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“Boys And Girls Are The Same”: Gender Perceptions In Using Computers In The Classroom, N. F. Johnson Nov 2006

“Boys And Girls Are The Same”: Gender Perceptions In Using Computers In The Classroom, N. F. Johnson

Faculty of Education - Papers (Archive)

The New Zealand government has increasingly promoted computer use within schools, through policy, and through the provision of computers and professional development, amongst other initiatives. These trends seen in New Zealand are similar to those seen in other developed countries. Differences have been reported in girls’ and boys’ attitudes towards, experience with, amount of use, type of use, and interest in computers. The research reported here examined two senior primary school classrooms for evidence of these previously documented gender differences. This empirical study found few differences between girls’ and boys’ use of computers; however, perceptions of computer expertise were gendered. …


Computer-Based Nursing Documentation In Nursing Homes: A Feasibility Study, Ping Yu, Yiyu Qiu, Patrick A. Crookes Jan 2006

Computer-Based Nursing Documentation In Nursing Homes: A Feasibility Study, Ping Yu, Yiyu Qiu, Patrick A. Crookes

Faculty of Informatics - Papers (Archive)

The burden of paper-based nursing documentation has led to increasing complaints and decreasing job satisfaction amongst aged-care workers in Australian nursing homes. The automation of nursing documentation has been identified as one of the possible strategies to address this issue. A major obstacle to the introduction of IT solutions, however, has been a prevailing doubt concerning the ability and/or the willingness of aged-care workers to accept such innovation . This research investigates the attitudes of aged-care workers towards adopting IT innovation. Questionnaire survey were conducted in 13 nursing homes around the Illawarra and Sydney regions in Australia. The survey found …


The Atollgame Experience: From Knowledge Engineering To A Computer-Assisted Role Playing Game, A Dray, Pascal Perez, Natalie Jones, Christophe Le Page, Patrick D'Aquino, Ian White, Titeem Auatabu Jan 2006

The Atollgame Experience: From Knowledge Engineering To A Computer-Assisted Role Playing Game, A Dray, Pascal Perez, Natalie Jones, Christophe Le Page, Patrick D'Aquino, Ian White, Titeem Auatabu

SMART Infrastructure Facility - Papers

This paper presents the methodology developed to collect, understand and merge viewpoints coming from different stakeholders in order to build a shared and formal representation of the studied system dealing with groundwater management in the low-lying atoll of Tarawa (Republic of Kiribati). The methodology relies on three successive stages. First, a Global Targeted Appraisal focuses on social group leaders in order to collect different standpoints and their articulated mental models. These collective models are partly validated through Individual Activities Surveys focusing on behavioural patterns of individual islanders. Then, these models are merged into a single conceptual one using qualitative analysis …