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Full-Text Articles in Architecture

A 3d Point Cloud Deep Learning Approach Using Lidar To Identify Ancient Maya Archaeological Sites, Heather Richards-Rissetto, David Newton, Aziza Al Zadjali Jan 2021

A 3d Point Cloud Deep Learning Approach Using Lidar To Identify Ancient Maya Archaeological Sites, Heather Richards-Rissetto, David Newton, Aziza Al Zadjali

Department of Anthropology: Faculty Publications

Airborne light detection and ranging (LIDAR) systems allow archaeologists to capture 3D data of anthropogenic landscapes with a level of precision that permits the identification of archaeological sites in difficult to reach and inaccessible regions. These benefits have come with a deluge of LIDAR data that requires significant and costly manual labor to interpret and analyze. In order to address this challenge, researchers have explored the use of state-of-the-art automated object recognition algorithms from the field of deep learning with success. This previous research, however, has been limited to the exploration of deep learning processes that work with only 2D …


An Architectural Perspective On Structured Sacred Space—Recent Evidence From Iron Age Ireland, Frank Prendergast Jan 2015

An Architectural Perspective On Structured Sacred Space—Recent Evidence From Iron Age Ireland, Frank Prendergast

Book/Book Chapter

N/A


Seeing Red: Characterizing Historic Bricks At Sylvester Manor, Long Island, Ny 1652-1735, Martin John Schmidheiny Dec 2014

Seeing Red: Characterizing Historic Bricks At Sylvester Manor, Long Island, Ny 1652-1735, Martin John Schmidheiny

Graduate Masters Theses

The goal of this project is to develop a basic material characterization of the bricks excavated at the site of Sylvester Manor on Shelter Island, New York. In the early Manor period of 1650-1690, this early Northern provisioning plantation supplied Barbadian sugar operations and pursued mercantile interests independent of state control. Accounting for the range of production defects and material characteristics of the bricks suggests on-site or local manufacture as a regional ceramic industry developed. Qualitative visual analysis and petrographic thin-sections were used to characterize the internal composition, variation and production evidence in the bricks. Interpreting the results of this …


The Mayaarch3d Project: A 3d Webgis For Analyzing Ancient Architecture And Landscapes, Jennifer Von Schwerin, Heather Richards-Rissetto, Fabio Remondino, Giorgio Agugario, Gabrio Girardi Sep 2013

The Mayaarch3d Project: A 3d Webgis For Analyzing Ancient Architecture And Landscapes, Jennifer Von Schwerin, Heather Richards-Rissetto, Fabio Remondino, Giorgio Agugario, Gabrio Girardi

Department of Anthropology: Faculty Publications

There is a need in the humanities for a 3D WebGIS with analytical tools that allow researchers to analyze 3D models linked to spatially referenced data. Geographic Information Systems (GIS) allow for complex spatial analysis of 2.5D data. For example, they offer bird’s eye views of landscapes with extruded building footprints, but one cannot ‘get on the ground’ and interact with true 3D models from a pedestrian perspective. Meanwhile, 3D models and virtual environments visualize data in 3D space, but analytical tools are simple rotation or lighting effects. The MayaArch3D Project is developing a 3D WebGIS—called QueryArch3D—to allow these two …


Geospatial Virtual Heritage: A Gesture-Based 3d Gis To Engage The Public With Ancient Maya Archaeology, Heather Richards-Rissetto, Jim Robertsson, Jennifer Von Schwerin, Giorgio Agugario, Fabio Remondino, Gabrio Girardi Jan 2013

Geospatial Virtual Heritage: A Gesture-Based 3d Gis To Engage The Public With Ancient Maya Archaeology, Heather Richards-Rissetto, Jim Robertsson, Jennifer Von Schwerin, Giorgio Agugario, Fabio Remondino, Gabrio Girardi

Department of Anthropology: Faculty Publications

This paper presents our research to develop a gesture-based 3D GIS system to engage the public in cultural heritage. It compares two types of interaction—device-based vs. natural interaction— and summarizes the beta-testing results of a 3D GIS tool for archaeology, called QueryArch3D, in which participants used device-based interaction (i.e. mouse and keyboard). It follows with a description of the gesture-based system—that we developed in response to these beta-tests. The system uses QueryArch3D and Microsoft’s Kinect to enable people use body movements (in lieu of keyboard or mouse) to navigate a virtual reality landscape, query 3D objects, and call up photos, …


Protection Of Humanity’S Cultural And Historic Heritage In Space, Justin St. P. Walsh Jan 2012

Protection Of Humanity’S Cultural And Historic Heritage In Space, Justin St. P. Walsh

Art Faculty Articles and Research

While the international community has acted forcefully since World War II to protect sites and objects of cultural or historic significance on Earth, little attention has been paid to the same kinds of sites and objects in space. There are important ethical and scholarly reasons for wanting to preserve sites and in situ objects in off-Earth contexts from destruction or commercial exploitation. Innovative space research equipment, such as spacecraft, satellites, and space stations, and the locations of historic missions, such as Tranquility Base, therefore deserve formal international recognition and protection. Appropriate models for developing a comprehensive protective scheme can be …