Open Access. Powered by Scholars. Published by Universities.®
- Discipline
-
- Education (4)
- Higher Education (3)
- Higher Education and Teaching (3)
- Scholarship of Teaching and Learning (3)
- Teacher Education and Professional Development (3)
-
- English Language and Literature (2)
- African American Studies (1)
- Art and Design (1)
- Curriculum and Instruction (1)
- Digital Humanities (1)
- Dramatic Literature, Criticism and Theory (1)
- Instructional Media Design (1)
- Interdisciplinary Arts and Media (1)
- Medieval Studies (1)
- Modern Literature (1)
- Race, Ethnicity and Post-Colonial Studies (1)
- Rhetoric and Composition (1)
- Social Work (1)
- Social and Behavioral Sciences (1)
- Theatre History (1)
- Theatre and Performance Studies (1)
Articles 1 - 5 of 5
Full-Text Articles in Arts and Humanities
The Question Bridge And Multidisciplinary Education: Building An Innovative Partnership, Karen Derksen, Duane Neff, Wendy Sellers
The Question Bridge And Multidisciplinary Education: Building An Innovative Partnership, Karen Derksen, Duane Neff, Wendy Sellers
Winthrop Conference on Teaching and Learning
The “Question Bridge: Black Males” is an interactive, transmedia dialogue among a critical mass of black men. The project began in 2012 as a documentary and has since evolved into an interactive website and mobile app in which black males of all ages and backgrounds ask and respond to questions about experiences via a video camera. The project is designed to breakdown the negative perceptions of black males and create a safe space for honest dialogue and healing. Winthrop University Galleries hosted an exhibit of this project in the Fall 2014 semester in conjunction with a larger roundtable discussion on …
“Are We Playing A Game Today?” Classroom Engagement And Assessment Through Gamification, Tracy A. Hudson Ms, Kendall Lentz
“Are We Playing A Game Today?” Classroom Engagement And Assessment Through Gamification, Tracy A. Hudson Ms, Kendall Lentz
Winthrop Conference on Teaching and Learning
Today’s classroom demands a different style of engagement and assessment, primarily due to the changing nature of today’s learners. In fact, according to Liz Dwyer in “How Gaming is Changing the Classroom,” by the time students are age 21, they will have participated in over 10,000 hours of video gaming. As a result, using traditional pedagogies and “skill and drill” teaching strategies aren’t as effective with students who are more inclined to favor a controller over a book. Therefore, regardless of the discipline, adding gamification to the classroom can dramatically increase student engagement and also provide instructors with instantaneous assessment …
Organizing The Online Course, Kathleen A. Burke Ms.
Organizing The Online Course, Kathleen A. Burke Ms.
Winthrop Conference on Teaching and Learning
If you are new to online instruction or are a veteran looking for fresh ideas for designing your online courses, this presentation will demonstrate user-friendly design for online courses, including course menu links, instructions, content examples and tips for making the all-important first week of class work to make the whole semester more dynamic. Take away ideas to jump-start your course organization and create a meaningful learning experience for students.
A Case Study: Using Blackboard Tools To Measure Correlations Between Student Engagement And Student Achievement, Andrew Vorder Bruegge
A Case Study: Using Blackboard Tools To Measure Correlations Between Student Engagement And Student Achievement, Andrew Vorder Bruegge
Winthrop Conference on Teaching and Learning
The Blackboard course management system includes the tool "statistics tracking." An instructor can use this tool to generate a report that "displays the summary of usage for that content item and [the students] enrolled in the course. The access date, hour and day of the week are all reported for the selected item and [students]." In this case study the researcher will correlate aggregate data about students' visits to numerous content items in a course and their final grade in the course. The instructor will also correlate aggregate data from a study log created to track the number of hours …
Getting The Picture: Engaging Student Learning Using Pinterest, Jo Koster
Getting The Picture: Engaging Student Learning Using Pinterest, Jo Koster
Winthrop Conference on Teaching and Learning
In a digital environment, teachers and students have access to a wide variety of material that can be used to create discussion, spark inquiry, and prompt critical thinking. One of the social media tools that can be used for this is Pinterest, a free online visual discovery, collection, sharing, and storage tool that allows users to curate and share information through the creation of visual bookmarks called “boards.” Users can “pin” material to their boards either by linking to other online sites or by uploading materials of their own; boards can be grouped by similar characteristics, themes, events, questions, ideas, …