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Articles 1 - 4 of 4
Full-Text Articles in Architecture
Sustainability In Industrial Architecture, Katerina Shuble
Sustainability In Industrial Architecture, Katerina Shuble
Honors Projects
The goal of this project is to complete an in-depth study and analysis of sustainable industrial architecture. Currently, sustainable industrial architecture is an emerging topic amongst architects and industry leaders. Topics involve battling with ideologies and company policies to better the sustainability of industrial architecture. This project will help fill the gap between industrial design and sustainability by creating research and project-based examples of how sustainable industrial design can be completed. The project will be a result of a thorough research study of current sustainable industrial design, and a proposal for new efforts that can be implemented. The goal of …
Case Studies On Architecture And Economics Of Public Housing, John Kent
Case Studies On Architecture And Economics Of Public Housing, John Kent
Honors Projects
Public is an historical and contemporary issue faced by many cities. Many new developments often include plans for some form of public or affordable housing. The purpose of this paper is to explore a few case studies in public housing through the lens of community development, architectural and urban design, and economic investment. The selected projects included: Pruitt-Igoe in St. Louis, Missouri (1954), Cabrini Green in Chicago, Illinois (1962), Karl Marx Hof in Vienna, Austria (1930), Caoyang New Village in Shanghai, China (1951), and various Soviet housing projects in the former Soviet Union (1922-1991). Historical and contemporary research was used …
Architecture In Anime: Miyazaki's Motifs, Jack Collins
Architecture In Anime: Miyazaki's Motifs, Jack Collins
Honors Projects
Internationally known, celebrated, and respected, director Hayao Miyazaki has become a household name by transforming an industry through his films. This research focuses on Miyazaki’s process and the similarities he shares with architects, both in and out of his works. By initially examining his background, the three motifs of architecture, inspiration, and sustainability are explored through works like Spirited Away, Howl’s Moving Castle, Princess Mononoke and more. The results of this research are to inform fans of both architecture and anime about the connection between someone who designs and builds the world, and one who designs and builds …
A Playworker’S Musings On The Perceptions And Importance Of ’Mess’ In A Play Space., Angus Ian Gorrie
A Playworker’S Musings On The Perceptions And Importance Of ’Mess’ In A Play Space., Angus Ian Gorrie
International Journal of Playwork Practice
The aesthetics of any given play environment is often subject to immense scrutiny, often at the behest of adult agendas. This paper will, from a playwork practitioner’s perspective, discuss how aspects of perceptive mess in a play space positively affect play, the physical opportunities for children, their wellbeing, sense of belonging and their ability to create a sense of order as they see it. This will be juxtaposed against the situations in which children find themselves, by adult design, that paradoxically have the opposite effect. The author has drawn heavily from aspects of playwork theory and practice in the development …