Open Access. Powered by Scholars. Published by Universities.®

Digital Commons Network

Open Access. Powered by Scholars. Published by Universities.®

Digitized Theses

Theses/Dissertations

2009

Articles 1 - 1 of 1

Full-Text Articles in Entire DC Network

Playing The Role: Towards An Action Selection Architecture For Believable Behaviour In Non Player Characters And Interactive Agents, Gavan Acton Jan 2009

Playing The Role: Towards An Action Selection Architecture For Believable Behaviour In Non Player Characters And Interactive Agents, Gavan Acton

Digitized Theses

Non Player Characters(NPC) in many types of video games must make believable choices in order to create player immersion and enjoyment. This thesis proposes, implements and tests a novel NPC architecture making use of Role Theory, Appraisal Theory and Utility-Based decision making.