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Articles 1 - 5 of 5
Full-Text Articles in Arts and Humanities
The Rise Of Interactive Cinema And Its Significance For Filmmakers, Audiences, And The Exhibition Industry, Rebecca M. Vazquez
The Rise Of Interactive Cinema And Its Significance For Filmmakers, Audiences, And The Exhibition Industry, Rebecca M. Vazquez
HIM 1990-2015
Traditionally, movie theater audience members are passive participants. The role of the traditional spectator is to sit down in a dark theater and watch as the film unfolds. As images flash across the screen, the audience member has no obligations. All they have to do is react. However a new, more actively engaged audience member is now emerging. The new role of the active audience member can be defined as putting a conscious effort into affecting one's own movie-watching experience. The trend we are now seeing in cinema is that of an interactive experience in motion picture creation and exhibition, …
Paul Verhoeven, Media Manipulation, And Hyper-Reality, Emmanuel William Malchiodi
Paul Verhoeven, Media Manipulation, And Hyper-Reality, Emmanuel William Malchiodi
HIM 1990-2015
Does the individual really matter in the post-modern world, brimming with countless signs and signifiers? My main objective in this writing is to demonstrate how this happens in Verhoeven's films, exploring his central themes and subtext and doing what science fiction does: hold a mirror up to the contemporary world and critique it, asking whether our species' current trajectory is beneficial or hazardous.; Dutch director Paul Verhoeven is a polarizing figure. Although many of his American made films have received considerable praise and financial success, he has been lambasted on countless occasions for his gratuitous use of sex, violence, and …
The Past And Pending Using Cinema As A Dialogue To Break Down Walls In Communication, Samuel Eliot Torres
The Past And Pending Using Cinema As A Dialogue To Break Down Walls In Communication, Samuel Eliot Torres
Electronic Theses and Dissertations
The Past and Pending is a feature-length documentary by Samuel Eliot Torres, made as part of the requirements for earning a Master of Fine Arts in Film & Digital Media from the University of Central Florida. The film focuses on a family torn apart by a major decision to migrate to the U.S. from Puerto Rico. The protagonist, Torres, is now trying to receive closure from the events by asking the questions he could not ask as a child, but feels compelled to ask as an adult. Filming with only one person in the crew allowed for an intimacy and …
The Last Two Years Of David Brachman: The Case For Slow Cinema As A Microbudget Production Model, Marcos Casilli
The Last Two Years Of David Brachman: The Case For Slow Cinema As A Microbudget Production Model, Marcos Casilli
Electronic Theses and Dissertations
The Last Two Years of David Brachman is a feature-length digital film directed, written and produced by Marcos Casilli in pursuit of the Master of Fine Arts in Film & Digital Media from the University of Central Florida. This is a very personal film that presents a sometimes-humorous approach to the following question: what makes life worth living? The film was made on what is categorized as a microbudget, but following the studio production model for the most part. This thesis presents a critique of that combination, advocating for a "slow cinema" model instead.
Bad Pixels Challenges Of Microbudget Digital Cinema, Alexander Jon Bowser
Bad Pixels Challenges Of Microbudget Digital Cinema, Alexander Jon Bowser
Electronic Theses and Dissertations
Bad Pixels is a feature-length, microbudget, digital motion picture, produced, written, and directed by Alexander Jon Bowser as part of the requirements for earning a Master of Fine Arts in Film & Digital Media from the University of Central Florida. The materials contained herein serve as a record of the microbudget filmmaking experience. This thesis documents the challenges confronted by a first-time feature filmmaker; an evaluation of both the theory and application of a dynamic microbudget approach to digital content creation. From script development to digital distribution, the thesis aims to reflect on technical and procedural decisions made and assess …