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Ressentir: A Multi-Layered Visual Filter For Enhancing Cinematic Experience, Anirudh Srinivasan Aug 2021

Ressentir: A Multi-Layered Visual Filter For Enhancing Cinematic Experience, Anirudh Srinivasan

Theses

Watching any digital content without audio is going to be monotonous, as one vital component of cinema is lost entirely. Removing audio will significantly affect cinematic experience and make movie-watching extremely boring for someone who cannot hear. Audio, in a movie, is comprised of dialogs, music and background sounds. One must realize that removing audio would take away, not just sound but also emotions attached to scenes. At times there might be only background score, which does not necessarily mean that these scenes are unimportant. There are obviously instances where music alone would get across the message. This thesis explores …


Connecting Meaningful Moments: Exploring Empathy Through Storytelling, Samantha Maida Jul 2020

Connecting Meaningful Moments: Exploring Empathy Through Storytelling, Samantha Maida

Theses

As individuals transition through life, it is growing more and more difficult for everyone to live in the same world when perceptions of situations are skewed. Each individuals’ perception is colored by their life’s experiences which give rise to a distorted view of the world, creating biases, and affirming that our perception is a product of our past that is pushing forward into our future. The more technology promotes isolation and damages in-person communication, the more individuals are growing less aware of those around them, and how their experiences, and life events affect the way they view and respond to …


Hearsay, Lei Xue Jan 2020

Hearsay, Lei Xue

Theses

The inspiration for my artworks comes from my life experience and cultural background. There is an idiom in China, “daotingtushuo,” which explains that “most people’s impressions of a certain person/thing are easily affected by irresponsible rumors.” In general, people are more likely to add their personal and emotional perspectives to a certain person/thing when describing it to others. After observation and research, the rumor propagation process needs a medium—the emotions of a human being. To materialize this concept of the emotions, I related color psychology to my work. Based on psychological research, I introduced five different colors to represent human …


Redefining Sustainable Potential In Product Design, Alex Lobos May 2017

Redefining Sustainable Potential In Product Design, Alex Lobos

Presentations and other scholarship

Sustainability in product design is not determined only at the creation of an object; it can be acquired over time, just like a product that was designed with sustainability in mind is misused and underappreciated. Designers need to redefine how products and systems are created, and users need to reevaluate their relationship with them by engaging in sustainable behaviors at multiple points of their lifecycle. This paper introduces a categorization of products based on their ability to solve user’s needs and to minimize environmental impact across the lifecycle. Categories range from sub and ephemeral products, which don’t even serve relevant …


Beyond Death: Using Design To Transcend Life, Memories And Traditions, Alex Lobos Sep 2016

Beyond Death: Using Design To Transcend Life, Memories And Traditions, Alex Lobos

Presentations and other scholarship

Sustainable design provides benefits across a product’s lifecycle, particularly for end of life. Designers and end users are aware that as much as product lifetime can be extended, no artifact can last forever. But when looking at end of life in human beings, most people are not comfortable with dealing with death whether is their own or of someone else’s. Sustainability can provide initial strategies for designing for human death but in order to make a significant contribution to this area, designers need to address a wider set of needs that also include social, emotional and psychological issues. Models such …


Pen+: An Emotional Expression Device And A Mobile Application For Emotional Health, Mi-Hee Hong May 2016

Pen+: An Emotional Expression Device And A Mobile Application For Emotional Health, Mi-Hee Hong

Theses

Emotional health is an essential element in advancing towards one's life goals and is inextricably connected with physical and social well-being. Since emotions involve physiological, behavioral, and cognitive changes, emotional problems can cause serious problems throughout one's life.

Understanding one's emotional states precisely and suitably expressing emotions are the most salient methods for maintaining emotional health. However, managing and comprehending complicated changes in emotions can be personally challenging and demanding.

This thesis not only concentrates on the process of design thinking to determine how to enhance personal emotional intelligence but also proposes the use of both a digital device for …


7, 223 Between, Sarah Frances Weiss May 2016

7, 223 Between, Sarah Frances Weiss

Theses

This body of photographic artwork, 7,223 Between, explores the physical and emotional distance between my immediate family. This resulting dispersion created a shift in both my understanding, and experience, of family and home. The place that my family used to congregate around is now absent. These images traverse the surface of my relationships with family and speak to a universal experience of longing for family and home. Transient interior spaces, landscapes, and disconnected portraits of my parents come together in this non-linear narrative to suggest at the journey to rediscover a sense of Home, while winding through nostalgic failures, desire …


Measuring Physiological Arousal Towards Packaging: Tracking Electrodermal Activity Within The Consumer Shopping Environment, Rupert Andrew Hurley, Dan E. Hutcherson, Charles E. Tonkin, Shaundra B. Dailey, Julie C. Rice Dec 2015

Measuring Physiological Arousal Towards Packaging: Tracking Electrodermal Activity Within The Consumer Shopping Environment, Rupert Andrew Hurley, Dan E. Hutcherson, Charles E. Tonkin, Shaundra B. Dailey, Julie C. Rice

Journal of Applied Packaging Research

Contrasted against the popular belief that consumers make purely rational decisions, purchasing decisions are rapid, subconscious, and emotional decisions. In order to understand a consumer’s purchasing decisions, we suggest finding methods beyond focus groups, which typify this type of research, to measure and interpret consumer reactions to various packaging designs. In this paper, we examine electrodermal activity, a measure of emotional arousal, and eye tracking in the context of a realistic shopping environment as possible measures to support insight into customer preference of packaging. We hypothesized that presenting consumers with an experience more closely related to actual shopping would encourage …


Fear Feedback Loop: Creative And Dynamic Fear Experiences Driven By User Emotion, Charlene Dimeglio Aug 2015

Fear Feedback Loop: Creative And Dynamic Fear Experiences Driven By User Emotion, Charlene Dimeglio

Theses

This thesis examines whether it is possible to generate fear-eliciting media that custom fits to the user. The system described uses a genetic algorithm to produce images that get more scary through the generations in reaction to either physiological signals obtained from the user or a user-provided fear rating. The system was able to detect differing levels of fear using a regression trained on EEG and heart rate data gathered while users view clips from horror movies. It was also found to produce images with significantly higher fear ratings at the fifth generation as compared to the first generation. These …


Dancing In Silence, Moyu Zhang Jun 2015

Dancing In Silence, Moyu Zhang

Theses

I seek to create objects that reveal their essential quality and simplicity as a means to convey my attitudes toward life. I intend to capture the essence of emotion by looking deeply into the spiritual and the invisible through my pieces.

I intend to apply two very different visual logics: minimal simplicity and a richness of color and form. I hope to create contrast, tension, and a sense of discovery. I want to experiment with materials, such as different wood species, stained wood, and acrylic painted wood; I also want to experiment with colors, textures, patterns and graphics. I see …


Effects Of Virtual Humans’ Facial Emotional Displays On Persuasion, Yuqiong Wang Jun 2015

Effects Of Virtual Humans’ Facial Emotional Displays On Persuasion, Yuqiong Wang

Theses

This dissertation explores the effect of virtual humans’ facial emotional displays in the context of persuasion. In a collaborative problem-solving game, participants received persuasive information from a virtual teammate. The first study demonstrated that a subservient virtual teammate’s facial emotional displays reduced his or her persuasive capacity. The second study revealed that the effect of a virtual human’s facial emotional displays was jointly determined by whether the observer was in power, and/or whether the observer considered it appropriate to express emotions. Emotional expressions undermined persuasion when the observer overpowered the virtual human, and/or when the observer perceived emotional expressions to …


Timelessness In Sustainable Product Design, Alex Lobos Oct 2014

Timelessness In Sustainable Product Design, Alex Lobos

Presentations and other scholarship

Shorter product lifespan driven by reduced durability and planned obsolescence is causing severe environmental issues and diminishing user experience. Sustainable Design is addressing this problem with strategies that improve a product’s lifecycle and address important areas of impact in manufacturing, use, and end of life. This article explores how the concept of ‘timelessness’ can be used as an effective strategy for creating products that are cherished and enjoyed by their users, last longer, are easier to repair and have better options for end-of-life. A series of case studies found in commercial products as well as in student projects illustrate how …


When The Distance Is Too Much, Nicholas Hruby May 2014

When The Distance Is Too Much, Nicholas Hruby

Theses

When the Distance is Too Much explores the landscapes' potential as metaphor for an individuals' state of mind. The landscapes act as a projection of human emotion. To portray the tension between our internal self verse our projected, public self, I juxtaposed the confining domestic living spaces with the vast landscapes. The domestic spaces illustrate temporal living conditions and undefined parental roles. This series of images was created in response to the experiances of isolation from family. The work is a representation of a universal human experiance of distance and strain.


Immanent Beauty, Jenamarie Bacot Oct 2011

Immanent Beauty, Jenamarie Bacot

Theses

This document defends a creative process that is driven by emotion and faith, within which the impulsive, improvisational, and expressive act exists. It is a spiritual act because of the belief that I am creating through the work something honest and therefore important. This defense will be supported by analysis of me and my work, evaluation of artists and artwork created throughout history that have inspired me, as well as philosophical, theological, and critical thoughts towards creative experiences inspired by beauty defending truth.


Static Synapse, Jessica Jane Julius May 2010

Static Synapse, Jessica Jane Julius

Theses

Art/Science represents a new domain of communication born from the integration of the arts and the sciences. It combines more than two million years of creative tendencies, inventions, languages, and explorations. Art/Science explores and recombines concepts, theories, models, and interpretations of our environments to influence the evolution and heredity of ideas that are crucial to human development and survival. Art/Science is slowly transforming the physical, mental, and behavioral traits of the organism of art.


Emotion In Flocking, Katherine Law Jan 2006

Emotion In Flocking, Katherine Law

Theses

Behavioral animation is a category of computer animation that enables objects to determine their own actions. This saves an animator from having to determine every detail of movement for each object in the animation. As the number of objects within an animation increases, specifying the position of each object becomes increasingly difficult. Flocking is an example of behavioral animation. Some examples of flocking can be seen in movies, such as the stampede of the antelopes in The Lion King, the herds of dinosaurs in Jurassic Park, and the massive battle scenes in The Lord of the Rings. In this project, …


The Frame Of A Painting, A Cultural Insight To Man, Robert Whiteside May 1977

The Frame Of A Painting, A Cultural Insight To Man, Robert Whiteside

Theses

None provided.


"For A Better Zoo", Vincent Lupinetti Jun 1969

"For A Better Zoo", Vincent Lupinetti

Theses

None provided.