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Lost At Sea: The Nintendo Gamecube’S Failure And The Transformation Of An Industry 1996-2006, Izsak Kayne Barnette Nov 2022

Lost At Sea: The Nintendo Gamecube’S Failure And The Transformation Of An Industry 1996-2006, Izsak Kayne Barnette

Doctoral Dissertations and Projects

The history of video games is critically underdeveloped. Long simmering under a veil of academic neglect, video games have long been denied the sort of academic relevance of their sister industries: books, film, music, and TV. It is long-past time that such neglect was addressed. Most historical analyses of games begin with their origins in the 1950s, discuss their ubiquity during the heyday of Atari or Nintendo, or rope in modern views of games as tools of diversity and inclusion. Very few studies pay attention to the rather ugly adolescent years of the game industry, its motorcycle-jacket wearing, rebellious teenage …