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Articles 1 - 4 of 4

Full-Text Articles in Arts and Humanities

Dangerous Women: Vera Caspary’S Rewriting Of 'Lady Audley’S Secret' In 'Bedelia', Laura Vorachek Oct 2010

Dangerous Women: Vera Caspary’S Rewriting Of 'Lady Audley’S Secret' In 'Bedelia', Laura Vorachek

English Faculty Publications

Considering Vera Caspary's Bedelia as a reimagining of Mary Elizabeth Braddon's Lady Audley's Secret allows for a new critical interpretation that refutes the typical view of Bedelia as reinforcing traditional gender roles. Instead, Caspary critiques World War II America by bringing Victorian concerns with female roles into the twentieth century.


Veni, Vidi, Wiki: Expertise As Knowledge And A Technocratic Generation, Marc A. Ouellette Jul 2010

Veni, Vidi, Wiki: Expertise As Knowledge And A Technocratic Generation, Marc A. Ouellette

English Faculty Publications

This project stems from two intersecting strands. The statement, "I can always find out," neatly summarizes the intersection. Not surprisingly, it has two distinct but simultaneous meanings. The first, in which "always" means "every time," considers the ways in which the ability to find knowledge has become synonymous with expertise and examines the elements that have fostered this situation. In this regard, factors such as the range of software and hardware-from Wikipedia and FAQs to cellphones and Ipods-which anticipate or "think" for the user but also require constant updating are both rationale and outcome for their youthful consumers. When combined …


Commodifying Scarcity: Society, Struggle, And Spectacle In World Of Warcraft, Kevin Moberly Jan 2010

Commodifying Scarcity: Society, Struggle, And Spectacle In World Of Warcraft, Kevin Moberly

English Faculty Publications

Overrun by monsters and tyrants, and ravaged by fanaticism, excess, and greed, World of Warcraft offers players a chance to struggle metaphorically against that which oppresses them: the excesses of late capitalism as they are represented by the game’s spectacular antagonisms. In order to take advantage of this opportunity, however, players must employ the very thing through which their oppression is manifested. Interpellated into the game as fetishized images, players must construct themselves and function in accordance with the limitations imposed upon them by the race and class of their characters. Players, as such, are incorporated into World of Warcraft’s …


John Cleave's Weekly Police Gazette (1834-6), Francis Place, And The Pragmatics Of The Unstamped Press, Edward Jacobs Jan 2010

John Cleave's Weekly Police Gazette (1834-6), Francis Place, And The Pragmatics Of The Unstamped Press, Edward Jacobs

English Faculty Publications

John Cleave (c.1790-c.1847) was the editor and publisher of, among other works, Cleaves Weekly Police Gazette (1834-6; hereafter WPG), which was by most accounts the best-selling unstamped newspaper of the so-called "War of the Unstamped Press" in the 1830s, one of the first unstamped papers to adopt a broadsheet format like stamped papers, and one of the first to mix political news with coverage of non-political events like sensational crimes and strange occurrences. As Joel Wiener and Patricia Hollis note, less is known about Cleave than about most of the other major figures in the unstamped movement, like William Carpenter, …