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Exquisite Corpses: Markedness, Gender, And Death In Video Games, Meghan Blythe Adams
Exquisite Corpses: Markedness, Gender, And Death In Video Games, Meghan Blythe Adams
Electronic Thesis and Dissertation Repository
This dissertation analyzes gendered death animations in video games and the way games thematize death to remarginalize marked characters, including women. This project combines Georg Wilhelm Friedrich Hegel’s work on the human subjection to death and Georges Bataille’s characterization of sacrifice to explore how death in games stages markedness. Markedness articulates how a culture treats normative identities as unproblematic while marking non-normative identities as deviant.
Chapter One characterizes play as a form of death-deferral, which culminates in the spectacle of player-character death. I argue that death in games can facilitate what Hegel calls tarrying with death, embracing our subjection to …