Open Access. Powered by Scholars. Published by Universities.®

Digital Commons Network

Open Access. Powered by Scholars. Published by Universities.®

Articles 1 - 3 of 3

Full-Text Articles in Entire DC Network

Sum Of Cubes Of The First N Integers, Obiamaka L. Agu Dec 2020

Sum Of Cubes Of The First N Integers, Obiamaka L. Agu

Electronic Theses, Projects, and Dissertations

In Calculus we learned that 􏰅Sum^{n}_{k=1} k = [n(n+1)]/2 , that Sum^{􏰅n}_{k=1} k^2 = [n(n+1)(2n+1)]/6 , and that Sum^{n}_{k=1} k^{3} = (n(n+1)/2)^{2}. These formulas are useful when solving for the area below quadratic or cubic function over an interval [a, b]. This tedious process, solving for areas under a quadratic or a cubic, served as motivation for the introduction of Riemman integrals. For the overzealous math student, these steps were replaced by a simpler method of evaluating antiderivatives at the endpoints a and b. From my recollection, a former instructor informed us to do the value of memorizing these formulas. …


Discrepancy Inequalities In Graphs And Their Applications, Adam Purcilly Jan 2020

Discrepancy Inequalities In Graphs And Their Applications, Adam Purcilly

Electronic Theses and Dissertations

Spectral graph theory, which is the use of eigenvalues of matrices associated with graphs, is a modern technique that has expanded our understanding of graphs and their structure. A particularly useful tool in spectral graph theory is the Expander Mixing Lemma, also known as the discrepancy inequality, which bounds the edge distribution between two sets based on the spectral gap. More specifically, it states that a small spectral gap of a graph implies that the edge distribution is close to random. This dissertation uses this tool to study two problems in extremal graph theory, then produces similar discrepancy inequalities based …


A Mathematical Analysis Of The Game Of Santorini, Carson Clyde Geissler Jan 2020

A Mathematical Analysis Of The Game Of Santorini, Carson Clyde Geissler

Senior Independent Study Theses

Santorini is a two player combinatorial board game. Santorini bears resemblance to the graph theory game of Geography, a game of moving and deleting vertices on a graph. We explore Santorini with game theory, complexity theory, and artificial intelligence. We present David Lichtenstein’s proof that Geography is PSPACE-hard and adapt the proof for generalized forms of Santorini. Last, we discuss the development of an AI built for a software implementation of Santorini and present a number of improvements to that AI.