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Full-Text Articles in Arts and Humanities

Proactive Conversation, 3d Printing, And An Old Nintendo, Tesha C. Ellis Jan 2015

Proactive Conversation, 3d Printing, And An Old Nintendo, Tesha C. Ellis

Undergraduate Research Posters

Abstract

One hundred years from now, it would be a true historical treat to be able to showcase 20th and 21st century digital entertainment by presenting video game consoles in mint condition for interactive, educational, play. Arguably, it would be more enlightening and informative for future audiences to be able to physically engage with the electronic artifacts instead of simply observing them behind glass. With the use of 3D technology, components of video game systems can be preserved, and then printed as needed for repairs. It will help keep them functional for future researchers, educators, and enthusiasts.


Pennsylvania Folklife Vol. 22, No. 1, Carroll Hopf, Ellen J. Gehret, Alan G. Keyser, Louis Winkler, Mac E. Barrick, Friedrich Krebs Oct 1972

Pennsylvania Folklife Vol. 22, No. 1, Carroll Hopf, Ellen J. Gehret, Alan G. Keyser, Louis Winkler, Mac E. Barrick, Friedrich Krebs

Pennsylvania Folklife Magazine

• Calligraphic Drawings and Pennsylvania German Fraktur
• Flax Processing in Pennsylvania: From Seed to Fiber
• Pennsylvania German Astronomy and Astrology III: Comets and Meteors
• Rural Economics in Central Pennsylvania, 1850-1867
• Palatine Emigrants to America from the Oppenheim Area, 1742-1749
• Fruit Harvesting and Preservation: Folk-Cultural Questionnaire No. 26