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Articles 1 - 13 of 13
Full-Text Articles in Entire DC Network
The Anchor, Volume 122.08: October 29, 2008, Hope College
The Anchor, Volume 122.08: October 29, 2008, Hope College
The Anchor: 2008
The Anchor began in 1887 and was first issued weekly in 1914. Covering national and campus news alike, Hope College’s student-run newspaper has grown over the years to encompass over two-dozen editors, reporters, and staff. For much of The Anchor's history, the latest issue was distributed across campus each Wednesday throughout the academic school year (with few exceptions). As of Fall 2019 The Anchor has moved to monthly print issues and a more frequently updated website. Occasionally, the volume and/or issue numbering is irregular.
The Anchor, Volume 122.07: October 22, 2008, Hope College
The Anchor, Volume 122.07: October 22, 2008, Hope College
The Anchor: 2008
The Anchor began in 1887 and was first issued weekly in 1914. Covering national and campus news alike, Hope College’s student-run newspaper has grown over the years to encompass over two-dozen editors, reporters, and staff. For much of The Anchor's history, the latest issue was distributed across campus each Wednesday throughout the academic school year (with few exceptions). As of Fall 2019 The Anchor has moved to monthly print issues and a more frequently updated website. Occasionally, the volume and/or issue numbering is irregular.
The Anchor, Volume 122.01: August 27, 2008, Hope College
The Anchor, Volume 122.01: August 27, 2008, Hope College
The Anchor: 2008
The Anchor began in 1887 and was first issued weekly in 1914. Covering national and campus news alike, Hope College’s student-run newspaper has grown over the years to encompass over two-dozen editors, reporters, and staff. For much of The Anchor's history, the latest issue was distributed across campus each Wednesday throughout the academic school year (with few exceptions). As of Fall 2019 The Anchor has moved to monthly print issues and a more frequently updated website. Occasionally, the volume and/or issue numbering is irregular.
Digitalcommons@University Of Rhode Island Statistics 2007-2008
Digitalcommons@University Of Rhode Island Statistics 2007-2008
Technical Services Reports and Statistics
Statistics on the total number of full text downloads from the DigitalCommons@University of Rhode Island institutional repository for 2007-2008. Data are provided monthly on the number of full text downloads by collection and document, and on the number of referrals by domain and country. Dissertations are included in the statistics. Digital Commons statistics are COUNTER-compliant, with downloads from robots and automated processes filtered out.
Immersive Learning Environments In Parallel Universes: Learning Through Second Life, Jeremy W. Kemp, Ken Haycock
Immersive Learning Environments In Parallel Universes: Learning Through Second Life, Jeremy W. Kemp, Ken Haycock
Jeremy Kemp
Opportunities for more creative and innovative environments for learners continue to develop through distance education. Especially at the post-secondary level, these immersive environments can involve high-end video game technologies to create multi-user virtual worlds that can both replicate and far extend physical classrooms. At San Jose State University's School of Library and Information Science, courses offered in and through Second Life develop both competence and comfort in working with library users. Several useful lessons have also been learned.
Young Adult Books Fiction Update, 2007-2008, Gregory A. Martin
Young Adult Books Fiction Update, 2007-2008, Gregory A. Martin
Gregory A. Martin, M.L.I.S.
Most colleges and universities with teacher training programs have collections of children's and young adult books. In many cases, the librarians who are responsible for selecting these books have a number of other responsibilities as well. This workshop is designed for those busy librarians who are not always able to devote the time they would like to selecting young adult books. We will explore selected “best” young adult books published during 2007 and 2008.
Young Adult Books Fiction Update, 2007-2008, Gregory A. Martin
Young Adult Books Fiction Update, 2007-2008, Gregory A. Martin
Library Faculty Presentations
Most colleges and universities with teacher training programs have collections of children's and young adult books. In many cases, the librarians who are responsible for selecting these books have a number of other responsibilities as well. This workshop is designed for those busy librarians who are not always able to devote the time they would like to selecting young adult books. We will explore selected “best” young adult books published during 2007 and 2008.
Lanthorn, Vol. 42, No. 46, February 25, 2008, Grand Valley State University
Lanthorn, Vol. 42, No. 46, February 25, 2008, Grand Valley State University
Volume 42, July 12, 2007 - June 12, 2008
Lanthorn is Grand Valley State's student newspaper, published from 1968 to the present.
Lanthorn, Vol. 42, No. 39, January 31, 2008, Grand Valley State University
Lanthorn, Vol. 42, No. 39, January 31, 2008, Grand Valley State University
Volume 42, July 12, 2007 - June 12, 2008
Lanthorn is Grand Valley State's student newspaper, published from 1968 to the present.
Immersive Learning Environments In Parallel Universes: Learning Through Second Life, Ken Haycock, J. Kemp
Immersive Learning Environments In Parallel Universes: Learning Through Second Life, Ken Haycock, J. Kemp
Ken Haycock
Opportunities for more creative and innovative environments for learners continue to develop through distance education. Especially at the post-secondary level, these immersive environments can involve high-end video game technologies to create multi-user virtual worlds that can both replicate and far extend physical classrooms. At San Jose State University's School of Library and Information Science, courses offered in and through Second Life develop both competence and comfort in working with library users. Several useful lessons have also been learned.
Immersive Learning Environments In Parallel Universes: Learning Through Second Life, Ken Haycock, Jeremy Kemp
Immersive Learning Environments In Parallel Universes: Learning Through Second Life, Ken Haycock, Jeremy Kemp
Faculty Publications
Opportunities for more creative and innovative environments for learners continue to develop through distance education. Especially at the post-secondary level, these immersive environments can involve high-end video game technologies to create multi-user virtual worlds that can both replicate and far extend physical classrooms. At San Jose State University's School of Library and Information Science, courses offered in and through Second Life develop both competence and comfort in working with library users. Several useful lessons have also been learned.
Library Newsletter Volume 4, Issue 1
Accessing History: The Murals Of Northern Ireland, Tony Crowley
Accessing History: The Murals Of Northern Ireland, Tony Crowley
Scripps Faculty Publications and Research
No abstract provided.