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Full-Text Articles in Arts and Humanities

Towards Strengthening Methods In Design Education And Practice, Jorge Frascara, Paul Gardien, Guillermina Noël, Daniel Rosenberg, Pieter Jan Stappers, Danielle Wilde Nov 2023

Towards Strengthening Methods In Design Education And Practice, Jorge Frascara, Paul Gardien, Guillermina Noël, Daniel Rosenberg, Pieter Jan Stappers, Danielle Wilde

Learn X Design Conference Series

No abstract provided.


Learn X Design 2023 Editorial, Derek Jones, Violeta Clemente, James Corazzo, Nicole Lotz, Liv Merete Nielsen, Noel Lesley-Ann, Naz A.G.Z. Börekçi Nov 2023

Learn X Design 2023 Editorial, Derek Jones, Violeta Clemente, James Corazzo, Nicole Lotz, Liv Merete Nielsen, Noel Lesley-Ann, Naz A.G.Z. Börekçi

Learn X Design Conference Series

The 7th International Conference for Design Education Researchers, Learn X Design 2023, was convened as a call for papers and publication of proceedings. This allowed an extended review and development period for authors to develop submissions. The process ran from January to December 2023. A 135-member international scientific panel undertook double-blind peer reviews, and the Academic Committee, comprising the seven members of the Design Research Society EdSIG Convening Group, monitored reviews and carried out additional reviews where needed. 236 authors affiliated to institutions in 31 countries, contributed 106 submissions. Submission types included research papers, case studies, conversations, and visual papers. …


Revealing Student-Led Pedagogies Of Care, Rute Fiadeiro, Kel Jackson, Carmen Saito, Louise Surowiec Nov 2023

Revealing Student-Led Pedagogies Of Care, Rute Fiadeiro, Kel Jackson, Carmen Saito, Louise Surowiec

Learn X Design Conference Series

No abstract provided.


Minutes Of The Inaugural Disassembly – Patadesign School 1: Ethernity, Day 4 On Absolute 13, 149 P.E. (Sept. 20, 2021 Vulg.), Isabella Brandalise, Henrique Eira, Søren Rosenbak Nov 2023

Minutes Of The Inaugural Disassembly – Patadesign School 1: Ethernity, Day 4 On Absolute 13, 149 P.E. (Sept. 20, 2021 Vulg.), Isabella Brandalise, Henrique Eira, Søren Rosenbak

Learn X Design Conference Series

No abstract provided.


Design For Cleanability: A Human/ Eco-Centred Partnership, Brook Kennedy Nov 2023

Design For Cleanability: A Human/ Eco-Centred Partnership, Brook Kennedy

Learn X Design Conference Series

No abstract provided.


‘Padman’, A Cinematic Design Process Pedagogical Experience, Guim Espelt Estopà, Ainoa Abella Garcia, Jessica Fernández, Isabel Ordóñez Nov 2023

‘Padman’, A Cinematic Design Process Pedagogical Experience, Guim Espelt Estopà, Ainoa Abella Garcia, Jessica Fernández, Isabel Ordóñez

Learn X Design Conference Series

No abstract provided.


Program Or Be Programmed? Teaching Algorithmic Principles To Future Designers, Christian Nold Nov 2023

Program Or Be Programmed? Teaching Algorithmic Principles To Future Designers, Christian Nold

Learn X Design Conference Series

No abstract provided.


The Work Of Untutored Designers & The Future Of Design Education, Elizabeth Boling, Kennon M. Smith Nov 2023

The Work Of Untutored Designers & The Future Of Design Education, Elizabeth Boling, Kennon M. Smith

Learn X Design Conference Series

No abstract provided.


Design Methodology On Fire! Open Exchange Of E-Mails On Design Methodology Vs Design Thinking In Design Education, Violeta Clemente, Katja Tschimmel Nov 2023

Design Methodology On Fire! Open Exchange Of E-Mails On Design Methodology Vs Design Thinking In Design Education, Violeta Clemente, Katja Tschimmel

Learn X Design Conference Series

No abstract provided.


Unpacking Positionality & Intersectionality Within Design Education, Fanny Suhendra, Nicola St John Nov 2023

Unpacking Positionality & Intersectionality Within Design Education, Fanny Suhendra, Nicola St John

Learn X Design Conference Series

No abstract provided.


Unfixing The Studio, James Corazzo, Derek Jones, Frazer Hudson Nov 2023

Unfixing The Studio, James Corazzo, Derek Jones, Frazer Hudson

Learn X Design Conference Series

No abstract provided.


Teaching Practices On More-Than-Human Perspectives In Hci Education – Current State And Future Paths, Eva Eriksson, Elisabet M. Nilsson, Tilde Bekker, Daisy Yoo Nov 2023

Teaching Practices On More-Than-Human Perspectives In Hci Education – Current State And Future Paths, Eva Eriksson, Elisabet M. Nilsson, Tilde Bekker, Daisy Yoo

Learn X Design Conference Series

In times of climate emergency and artificial intelligence affecting everything in life, we must reconsider the way we teach our students how to become responsible designers of future technologies. In recent years we have seen a rise in interest in more-than-human perspectives in human-computer interaction (HCI), where more-than-human things, species, and designers move the field beyond traditional human-centred approaches. In this paper, we set out to explore how this new approach is taught, what we can learn from it, and what challenges remain. The contribution of this paper is an overview of a selection of more-than-human teaching practices and curriculum …


Framing Students’ Reflective Interactions Based On Photos, Marije Ten Brink, Frank M. Nack, Ben A.M. Schouten Sep 2021

Framing Students’ Reflective Interactions Based On Photos, Marije Ten Brink, Frank M. Nack, Ben A.M. Schouten

Learn X Design Conference Series

Critical reflection, addressing students’ attitude, beliefs and values related to pressing topics in the world, plays a crucial role in developing ethical sensitiveness and critical design literacy in design education. Critical reflection is provoked by discussing self-made photos, as is demonstrated in the research method Photovoice. This paper considers Photovoice in design education for its ability to foster learning through self-guided critical reflective interactions with peers based on self-made photos. Research on how to support this is lacking. This paper addresses this gap by studying students engaging in self-guided Photovoice assignments. Results consist of adapted steps for Photovoice in education …


Socially-Engaged Distance Design Collaboration, Kardelen Aysel, Can Güvenir Sep 2021

Socially-Engaged Distance Design Collaboration, Kardelen Aysel, Can Güvenir

Learn X Design Conference Series

Applied design education was required to replicate the socially constructivist structure through digital tools due to Covid-19 Pandemic. However the effects of the distant design education over the students’ learning experience is not stated yet. For this reason, this study aims to discuss how the affective learning outcomes, creative and design self-efficacy and visual literacy level, of design students. Within this framework, the effects of distance education in the scope of introduction to industrial design course was indicated and discussed through reflections and self-evaluation surveys. The study was held with 26 1st year industrial design students in the fall semester …


Framing Research Assistants’ Pedagogical Roles In Design Studio Courses: Initial Findings, Koray Gelmez, Pelin Efilti, Enver Tatlısu, Tuğçe Ecem Tüfek, Onur Yılmaz Sep 2021

Framing Research Assistants’ Pedagogical Roles In Design Studio Courses: Initial Findings, Koray Gelmez, Pelin Efilti, Enver Tatlısu, Tuğçe Ecem Tüfek, Onur Yılmaz

Learn X Design Conference Series

Participants of a design studio regardless of the titles and responsibilities apparently influence both teaching and learning processes. Even though it is possible to find several studies focusing on design teachers and design students, scholars have been silent to investigate the teaching activities of research/teaching assistants in a design studio course context. This study is an attempt to understand and frame the perceived pedagogical roles of research assistants in design studio courses. In this sense, we designed a survey addressing in-studio roles and responsibilities, the relations with the instructors, the effects on the student learning process, the factors shaping pedagogical …


Challenges In Multidisciplinary Student Collaboration: Reflections On Student Peer Assessments In Design Education, Melis Örnekoğlu Selçuk, Marina Emmanouil, Jan Detand Sep 2021

Challenges In Multidisciplinary Student Collaboration: Reflections On Student Peer Assessments In Design Education, Melis Örnekoğlu Selçuk, Marina Emmanouil, Jan Detand

Learn X Design Conference Series

This paper reports on a study currently conducted in the scope of an Erasmus+ KA2 project on the subject of co-creation in design education. A case study was carried out on a third-year bachelor design engineering course (“Co-creation”) at which 48 students from different study disciplines, levels and countries worked together in groups to tackle societal challenges. This research aims to gain insights into students’ experiences and problems with regard to taking part in a multidisciplinary co-creation process by scrutinising student’s self-and peer-assessment reports. Findings refer to the essentials and challenges of multidisciplinary co-creation processes from a student perspective. In …


I Can And I Will: A Study Of ‘Grit’ In A Collaborative Team Learning Studio Pedagogical Culture, Zhengping Liow Sep 2021

I Can And I Will: A Study Of ‘Grit’ In A Collaborative Team Learning Studio Pedagogical Culture, Zhengping Liow

Learn X Design Conference Series

Despite its long history, architecture education remains under-theorised. Design educators’ faith in the ubiquitous Master and Apprentice (M&A) pedagogy is increasingly worrying where knowledge is tacitly transferred in asymmetrical power structured environments through the ‘Hidden Curriculum’. Some students thrived. While some did not. Were some learners grittier than others? Grit (passion and perseverance for long-term goals) was often used as predictors of academic success. The experimental heterarchical Collaborative Team Learning (CTL) studio pedagogical culture departs from the ‘Mystery-as-Mastery’ authoritarian one-on-one (OOO) pedagogy, characterised by the tutor-induced cross-pollinative peer-to-peer formative reviews in normalising daily ‘setbacks’ relating to their individual projects. The …


A Game Implementation Approach For Design Education, Duhan Ölmez, Fehmi Doğan Sep 2021

A Game Implementation Approach For Design Education, Duhan Ölmez, Fehmi Doğan

Learn X Design Conference Series

This paper proposes a new implementation of video games to be used as an architectural design education tool within design studios. There are studies which include video games in design educa-tion, however, they include video games either as mere representational media, or simplified de-sign environments, or as just visualization tools. Video games’ structures provide a ground for de-signing with constraints to find solutions to ill-defined design problems with a trial-and-error pro-cess. As an addition to traditional master and apprentice model of learning in the studio, video games can reduce the workload of the tutors and allow them to focus on …


Immersive Learning From Basic Design For Communication Design: A Theoretical Framework, Yuan Liu, Dina Ricco, Daniela Anna Calabi Sep 2021

Immersive Learning From Basic Design For Communication Design: A Theoretical Framework, Yuan Liu, Dina Ricco, Daniela Anna Calabi

Learn X Design Conference Series

In this paper we discuss the two changes that basic design education faced: one is the teaching need of transformation from visual to multisensory and synaesthetic communication; the other is the use of virtual environments to teach design. As an answer to the trend of constructivist learning, also in order to fulfill the need for multisensory training, the discussion of an innovative learning environment for basic design education has become essential. The problems remain, as virtual technology has limitations regarding visualizing abstract concepts. This research aims to build an immersive virtual environment to teach basic design, along with the value …


Integrating Design Thinking Into Steam Education: The Design Of Steam Education Platform And Course Based On Creativity Elements, Xuejiao Yin, Shumeng Hou, Qingxuan Chen Sep 2021

Integrating Design Thinking Into Steam Education: The Design Of Steam Education Platform And Course Based On Creativity Elements, Xuejiao Yin, Shumeng Hou, Qingxuan Chen

Learn X Design Conference Series

The fast development of artificial intelligence in modern society facilitates the needs of creative education. Design thinking,a innovative thinking frame,is benefit to cultivate children’s creativity. However ,little research has clearly explain how to use design thinking to improve creativi-ty.Therefore,this study aimed at integrating creativity and design thinking into STEAM education (Science, Technology, Engineering, Art and Mathematics), and thereby cultivate students’ prob-lem solving and creative ability. Firstly, 151 school-age children participated in the study and fin-ished the creativity tests. Second, dimensions of creativity (e.g., adventure, curiosity, and flexibility) that were significantly related to academic performance were abstracted as core design elements …


Unlocking Wellbeing-Affordances In Elementary Schools Initiated By A ‘Natural Experiment’ Caused By Covid-19, Ruth Stevens, Ann Petermans, Jan Vanrie Sep 2021

Unlocking Wellbeing-Affordances In Elementary Schools Initiated By A ‘Natural Experiment’ Caused By Covid-19, Ruth Stevens, Ann Petermans, Jan Vanrie

Learn X Design Conference Series

In 2020-21 Covid-19 rolled over the school landscape as a pressure wave. Elementary schools had to push through ad hoc changes in their physical structure to succumb to the safety regulations issued after the first lockdown in the Spring of 2020. These physical alterations influenced the organizational structure of schools and the wellbeing of protagonists. Through all the negative, also positive sparks were noticed, as some changes were appraised positively, inveterate ideas were abandoned for an open minded view and teachers at home overthought their functioning and searched for meaning in their profession. This relevant momentum can be viewed as …


Environmental Education In Protected Areas In Petrópolis, Rio De Janeiro: Children As Agents Of Empathy For And Engagement With The Cause Of Nature Conservation, Marianne Von Lachmann, Rita Maria De Souza Couto, Roberta Portas Sep 2021

Environmental Education In Protected Areas In Petrópolis, Rio De Janeiro: Children As Agents Of Empathy For And Engagement With The Cause Of Nature Conservation, Marianne Von Lachmann, Rita Maria De Souza Couto, Roberta Portas

Learn X Design Conference Series

This article presents examples of environmental education programs and events run in protected areas of Petrópolis, Rio de Janeiro state, Brazil, and a brief overview of novel findings in the histo-ry, sociology, anthropology, and geography of childhood, converging with those from the area of education, in which children’s agency in cultural production, the diversity of children’s cultures, and multiple childhoods are recognized. This article outlines the importance of continued efforts to take children from private and public schools, from kindergarten to high school, to engage in play-ful activities in preserved nature, as demonstrated in the initiatives described. When the full …


A New Design Thinking Model Based On Bloom’S Taxonomy, Fan Wu, Yang Cheng Lin, Peng Lu Sep 2021

A New Design Thinking Model Based On Bloom’S Taxonomy, Fan Wu, Yang Cheng Lin, Peng Lu

Learn X Design Conference Series

A superior design thinking model can improve the quality of design education. In recent years, universities and design institutions already proposed many design thinking models around the world. Existing well-known design thinking models focus on cultivating students' creative thinking but ignore the product's inherent characteristics and users' demands. This paper proposes a step-by-step design thinking model based on Bloom's taxonomy, which is divided into lower-level and higher-level considerations. The lower-level consideration includes remembering, understanding, and applying, and the higher-level consideration includes analyzing, evaluating, and creating. The former integrates the function analysis method, form restriction method, and EGM to help students …


Cross-Cultural Ux Pedagogy: A China–Us Partnership, Ziqing Li, Colin M. Gray, Austin L. Toombs, Kevin Mcdonald, Lukas Marinovic, Wei Liu Sep 2021

Cross-Cultural Ux Pedagogy: A China–Us Partnership, Ziqing Li, Colin M. Gray, Austin L. Toombs, Kevin Mcdonald, Lukas Marinovic, Wei Liu

Learn X Design Conference Series

The recent emergence of new undergraduate and graduate design programs with a focus specific to User Experience (UX) offers new opportunities to engage with the complexity of these educational practices. In this paper, we report on a series of ten interviews with students and faculty to describe cross-cultural connections between two UX-focused programs, one in China and one in the United States. Our study includes the perspectives of students who engaged in intercultural UX experiences, as well as the perspectives of the faculty who designed those student experiences through an intercultural partnership. We report on how each program was created, …


Critique Assemblages In Response To Emergency Hybrid Studio Pedagogy, Christopher Wolford, Yue Zhao, Shantanu Kashyap, Colin M. Gray Sep 2021

Critique Assemblages In Response To Emergency Hybrid Studio Pedagogy, Christopher Wolford, Yue Zhao, Shantanu Kashyap, Colin M. Gray

Learn X Design Conference Series

Studio education focuses on active learning and assessment that is embedded in students’ exploration of ill-structured problems. Critique is a central component of this experience, providing a means of sensemaking, assessment, and socialization. These critique sessions encompass multiple types of interactions among students and instructors at multiple levels of formality. In most design programs, these practices have been situated in a physical studio environment—until they were disrupted by the COVID-19 pandemic. As a group of educators and design students, we used this disruption as an opportunity to reimagine means of critique engagement. In this paper, we document the creation, piloting, …


Imaginary Museums: A New Approach To The Learning And Assessment Of Design History, Benjamin Hughes, Ke Jiang Sep 2021

Imaginary Museums: A New Approach To The Learning And Assessment Of Design History, Benjamin Hughes, Ke Jiang

Learn X Design Conference Series

This paper outlines an approach taken to re-establish the status, significance and implementation of the design history component of a practice-based undergraduate design course in China. The format for delivery and assessment were found to have stagnated into a curriculum module widely regarded as of peripheral interest. A project was undertaken to revise not only the scope of teaching material so that it was more appropriate for remote learning, but also the mode of assessment. The traditional lecture format was replaced in part by an online course, augmented by widely available video and texts. In-person teaching was switched to seminar …


Critical Design Literacy Through Reflection In Design, Ingvill Gjerdrum Maus Sep 2021

Critical Design Literacy Through Reflection In Design, Ingvill Gjerdrum Maus

Learn X Design Conference Series

This paper discusses a conceptual review of three frameworks for students’ reflection in general design education. The frameworks were selected for their different focus of attention on the students’ engagement with design products and environmental impacts. The review results indicated that the focus of attention had affected the topics of the questions for reflection; the questions of how related to product design, the questions of why related to environmental impacts and question of what related to plural solutions to challenges in both product design and environments. The paper discuss how researcher, teacher and students have different perspectives on whether these …


Play Probes: Understanding Young People Through Playful Expressions, Line Christiansen, Sune Gudiksen Sep 2021

Play Probes: Understanding Young People Through Playful Expressions, Line Christiansen, Sune Gudiksen

Learn X Design Conference Series

Understanding young people can be a difficult matter when one is past that age. Stories of misunderstandings stemming from generational divides are ubiquitous. A virus, such as Covid-19, threatens to create a deeper generational divide and possibly lead to the problem reaching a magnitude not seen before. This paper investigates how probes with play triggers can yield a deeper understanding of today’s youth. By analyzing the outcome of 54 youth-created play probes, clustered themes were identified, and the selected ones have been presented in detail. The prelimi-nary conclusions indicate that the play probes allow access to insights about young people …


End Users In Students’ Participatory Design Process, Noora Bosch, Pirita Seitamaa-Hakkarainen, Tellervo Härkki Sep 2021

End Users In Students’ Participatory Design Process, Noora Bosch, Pirita Seitamaa-Hakkarainen, Tellervo Härkki

Learn X Design Conference Series

This exploratory case study aims to shed light on how end users were considered in students’ design discussions and final design products. A 3-month participatory design project for students (ages 14–15) was designed, with the design brief: “co-design and make an e-textile product for the preschoolers according to their wishes and needs”. We analyzed transcribed end-users-related design discussions and the final products of two teams. The findings indicate that students’ end-users-related design discussions concerned various functional, technical, and visual/aesthetic features, as well as aspects beyond functional, such as students’ memories and experiences. Additionally, many concrete and abstract features and solutions …


Collaboration Practices In Industrial Design Education: The Case Of Metu From A Historical Perspective, 1981-2021, Naz A G Z Börekçi, Gülay Hasdoğan, Fatma Korkut Sep 2021

Collaboration Practices In Industrial Design Education: The Case Of Metu From A Historical Perspective, 1981-2021, Naz A G Z Börekçi, Gülay Hasdoğan, Fatma Korkut

Learn X Design Conference Series

METU Industrial Design Department, as one of the leading educational institutions in Turkey, has more than 20 years of experience in collaboration projects with external partners. Collaboration with external partners has been a well-established instrument in design studio pedagogy at the undergraduate level in particular. Whether and in which ways the collaboration schemes, the collaborators, their goals and roles have evolved in time received relatively little attention in literature. This paper reviews the collaboration practices of the Department from a historical perspective with cross-references to the local context, identifying the internal and external factors that shaped the design education and …