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Body As Instrument: Crafting A Spatial Representational Language For The Dancer's Body, Avery Boland Dec 2024

Body As Instrument: Crafting A Spatial Representational Language For The Dancer's Body, Avery Boland

Architecture Undergraduate Honors Theses

This project explored the intersection of dance and architecture using choreography, photography, and architectural principles through the development and application of a graphic notation system. Focused on the works of modern dance pioneer Martha Graham and photographer Barbara Morgan, the study tested the representation of the body in space through the use of Graham's choreography as captured by Morgan.

The results of the study demonstrated the effectiveness of the representational language in capturing the spatial dynamics of the human body in Martha Graham's choreography through the notation of “frame” and “plane”. Through a comparative analysis of the selected dances, the …


Raisin Fingers, Sophia Hatzikos Aug 2024

Raisin Fingers, Sophia Hatzikos

Graduate School of Art Theses

I am a sculptor that uses site reactive interactions, video documentation, and studio-based processes to explore landscape. I investigate my multifaceted relationship of self to my sensorial memory of landscape. Through themes of memory, loss and longing intertwined with my personal connection to water. I identify the intersections of sculpture and landscape seeking ways in which environments shapes decisions in the making process.

Through case studies of two distinct landscapes, Malaki and Tyson, I look at how these environments serve as sources of inspiration and material for experimentation. By identifying the ways in which I researched at each site respectively …


Uncanny Bodies, Samantha Neu Aug 2024

Uncanny Bodies, Samantha Neu

MFA in Visual Art

In “Uncanny Bodies,” unseemly bits are revealed, sensibilities are questioned, and solid ground morphs into shaky mounds. I delve into how the uncanny challenges traditional views and societal norms about the body. My artwork emphasizes the fluid and often unsettling experiences of physical existence, blurring the boundaries between personal and collective perceptions. Through distortions and manipulation of scale, the familiar is rendered alien in my sculptures, prints, and paintings. Through this ambiguity, I hope to offer space for the viewer to navigate their body’s emotional and physical relationship to the unknown.


Exhibiting The Museum: Interrogating Spaces Of Institutional Knowledge Production Through Interactive Print Design, Malcolm M. Church Jun 2024

Exhibiting The Museum: Interrogating Spaces Of Institutional Knowledge Production Through Interactive Print Design, Malcolm M. Church

University Honors Theses

This thesis explores the role of museums as active agents in the production of cultural and historical knowledge, focusing on the ethical implications of exhibition design and institutional practices. By examining the history of museums from ancient Greece to the modern era, with a focus on the Modern era, the research highlights how these institutions have perpetuated Eurocentric narratives and colonial ideologies through the collection and display of artifacts. Through interviews, participant observations, and historical analysis, this study uncovers the often-hidden decisions behind exhibition design and their impact on public perception. The culmination of this research is an interactive print …


Cards With Class: Formalizing A Simplified Collectible Card Game, Dan Ha Jun 2024

Cards With Class: Formalizing A Simplified Collectible Card Game, Dan Ha

University Honors Theses

Collectible card games (CCGs) have been a wildly popular game genre since the release of Wizards of the Coast’s Magic: The Gathering. These games revolve around their thousands of cards and the hundreds of thousands of interactions they can create with their many effects. For designers, it is an incredibly demanding task to ensure that every single card works properly and that each card’s text unambiguously conveys its intended behavior in all cases. The task only grows more difficult over time as the number of cards in the game grows and card effects become more complex or experimental. If the …


The Robot On The Hill, James Ryan Jun 2024

The Robot On The Hill, James Ryan

College of Computing and Digital Media Dissertations

“The Robot on the Hill” is a rogue-like autobattler that procedurally models the state of the individual in the information age. The game abruptly transitions between diverse framings - a hill, a bedroom, a pond, a chessboard, the void - in order to highlight the disjointedness that is present in the informationalizing of self and reality. It dialogues with Byung Chul Han and Heidegger to portray what Han describes as a ‘narrative crisis’ in modernity and the devaluation of experience. When the value of experience diminishes and disintegrates, “all that is left is bare life, a kind of survival.” …


You, Me, And The Unknown: A Creative Exploration Into The Emotions We Feel About What We Don’T Understand, Selena G. Hall Jun 2024

You, Me, And The Unknown: A Creative Exploration Into The Emotions We Feel About What We Don’T Understand, Selena G. Hall

University Honors Theses

I’ve always found the concept of fear and anxiety to be incredibly fascinating. As someone who grew up with extreme anxiety, I always wanted to rationalize it and figure out exactly why I felt that way. Anxiety is the inherent fear of the unknown and I wanted to know more about why we fear what we don’t understand, or in other cases, why we love it. I conducted a research project on our perceptions of the unknown that resulted in an experimental page layout print publication where I shared the participant’s views on the unknown through a visual storytelling medium.


Machines Of The Absurd: Leveraging Generative Ai For Creativity, Humor, And Playfulness, Tyler Sanders Jun 2024

Machines Of The Absurd: Leveraging Generative Ai For Creativity, Humor, And Playfulness, Tyler Sanders

College of Computing and Digital Media Dissertations

Machines of The Absurd is a collection of four projects exploring how generative AI can be leveraged for creativity, humor and playfulness.

1. neverOS — A node-based visual playground for interacting with large language models.

2. Other Calc — An iOS app with a calculator interface, where players can “calculate” text instead of numbers.

3. What Must Burn — An experiment where players type in text that can be dragged into a campfire to produce contextually appropriate sound effects.

4. Jazz vs Waffles — A turn-based comedy game, where players battle anything they type in.

Together, these projects make the …


Graphic Desire, Michelle Belgrod Jun 2024

Graphic Desire, Michelle Belgrod

Masters Theses

Before I knew about design, I knew about desire. A desire for the new, the beautiful, the promising. A desire that lives on a surplus of surfaces. On packaging, social media, on websites. A desire that makes the job of a graphic designer an object of desire itself. A practice that prioritizes aesthetics over meaning. Expectations over reality.

In Graphic Desire, I complicate the ways that desire affects both designers and consumers. Caught up in our own need for creative fulfillment, we often overlook our impact as the arbiters of desire. Under capitalism, we create work that over-promises a …


Function Follows Material, Pablo Ejarque González Jun 2024

Function Follows Material, Pablo Ejarque González

Masters Theses

Dear Designer,

How often do we find ourselves lost in the design process, unsure of the next steps? It’s tempting to view every aspect of design as a problem needing a solution. However, function is not a problem. For a long time, I approached design from a problem-solving perspective, treating material as a secondary consideration after the idea had already formed. This approach needed to change.

This book is a journey—a map of material exploration. It is an embrace of experimentation and innate curiosity. Many of the experiments conducted did not culminate in finished furniture pieces, yet this does not …


Untitled, Lucia Steele Jun 2024

Untitled, Lucia Steele

Masters Theses

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Snowstorm, Caleb Shafer Jun 2024

Snowstorm, Caleb Shafer

Masters Theses

This thesis explores the connection between memory and place-building, focusing on how personal narratives and physical models compress details to reveal their core essence. Memories serve as a bridge between time and space, allowing for a non-linear experience of time and offering a unique perspective on the existence and transformation of places. Although this compression involves some loss, it generates new narratives and insights into life while examining the power structures and cultural systems inherent in representation.


Umbrales (Thresholds), Maureen Scally Jun 2024

Umbrales (Thresholds), Maureen Scally

Masters Theses

Umbrales is Spanish for Thresholds.

Thresholds are by nature ambivalent spaces, inviting two distinct realities into play. As an artist, I materialize my experiences as a migrant into an architectural form. A series of textile walls shape a space that is simultaneously interior and exterior so that the audience circulates in the negative space in between. It is in the construction of this threshold condition — a simultaneous placement, neither here nor there — that a complex narrative of place unfolds.


A Thesis, Or Digressions On Sculptural Practice: In Which, Concepts & Influences Thereof Are Explained, Set Forth, Catalogued, Or Divulged By Way Of Commentaries To A Poem, First Conceived By The Artist, Fed Through Chatg.P.T., And Re-Edited By The Artist, To Which Are Added, Annotated References, Impressions And Ruminations Thereof, Also Including Private Thoughts & Personal Accounts Of The Artist, Jaimie An Jun 2024

A Thesis, Or Digressions On Sculptural Practice: In Which, Concepts & Influences Thereof Are Explained, Set Forth, Catalogued, Or Divulged By Way Of Commentaries To A Poem, First Conceived By The Artist, Fed Through Chatg.P.T., And Re-Edited By The Artist, To Which Are Added, Annotated References, Impressions And Ruminations Thereof, Also Including Private Thoughts & Personal Accounts Of The Artist, Jaimie An

Masters Theses

This thesis is an exercise in, perhaps a futile, attempt to trace just some of the ideas, stories, and musings I might meander through in my process. It’s not quite a map, nor is it a neat catalogue; it is a haphazard collection of tickets and receipts from a travel abroad, carelessly tossed in a carry-on, only to be stashed upon returning home. These ideas are derived from much greater thinkers and authors than myself; I am a mere collector or a translator, if that, and not a very good one, for much is lost. I do not claim comprehensive …


Unconditioning Air, Weijia Deng Jun 2024

Unconditioning Air, Weijia Deng

Masters Theses

Unconditioning Air rethinks the boundaries contrived through environmental control. For more than a century, HVAC (heating, ventilation, and air conditioning) defined the boundaries of interior air. The regime and tools of mechanical conditioning promise stability and manageability of indoor air quality at the expense of external phenomena, and by extension, any complexity or fluctuation in the environment. As a result, air conditioning premises that ideal interior comfort is “bubble-like”, requiring increasingly standardized and highly regimented regulatory tools. The plethora of patent drawings, duct specifications, and ASHRAE comfort codes produce an oppressively tightening grip over indoor air and comfort, rendering both …


Call And Response : Experiments In Storytelling, Deanne Fernandes Jun 2024

Call And Response : Experiments In Storytelling, Deanne Fernandes

Masters Theses

Being part of RISD's inaugural Masters of Illustration cohort has been an immense honor. This journey has been nothing short of transformative and healing, as it has allowed me to unearth layers of self-discovery through my creative practice.

In my thesis, I introduce a fresh research methodology rooted in the principles of call and response, with adaptability, creativity, and storytelling as its foundational pillars. Through the lenses of visual storytelling, experimental animation, graphic journalism, and fictional world-building, I demonstrate how these techniques can effectively bridge the gap between theory and practice. This dynamic approach fosters meaningful connections among diverse perspectives …


America, Dreaming., Sarah Meftah Jun 2024

America, Dreaming., Sarah Meftah

Masters Theses

There is a version

of America

that exists

only in dreams,

a kind of folklore,

shrouded in images,

technicolor interiors,

wrapped in plastic,

ghosts of recent past

to haunt and guide;

a constant reminder.

Wishful thinking

a constructed imaginary,

one I can hold in my hand.

Popular culture and spectacle, America and the domestic ideal, capitalism and the collective unconscious of a national identity. As an artist, I am interested in the myriad images that manifest for a viewer when they think of the spectacle of American pop culture, its domestic archetypes, and the material worship it revolves around. My …


This Is For You: A Handbook For Design Students, Gabriel Drozdov Jun 2024

This Is For You: A Handbook For Design Students, Gabriel Drozdov

Masters Theses

This Is For You is a handbook for design students. It is a collection of stories, projects, and conversations on the subjects of design, code, and teaching. The book’s first part, “Learning,” contains stories about the experiences that shaped me as a designer. The second part, “Making,” summarizes the projects that taught me how to design. The third and final part, “Sharing,” is a series of conversations with the people that helped me along the way. In collecting and publishing these resources, This Is For You is an attempt to create an open-source example of what a career in design …


Landing: Body, Site, Material, Renata Berta Jun 2024

Landing: Body, Site, Material, Renata Berta

Masters Theses

I believe that in order to build on the land, I must establish a profound relationship with it. As an outsider to New England territories, I actively seek this connection through immersive activities such as swimming, surfing, climbing, and extensive walks, immersing myself in the land to better understand it and synchronize with its rhythms. In my artistic and architectural practice, I explore dissolving traditional boundaries, emphasizing the vital return to the land to create a more responsive and embodied architecture that symbiotically engages with the landscape

Within this ongoing project, “Landing: Body, Site, Material,” I conceptualize my body not …


Urban Looms, Recoloring City, Ella Son Jun 2024

Urban Looms, Recoloring City, Ella Son

Masters Theses

The metropolis has been a dominant and defining aspect of my life. Acutely aware of visual illusions created by the choreographed and unchoreographed movements of people in the streets and the distortions of light and shadow on the glass facades of skyscrapers, I reinterpret the patterns and colors that are in constant interplay into a collection of architectural textiles.

With an emphasis on optical layering, these immersive installations recreate the quality of being spellbound in the city. Scaled to emphasize verticality and activated through transparent overlays and dense color interplay, a rich visual field is activated. In their application, the …


On The Impulse To Notate, Lydia Chodosh Jun 2024

On The Impulse To Notate, Lydia Chodosh

Masters Theses

On the Impulse to Notate assembles an array of dialogic encounters. Composed in fragments — written and collected, designed and curated — this catalog resists linear narrative formulas to favor an open poetic syntax.

Here, the designer relies on her propensity to notate, aggregate, and persistently recompose.

She materializes language that promotes movement toward knowledge and craft in conversation.

She reads and translates stories spatially, frequently shifting their frames.


Here—There, Glikeriya Shotanova Jun 2024

Here—There, Glikeriya Shotanova

Masters Theses

Here—there explores the nature and ways of gathering, proposing an alternative path to organizing a cultural center. Divided into three acts (Act One: There, Act Two: Here, and Act Three: Together), it touches on the topics of collective knowledge and the importance of its accessibility to the local communities. How do we organize communities in a way that operates as a body, and how do we use industrial spaces as a bridge between knowledge and those who carry the knowledge? Due to alienation in societies, the decentralization of creative communities, and the inaccessibility of real estate to younger generations, there …


Embodied Abstractions: Identity And Representation In The Digital Era, Srikar Hari Jun 2024

Embodied Abstractions: Identity And Representation In The Digital Era, Srikar Hari

Masters Theses

The digital image is a copy in motion. As it accelerates, it deteriorates.

It is a ghost of an image, a preview, a thumbnail, squeezed through

digital connections, resized, uploaded, downloaded, reformatted

and re-edited.

- Adapted from “In defense of the Poor Image” by Hito Steryel

With today’s digital technology, the image is no longer a stable

representation of the world, but a programmable database that

is updated in real time. It is not only part of a program, but it

contains its own operating code: the image is a program in itself.

Consequently, the image’s rhetoric has taken on …


Variations On Noise, Clinton Van Arnam Jun 2024

Variations On Noise, Clinton Van Arnam

Masters Theses

Variations on Noise is a three-part collection: an index, a set of interviews, and a perspective on a working practice in graphic design and sound.

If noise is ubiquitous in our everyday lives, how do we define it and use it as a catalyst for dissonance and change? As a designer, I use noise algorithms to generate pseudo randomness and break up repetitive textures. As a musician, I use noise to create scores and performances that challenge our perception of what is comfortable and uncomfortable.

Seven interviews with designers, artists, musicians, and a Tibetan monk offer ways to approach the …


Asili, Husna Abubakar Jun 2024

Asili, Husna Abubakar

Masters Theses

ASILI is a Swahili word meaning ORIGIN, SOURCE, and ESSENCE. It can also mean the fundamental principal of a culture. It is not cognitive, it is metaphysical.

The work that I do explores the preconceptual, prespatial and pretemporal organization of culture, specifically African culture and even more specifically, Swahili culture.

I use multiple techniques to interpolate a visual voice to an othered people both continental and abroad. I explore the mythoform that connects the mystical and dive into what of it that becomes a practice within Swahili culture. I take experience from my life as a Swahili woman, from the …


Perform—Produce, Rebecca Wilkinson Jun 2024

Perform—Produce, Rebecca Wilkinson

Masters Theses

Perform — Produce defines graphic design as a discipline rooted in work rather than a process that springs forth spontaneously from the creative imagination.

Perform — Produce is driven by strict constraints and machine-like craft, employing outdated tools and the physical body in processes of making that are stubbornly slow.

Perform — Produce deploys performance as a tactic to expose the otherwise invisible labor of design, and to reveal the ways design acquires value.

Perform — Produce proposes a new organizational model that integrates live happenings, cross-disciplinary exchange, and self-publishing to consider not just the product of design but also …


I Am Becoming., Dai Asano Jun 2024

I Am Becoming., Dai Asano

Masters Theses

This is a collection of essays documenting my grappling with the idea that time is always in motion. When you say now, it is not now anymore, but we are still in now, a new now. How can I stay in the now without being swept away by the current of time? Describing a film by Ozu Yasujiro, Deleuze writes, “The vase in Late Spring is interposed between the daughter’s half smile and the beginning of her tears. There is becoming, change, passage. But the form of what changes does not itself change does not pass on. This is time, …


Memory And Experiential Lab, Yufan Xu Jun 2024

Memory And Experiential Lab, Yufan Xu

Masters Theses

In the tapestry of our lives, there exist moments and places that we can never revisit, scenes etched into our memories that fade with the passage of time. These experiences and memories are treasures, provide us with an anchor to our past. Unfortunately, many of these moments are like fireflies in the night, here one moment and gone the next. Yet, they remain invaluable, forever etched in our hearts and minds. I wonder if it is possible to trigger cherished past experiences and memories in our daily lives, allowing individuals to re-experience similar moments, thereby nourishing the spiritual world. Therefore, …


Patchwork: 76km Between Juárez And El Paso, Naheyla Medina Jun 2024

Patchwork: 76km Between Juárez And El Paso, Naheyla Medina

Masters Theses

Located at the western edge of Texas where the Río Bravo ~ Rio Grande, becomes the border between México and the United States. Resides a spectacle of misconceptions that, along with an expansive corten steel border wall embedded into the earth, live to suppress the histories, culture, and environment entangled together like patchwork along this border space. The built environment influences our daily experiences, and our daily experiences can often influence our built environment. This project seeks to leverage, murals as a medium, creative writing, and architectural representations, to rework the mapping between Mexico and the US. Honing in on …


From Here To The Ground, Courtney Mccracken Jun 2024

From Here To The Ground, Courtney Mccracken

Masters Theses

Art, for me, is a thinking process. It is also a process of connection to body and place. It directs my fractured attention toward the things I care about. As I labor through process, I am gifted with a moment of attentiveness. In a time where everything feels urgent, and our perspective can be warped by the endless flood of information, making art is a chance to stop, to think, and to feel.

It is a space for holding, and a space for being held.

Recently, I have been working primarily in animation and sound design, experimenting widely across media …