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The Software Life Cycle Applied To The Development Of The Avnul Rpg Character Creation Program, James C. Rogers Iii
The Software Life Cycle Applied To The Development Of The Avnul Rpg Character Creation Program, James C. Rogers Iii
Senior Honors Theses
This project will endeavor to replicate the "cradle-to-grave" software engineering life cycle development process. This process takes a software project through many stages of existence, from requirements gathering to software design, coding, testing, and maintenance. In this thesis we apply this process to a character creation program, which will be constructed for a client to facilitate the design of his tabletop roleplaying game.
Over the course of developing this software, contact was maintained with the client, but difficulties were encountered in the form of shifting requirements as he refined and modified his as-yet unfinished game rules. Without regular communication, these …