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Full-Text Articles in Arts and Humanities

Living In Untranslatability--Performance Art In China And Usa, Ziyun Ma Dec 2023

Living In Untranslatability--Performance Art In China And Usa, Ziyun Ma

Masters Theses

This thesis embodies discontinuities in performance art and its non-equivalent Chinese term “行 为艺术” between language and cultural context into a migrating journey. A comparative analysis on the disciplinary history of performance art studies in the US and China laid a foundation in exploring the dynamics of marginality in two contexts. Extracting from the narrative mechanism and body view of Chinese performance art, I demonstrate how the philosophy of living (生) inspired many artistic creation, which also echoes my research journey. And from our mutual living experience, I pose the concept of constructive untranslatability that applies positionality and situated knowledge …


The Sacred Art Of Labyrinth Design: Optimization Of A Liminal Aesthetic, Yadina Z. Clark Aug 2015

The Sacred Art Of Labyrinth Design: Optimization Of A Liminal Aesthetic, Yadina Z. Clark

Electronic Theses and Dissertations

This paper provides an overview of both practical and esoteric elements that inform the labyrinth design process and touches on the physiological and psychological effects of meditative walking. In addition to new installations, some other outcomes that have resulted from this research include an interactive online map of over 200 labyrinths in New England and two simple formulas for accurately calculating the path length of both 3- and 7-circuit Classical labyrinths.

Labyrinths, in their true, non-maze forms, have existed for thousands of years in numerous places around the world and there are similarities in the designs and uses of these …


Because I Am Not Here, Selected Second Life-Based Art Case Studies. Subjectivity, Autoempathy And Virtual World Aesthetics, Francisco Gerardo Toledo Ramírez May 2013

Because I Am Not Here, Selected Second Life-Based Art Case Studies. Subjectivity, Autoempathy And Virtual World Aesthetics, Francisco Gerardo Toledo Ramírez

Francisco Gerardo Toledo Ramírez

Second Life is a virtual world accessible through the Internet in which users create objects and spaces, and interact socially through 3D avatars. Certain artists use the platform as a medium for art creation, using the aesthetic, spatial, temporal and technological features of SL as raw material. Code and scripts applied to animate and manipulate objects, avatars and spaces are important in this sense. These artists, their avatars and artwork in SL are at the centre of my research questions: what does virtual existence mean and what is its purpose when stemming from aesthetic exchange in SL?

Through a qualitative …


Because I Am Not Here, Selected Second Life-Based Art Case Studies. Subjectivity, Autoempathy And Virtual World Aesthetics, Francisco Gerardo Toledo Ramírez Dec 2012

Because I Am Not Here, Selected Second Life-Based Art Case Studies. Subjectivity, Autoempathy And Virtual World Aesthetics, Francisco Gerardo Toledo Ramírez

Electronic Thesis and Dissertation Repository

Second Life is a virtual world accessible through the Internet in which users create objects and spaces, and interact socially through 3D avatars. Certain artists use the platform as a medium for art creation, using the aesthetic, spatial, temporal and technological features of SL as raw material. Code and scripts applied to animate and manipulate objects, avatars and spaces are important in this sense. These artists, their avatars and artwork in SL are at the centre of my research questions: what does virtual existence mean and what is its purpose when stemming from aesthetic exchange in SL?

Through a qualitative …