieta Van Arnhem, Jerry M. Spiller

Charleston Library Conference

Layar is an augmented reality (AR) platform that enables creators to tie online resources to physical objects or locations via mobile technologies. The authors detail their exploration of Layar’s geolocation and interactive print abilities to aid the discovery of various resources in and around the College of Charleston campus pertaining to revered local artists William Halsey and Corrie McCallum. They explore opportunities for the added value of contextually situated information linking to vetted library and museum holdings. They detail some of the technical and technological requirements involved with coding and multimedia creation for AR, including the successes and pitfalls revealed …


Describing Creativity In Design Across Disciplines, Llew Mann, Yasemin Tekmen Araci Jan 2014

Describing Creativity In Design Across Disciplines, Llew Mann, Yasemin Tekmen Araci

Design Thinking Research Symposium

Creativity is an essential aspect of design thinking. Being able to describe creativity and creative processes is important for developing future designers. While much research has been undertaken describing creativity in design, there is very little investigating how creativity and creative thinking varies across disciplines. A coding scheme involving six separate codes was developed initially from the literature, refined and then used to describe how creativity and creative thinking was apparent in the DTRS 10 datasets of Junior Industrial Design, Graduate Industrial Design, Mechanical Engineering, Choreography and Entrepreneurship. Based on this analysis, conclusions on how creativity and creative thinking varied …


Polysemy In Design Review Conversations, Georgi V. Georgiev, Toshiharu Taura Jan 2014

Polysemy In Design Review Conversations, Georgi V. Georgiev, Toshiharu Taura

Design Thinking Research Symposium

This paper examines the role of polysemy, defined as the quality of having multiple meanings, in design review conversations. It examines the polysemy, particularly of nouns, involved in a dataset of design review conversations with reference to design ideas. The purpose is to determine whether polysemy is related to successful development of design ideas and more creative design outcomes. The results show that the polysemy of nouns involved in the conversations of the finally developed, successful, design ideas exceeds in the most cases the average polysemy involved in the conversations pertaining to the unsuccessful design ideas. Furthermore, the polysemy of …


Making Design Pedagogical Content Knowledge Visible Within Design Reviews, Robin Adams, David Radcliffe, Tiago Forin, Mel Chua Jan 2014

Making Design Pedagogical Content Knowledge Visible Within Design Reviews, Robin Adams, David Radcliffe, Tiago Forin, Mel Chua

Design Thinking Research Symposium

Design pedagogical content knowledge (PCK) is the content-specific specialized teacher knowledge that connects the how (pedagogical knowledge) and what (content knowledge) of teaching design. In this study, we make visible the design PCK in three student design reviews: choreography, undergraduate industrial design, and mechanical engineering. We use cognitive apprenticeship and teaching-as-improvisation frameworks to characterize PK, and design judgment, design task strategies, and process management strategies to characterize CK. We identify and describe four patterns of design PCK: scaffolded articulation, driving for meaning and guidance, breaking the 4th wall to create a teaching moment, and “suggest don’t tell”. Theoretical implications …


Peering Into The Discourse Of Industrial Design Training Through A Sustainability Lens, Norman M. Su, Haodan Tan, Eli Blevis Jan 2014

Peering Into The Discourse Of Industrial Design Training Through A Sustainability Lens, Norman M. Su, Haodan Tan, Eli Blevis

Design Thinking Research Symposium

Now well established in HCI, the lens of sustainability may be applied to educational practices in industrial design and interaction design. By sustainability, we mean to include notions of mitigation of the environmental effects of climate change. In this paper, we present an analysis of student projects in a junior and senior industrial design class dataset. Drawing from discourse analysis, we examine how the industrial design classroom serves as a space to socially construct the philosophies and goals inherent in “good” design. We then examine how the lens of sustainability is implicated into the industrial design “way” as espoused by …


Influences Of Feedback Interventions On Student Concept Generation And Development Practices, Seda Yilmaz, Shanna Daly Jan 2014

Influences Of Feedback Interventions On Student Concept Generation And Development Practices, Seda Yilmaz, Shanna Daly

Design Thinking Research Symposium

Design teaching in many disciplines relies on feedback as a primary way for students and instructors to communicate. Our work focused on identifying feedback types in three different design disciplines (dance choreography, industrial design, and mechanical engineering) and analyzing how those feedback types encouraged students to take convergent or divergent paths with their design ideas. We then compared feedback types and encouragement of convergence or divergence across the three disciplines. Our findings showed many common types of feedback used across the three disciplines, regardless of variance in context and expectations. However, the findings also revealed a high frequency of feedback …


Question Asking In Design Reviews: How Does Inquiry Facilitate The Learning Interaction?, Carlos C. M. Cardoso, Özgür Eriş, Petra Badke-Schaub, Marco Aurisicchio Jan 2014

Question Asking In Design Reviews: How Does Inquiry Facilitate The Learning Interaction?, Carlos C. M. Cardoso, Özgür Eriş, Petra Badke-Schaub, Marco Aurisicchio

Design Thinking Research Symposium

Design reviews are common educational practice in design disciplines, where students meet with instructors and other stakeholders to discuss the progress of a project they are engaged in. Such reviews are tightly coupled with project-based learning approaches in the design studio. A number of research studies have looked into various characteristics of instructor-student interactions during design reviews. In this study, we investigated the question-asking behavior of instructors, students and clients. We paid particular attention to high-level questions that relate to causal and generative reasoning. We analyzed 22 reviews involving six undergraduate industrial designers, who undertook design projects individually. We observed …


'Wait, Wait, Dan, Your Turn': Assessment In The Design Review, Arlene Oak, Peter Lloyd Jan 2014

'Wait, Wait, Dan, Your Turn': Assessment In The Design Review, Arlene Oak, Peter Lloyd

Design Thinking Research Symposium

This paper explores assessment in graduate-level industrial design education. In particular, it considers how the assessment of students' design work is delivered and who delivers it. Through using aspects of conversation analysis to look in close-up detail at a number of short segments of tutor-student interaction, we consider how a tutor performs assessment himself and also coaches other students to assess, in ways that may significantly contribute to students' understanding of what assessment is and how it is to occur. Creating opportunities for students and instructors to reflect upon evaluation, and how it is performed, may better equip participants in …


Externalizing Normativity In Design Reviews: Inscribing Design Values In Designed Artifacts, Colin M. Gray, Craig D. Howard Jan 2014

Externalizing Normativity In Design Reviews: Inscribing Design Values In Designed Artifacts, Colin M. Gray, Craig D. Howard

Design Thinking Research Symposium

The design community has discussed issues of ethics and values for decades, but less attention has been paid to the question of how an ethical sensibility might be developed or taken on by design students. In this analysis, we explore how normative concerns emerge through the process of design reviews—where a developing designer’s normative infrastructure is engaged with the artifact they are designing. We focused on the normative concerns that were foregrounded by two undergraduate and two graduate industrial design students across a series of five design reviews, addressing the possible relationship between the emergence of normative concerns and the …