Open Access. Powered by Scholars. Published by Universities.®

Arts and Humanities Commons

Open Access. Powered by Scholars. Published by Universities.®

Articles 1 - 3 of 3

Full-Text Articles in Arts and Humanities

“I Save Me”: Gender, Agency, And Power In Better Call Saul, Stephanie Kocer Jan 2022

“I Save Me”: Gender, Agency, And Power In Better Call Saul, Stephanie Kocer

All Graduate Theses, Dissertations, and Other Capstone Projects

Historically, women on television have been portrayed in wife and mother roles, making them a foil to their husbands, but never the main focal point of the show. These characters stay on the sidelines, without being given truly original storylines where they are allowed to drive their own narratives. During the first season of Better Call Saul, Kim Wexler is a supporting character, without any storylines that aren’t linked to Jimmy McGill. Jimmy often treats Kim as a damsel in distress. He thinks it’s his job to save her, and usually from the chaos that he’s created. In this thesis …


Rape Culture In Disney Animated Princess Movies, Patricia Paulson Jan 2018

Rape Culture In Disney Animated Princess Movies, Patricia Paulson

All Graduate Theses, Dissertations, and Other Capstone Projects

Gender stereotypes, rape myths, and rape culture are perpetuated in U.S. media, including media aimed at young people. Previous research in the areas of gender, gender stereotypes, portrayals of gender in movies, Disney movies, rape myths, and rape culture are all examined. Prior to this research, no study had been conducted to determine if the characteristics of rape culture are portrayed in Disney animated princess movies. For this research, an ethnographic content analysis is conducted on all thirteen of the Disney animated princess movies to determine if the characteristics associated with rape culture are portrayed in these movies. The findings …


A Theory Of Participation: Joining The Cast Of 'Heavy Rain', Matthew Bryan Oliver Jan 2016

A Theory Of Participation: Joining The Cast Of 'Heavy Rain', Matthew Bryan Oliver

All Graduate Theses, Dissertations, and Other Capstone Projects

Video game scholars have gone through an arduous process of defining video games as their own art form that communicates to its audience in as different a way to other art forms as they to each other. This article compiles much of this research and engages in a ludonarrative analysis of Heavy Rain to show that video games offer a unique narrative structure where players step vicariously into the positions of video game characters and create their own story through that interactive relationship. Heavy Rain, specifically, uses an innovative system of controller mechanic interaction and visual cues to encourage this …