Open Access. Powered by Scholars. Published by Universities.®

Arts and Humanities Commons

Open Access. Powered by Scholars. Published by Universities.®

Articles 1 - 2 of 2

Full-Text Articles in Arts and Humanities

Political Obligation, Richard Dagger, David Lefkowitz Aug 2014

Political Obligation, Richard Dagger, David Lefkowitz

Political Science Faculty Publications

This essay begins, therefore, with a brief history of the problem of political obligation. It then turns, in Part II, to the conceptual questions raised by political obligation, such as what it means for an obligation to be political. In Part III the focus is on the skeptics, with particular attention to the self-proclaimed philosophical anarchists, who deny that political obligations exist yet do not want to abolish the state. Part IV surveys the leading contenders among the various theories of political obligation now on offer, and Part V concludes the essay with a brief consideration of recent proposals for …


Maker's Breath: Religion, Magic, And The 'Godless' World Of Bioware's Dragon Age Ii (2011), Kristin M.S. Bezio Jan 2014

Maker's Breath: Religion, Magic, And The 'Godless' World Of Bioware's Dragon Age Ii (2011), Kristin M.S. Bezio

Jepson School of Leadership Studies articles, book chapters and other publications

The core conflict of BioWare’s 2011 digital role-playing game Dragon Age II places the Christianesque Chantry in opposition to both the hierarchical Qunari and the Circle of Magi. In Dragon Age II religious beliefs, particularly those of the Chantry, prove destructive; by demonstrating the chaos of religious conflict, the game guides the player to recognize the danger inherent in extremist devotion to religion, and argues that interpersonal relationships should form the basis of our ethics. In Dragon Age II, the player-character, Hawke, is evaluated by each of his (or her) non-player companions; the mechanic forms the basis for a …