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Communication Patterns In The Use Of Communication Features In Online Games Case Study: Valorant, Gabriela Glory Excelin Krisvianty, Fakhriy Dinansyah, Cendera Rizky Anugrah Bangun Mar 2024

Communication Patterns In The Use Of Communication Features In Online Games Case Study: Valorant, Gabriela Glory Excelin Krisvianty, Fakhriy Dinansyah, Cendera Rizky Anugrah Bangun

Jurnal Vokasi Indonesia

Video games are a form of innovation in developing variations in human interaction. They were initially used as a means of entertainment that required direct communication and interaction, now mediated by computers in various forms. In addition, video games consisting of console, mobile, and PC categories have also become competitive sports achievements, thus making gaming activities more competitive and have different communication patterns. The aim of this research is to find out how the communication patterns of online game players use communication features to help win the game. Valorant is an online game that provides communication features in it. This …