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Full-Text Articles in Arts and Humanities

Memory Management For Game Audio Development, Rahmin Tehrani May 2020

Memory Management For Game Audio Development, Rahmin Tehrani

Capstone Projects and Master's Theses

Research in managing memory for video game audio development. Interactive music and audio implementation are explored with a strong focus on how to manage data while developing game sound. Some concepts that are important include the multi-use of one sound, file conversion, and randomization in music and audio using technology. Additionally, audio middleware such as Wwise is referenced and strongly used to showcase the previously described concepts. The end of this research project explores the future in video game audio with information relative to the next generation of consoles, video game streaming, physical memory limitations and expansions, and the future …


From Harmony To The Field, Steven E. Norton Aug 2019

From Harmony To The Field, Steven E. Norton

Electronic Theses and Dissertations

This document expounds a brief history of Western musical art, from the mid-nineteenth century to the beginning of the twenty first, which traces the complete transformation of its expressive means and materials. Examined are the changes to Western music’s basic materials such as pitch system, timbral palette and formal architecture. We observe as these aspects are dismantled, supplanted by a dramatically expanded sonic palette and subsequently expanded ranges of expression and topical consideration. This brief historiography contextualizes my current working theories and methods for the construction and understanding of electroacoustic music, centered around the idea of The Field, which frames …


Mobile Music Development Tools For Creative Coders, Daniel Stuart Holmes May 2019

Mobile Music Development Tools For Creative Coders, Daniel Stuart Holmes

LSU Doctoral Dissertations

This project is a body of work that facilitates the creation of musical mobile artworks. The project includes a code toolkit that enhances and simplifies the development of mobile music iOS applications, a flexible notation system designed for mobile musical interactions, and example apps and scored compositions to demonstrate the toolkit and notation system.

The code library is designed to simplify the technical aspect of user-centered design and development with a more direct connection between concept and deliverable. This sim- plification addresses learning problems (such as motivation, self-efficacy, and self-perceived understanding) by bridging the gap between idea and functional prototype …