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Lesson Plan, World History, 10th And 11th Grade, Brenda Hernández Jun 2019

Lesson Plan, World History, 10th And 11th Grade, Brenda Hernández

Summer Institute June 2019

TEKS: WH15B, 16A, 18B (S) 1A, 2A, 2B, 2C, 15C, 18A, 19B,26A

Lesson objective(s): 1-The Learner will (TLW) interview family members as to how they came to the Rio Grande Valley (RGV). 2- TLW create a half poster of the interviews according to P-politics, E-economics, R-religion, Ssocial, I-intellectual, A=arts (PERSIA) 3-TLW be able to identify the components of P.E.R.S.I.A.

Differentiation strategies to meet diverse learner needs: Interview family members, Take pictures of family /close friends


Institutional Death: Effects Of Carceral State And Education Institution On Black Men, Shontoria D. Pratt Apr 2019

Institutional Death: Effects Of Carceral State And Education Institution On Black Men, Shontoria D. Pratt

African American Studies - All Scholarship

African American men have been dying at an alarming rate for many years. Issues such as violence, prison, education success rates, and health related issues, as well as institutional injustice, have been significant factors in these physical and mental deaths of African American men. The purpose of this research is to investigate the correlation, if any, between the quality of life of African American men in urban cities and their level of Afrocentric knowledge. To what extent does the exposure of Afrocentric knowledge affect the views or help African American men avoid these deaths? This research will present preliminary ideas …


Teacherless: The Futures Of Design Education, Andrew Hladkyj Apr 2019

Teacherless: The Futures Of Design Education, Andrew Hladkyj

Publications and Scholarship

With the ever-growing disruption of education by technology and the trend toward self-directed and autonomous learning, how might we reimagine legacy postsecondary design education in a “teacherless” society? Through a human-centred examination of today’s educational environment, this Major Research Project (MRP) derives 20 aspirational motivations at the heart of an independent

learning model. It reframes the disconnect between design academia and industry using an ’80s computer game and a Greek myth as fresh paradigms to uncover the value of strategic partnership, addictive learning, and platform-agnostic foundational training in preparing post-secondary design education for the future. This research offers four alternative …