Open Access. Powered by Scholars. Published by Universities.®
Articles 1 - 2 of 2
Full-Text Articles in Arts and Humanities
Life Lessons With Atreus And Chloe: Mature Video Games As Opportunity Spaces For Family Conversations, Angela Vanden Elzen, Adam L. Vanden Elzen
Life Lessons With Atreus And Chloe: Mature Video Games As Opportunity Spaces For Family Conversations, Angela Vanden Elzen, Adam L. Vanden Elzen
Faculty Publications
The effects of childhood and adolescent exposure to mature video games has been a recurring topic in popular culture as well as academic research for many years. While many studies have been conducted, a consensus has not been reached. Video games have been shown,however,to play a positive role in family togetherness and act as an opportunity space to encourage family discussion. Through a review of the literature, this article argues that mature video games can serve as opportunity spaces for families with older children and teens. A case study in which the M-rated video games,Life is Strange: Before the Storm …
Foreign Films In The Context Of Hollywood: A Look Into Adaptations And Remakes From Foreign Cinema, Christina Schrage
Foreign Films In The Context Of Hollywood: A Look Into Adaptations And Remakes From Foreign Cinema, Christina Schrage
Lawrence University Honors Projects
Adaptations of novels are not an uncommon thing in the global cinema market, but what is it that Hollywood wishes to accomplish by adapting foreign films into their own language and context? This paper takes a look at the differences in Swedish, French, Argentine, and Korean cultural codes through the lenses of film narrative and how those codes are translated, or in some cases eradicated, from their Hollywood counterparts. This paper analyzes the films narrative, themes, and aesthetics, as well as the audience’s reception, to question whether Hollywood’s remake has added any new meaning to the film’s world, or if …