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Full-Text Articles in Arts and Humanities
The Immersive Medium: Art, Flow, And Video Games, Christopher M. Yalen
The Immersive Medium: Art, Flow, And Video Games, Christopher M. Yalen
Oglethorpe Journal of Undergraduate Research
In this article, the question of whether or not video games could be considered art is explored, as well as what this means for video games as cultural products. Using an interdisciplinary approach, I suggest that there are some games we can consider “art”, and that these games are not only different aesthetically speaking, but are also different from a media-effects standpoint. The article consists of three main sections, an aesthetic review, a content analysis, and a pilot study. In the aesthetic review, I employ different perspectives from aesthetic philosophy in order to come up with criteria for what an …
Heard Or Dreamed About, Priya Nadkarni
Heard Or Dreamed About, Priya Nadkarni
Masters Theses
ABSTRACT
HEARD OR DREAMED ABOUT
MAY 2014
PRIYA NADKARNI, B.F.A. RUTGERS UNIVERSITY
M.F.A. UNIVERSITY OF MASSACHUSETTS AMHERST
Directed by: Professor Shona Macdonald
Dreamcatcher From Mao's Last Revolution: My Venture Into Creative Social Documentary Video, Christopher Shea Howard
Dreamcatcher From Mao's Last Revolution: My Venture Into Creative Social Documentary Video, Christopher Shea Howard
Student Publications
Dreamcatcher From Mao’s Last Revolution is a filmmaking venture into creative social documentary production undertaken by this filmmaker as his own experimental departure from narrative feature film production and the fiction genre. This thesis report not only describes aspects of this film production that are specific to the methodology of documentary film production, but also describes the film’s cinematic expression of memory and the filmmaker’s telling of the story. Some cinematic and conceptual aspects of the story are related to the film’s influences, specifically to those theoretical concepts and techniques employed by documentary filmmaker, Werner Herzog.
The documentary story is …
The Time & The Place: Sundance London 2014 Review Article, Vaughan S. Roberts
The Time & The Place: Sundance London 2014 Review Article, Vaughan S. Roberts
Vaughan S Roberts
The Art / Crime Archive: An Anti-Boredom Space, Paul Kaplan, Brian Goeltzenleuchter, Dan Salmonson
The Art / Crime Archive: An Anti-Boredom Space, Paul Kaplan, Brian Goeltzenleuchter, Dan Salmonson
The STEAM Journal
This paper reports on an ongoing web-based project devoted to the study of deviant art and creative crime called the Art / Crime Archive: www.artcrimearchive.org. The Art / Crime Archive (ACA) is a collaborative laboratory, teaching center, and web-based platform devoted to the study of this space. The ACA is organized by an artist, a criminologist, and a computer engineer. The working process of the ACA involves locating, archiving, and discussing visual, audio, and text artifacts that support this shadow space. The work product is a dynamic archive which can be configured for a multiplicity of contexts—art exhibitions, academic …