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Full-Text Articles in Arts and Humanities
Neo-Noir Investigations: The Art Of Directing And Writing An Interactive Experience, James Phillip Koehler Jr.
Neo-Noir Investigations: The Art Of Directing And Writing An Interactive Experience, James Phillip Koehler Jr.
Honors Projects
This project intends to explore the process behind writing and directing for an interactive experience; video games, specifically. A team, including artists, programmers, and a musician, was organized to work toward the completion of a playable demo. Included in this project is a video of the playable demo, alongside various other completed materials that were unable to be included.
The Bengali Oil-Eaters: A Speculative Approach To New Materialism And The Nonhuman In Contemporary Petrofiction, Jenna Wayland
The Bengali Oil-Eaters: A Speculative Approach To New Materialism And The Nonhuman In Contemporary Petrofiction, Jenna Wayland
Honors Projects
Despite oil’s heavy saturation within the context of contemporary global life, novelistic registrations of oil frontiers and extractive drilling in contemporary world literature remain proportionally barren with regards to oil’s political and geographical importance across the world-system. Petro-cultural production, transnational in scale and imposing in material basis, relegates oil to a paradoxical literary deferment. The general invisibility of petrofiction within the petro-sphere suggests that the materialist basis of petroleum and its fraught geopolitical history has culturally transformed oil into a repressed, peripheral, and hidden material that subsequently renders the oil-encounter unseen in contemporary literature. This creative synthesis of the oil-encounter …
Emergent Narrative In Tabletop Role-Playing Games: An Application Of Concepts, Padraig Mumper
Emergent Narrative In Tabletop Role-Playing Games: An Application Of Concepts, Padraig Mumper
Honors Projects
This project examines tabletop role-playing games using concepts from narratology and ludology including emergent narrative and Roger Caillois’ categories of games by applying these concepts in the creation of an adventure zine for the game MÖRK BORG. The existing literature on emergent narrative primarily focuses on video games and Avant Garde texts but tabletop role-playing games provide a novel opportunity to explore emergent narrative in new ways. The dynamic of a collaborative game with multiple players and a gamemaster provides additional challenges for designers due to variance in interpretation of the game events and the lack of a digital program …