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Theses

Theses/Dissertations

2006

Computer animation

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10 Second Jimmy, Kevin Mcnulty Jun 2006

10 Second Jimmy, Kevin Mcnulty

Theses

A descriptive narration of a project to create a 3-D computer animated film, "10 Second Jimmy," about an old man whose wife's rejection of him has unforeseen consequences. Includes proposal, original storyboard, color film stills, character sketches, modeling, discarded ideas, inspiration images, and promotional poster.


Emotion In Flocking, Katherine Law Jan 2006

Emotion In Flocking, Katherine Law

Theses

Behavioral animation is a category of computer animation that enables objects to determine their own actions. This saves an animator from having to determine every detail of movement for each object in the animation. As the number of objects within an animation increases, specifying the position of each object becomes increasingly difficult. Flocking is an example of behavioral animation. Some examples of flocking can be seen in movies, such as the stampede of the antelopes in The Lion King, the herds of dinosaurs in Jurassic Park, and the massive battle scenes in The Lord of the Rings. In this project, …