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Full-Text Articles in Arts and Humanities

Multisensory Experiences In Archaeological Landscapes—Sound, Vision, And Movement In Gis And Virtual Reality, Heather Richards-Rissetto, Kristy Primeau,, David E. E. Witt, Graham Goodwin Jan 2023

Multisensory Experiences In Archaeological Landscapes—Sound, Vision, And Movement In Gis And Virtual Reality, Heather Richards-Rissetto, Kristy Primeau,, David E. E. Witt, Graham Goodwin

Department of Anthropology: Faculty Publications

Archaeologists are employing a variety of digital tools to develop new methodological frameworks that combine computational and experiential approaches which is leading to new multisensory research. In this article, we explore vision, sound, and movement at the ancient Maya city of Copan from a multisensory and multiscalar perspective bridging concepts and approaches from different archaeological paradigms. Our methods and interpretations employ theory-inspired variables from proxemics and semiotics to develop a methodological framework that combines computation with sensory perception. Using GIS, 3D, and acoustic tools we create multisensory experiences in VR with spatial sound using an immersive headset (Oculus Rift) and …


3d Tool Evaluation And Workflow For An Ecological Approach To Visualizing Ancient Socio-Environmental Landscapes: A Case Study From Copan, Honduras, Heather Richards-Rissetto, Shona Sanford-Long, Jack Kerby-Miller Jan 2016

3d Tool Evaluation And Workflow For An Ecological Approach To Visualizing Ancient Socio-Environmental Landscapes: A Case Study From Copan, Honduras, Heather Richards-Rissetto, Shona Sanford-Long, Jack Kerby-Miller

Department of Anthropology: Faculty Publications

Architectural reconstructions are the centerpieces of ancient landscape visualization. When present, vegetation is relegated to the background, resulting in underutilized plant data—an integral data source for archaeological interpretation—thus limiting the capacity to take advantage of 3D visualization for studying ancient socio-environmental dynamics. Our long-term objective is to develop methods of 3D landscape visualization that have value for examining changes in land use and settlement patterns. To begin to work toward this objective, we have (1) identified 3D tools and techniques for vegetation modeling and landscape visualization, (2) evaluated the pros and cons of these tools, (3) investigated biological and ecological …