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Virtual Realities In Archaeology: Employing The Oculus Rift For Artifact Visualization And Education, Jeffrey R. Nau
Virtual Realities In Archaeology: Employing The Oculus Rift For Artifact Visualization And Education, Jeffrey R. Nau
Masters Theses
Virtual reality (VR) is an emerging digital platform that can be utilized as an immersive educational tool. This thesis uses the Oculus Rift virtual reality head-mounted display to create a VR Museum, building upon research exploring video games in education. This VR Museum leverages virtual reality and video game technology to educate players about archaeology. Through virtual reality technology, players enter the digitally-constructed museum environment as if they are inside the virtual world. This technology provides new avenues for engaging the public in archaeological studies. This thesis also examines how digital copies of artifacts made with photogrammetry can be utilized …