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A Production Pipeline For An Ai-Powered Design Course, Gerry Derksen Oct 2023

A Production Pipeline For An Ai-Powered Design Course, Gerry Derksen

IASDR Conference Series

We are entering a period of disruption in design which is up ending the process and in turn changing design education. By extension, the practice and profession will also be changed because of artificial intelligent (AI) tools which use machine learning (ML) technology. Current commercial versions of AI tools have already produced novel results sending a signal to design educators to consider the implications and future of design teaching. This paper introduces a new course being developed at our University in Graphic Communications to develop a pipeline which uses only online AI content generators to produce designs based on a …


Measuring Designers ‘Use Of Midjourney On The Technology Acceptance Model, Shuhan Shen, Yuetong Chen, Min Hua, Mai Ye Oct 2023

Measuring Designers ‘Use Of Midjourney On The Technology Acceptance Model, Shuhan Shen, Yuetong Chen, Min Hua, Mai Ye

IASDR Conference Series

The study uses Technology Acceptance Model (TAM) to gain insights into user reaction to the new Midjourney model. While earlier studies had applied the TAM model to different applications, the TAM framework has not been used in AI-Generated Content applications like Midjourney. The study aims to analyse the relationship between the variables of TAM including Image, Perceived Ease of Use, Perceived Usefulness, Attitude, Behaviour Intention and Actual Use. The participants include 100 designers in which 60 of them have used Midjourney before. The results reveal a strong positive correlation between the actual use of Midjourney and the Perceived Ease of …


Developing Play Tarot Cards To Support Playful Learning In Teacher Education, Helle Marie Skovbjerg, Helle Hovgaard Jørgensen, Keila Zarl Perez Quinones, Tilde Bekker Jun 2022

Developing Play Tarot Cards To Support Playful Learning In Teacher Education, Helle Marie Skovbjerg, Helle Hovgaard Jørgensen, Keila Zarl Perez Quinones, Tilde Bekker

DRS Biennial Conference Series

Via two design-based research experiments, this paper explores how we can design a tool to support designing for playful learning in teacher education. Several recent review studies show that integrating play qualities into a learning context is not always easy. We design a set of tarot cards with the aim of exploring actions in learning situations and play qualities for those specific actions. Our experiments show that using the tarot cards as a way for students and teachers to reflect and come up with further playful learning designs brings in a broader diversity of play qualities, especially qualities that are …


Design For Noticing With Biodiversity Logbooks, Liz Edwards, Serena Pollastri, Linda Linda Linda, Robert Barratt Aug 2021

Design For Noticing With Biodiversity Logbooks, Liz Edwards, Serena Pollastri, Linda Linda Linda, Robert Barratt

Nordes Conference Series

This paper introduces the use of design to improve noticing skills in order to address environmental issues at a variety of physical and temporal scales. We illustrate the application of ‘design for noticing’ through Biodiversity Logbooks – a pilot project intended to reduce ‘plant blindness’ amongst primary school children. Plant blindness is the inability to recognise, appreciate and value plants and it has far reaching social, environmental and economic implications. In this project, we designed pedagogical tools and processes to foster the skills of noticing plants in their environments, and connecting the small-scale of their individual features to large-scale systems. …


Transition Design: Teaching And Learning, Stacie Rohrbach, Molly Steenson Jun 2018

Transition Design: Teaching And Learning, Stacie Rohrbach, Molly Steenson

DRS Biennial Conference Series

Central to the development of transition design is its foundation in higher education. The theoretical basis that informs the practice of transition design develops from an emergent process comprised of hypotheses, theory, and testing in educational settings. These approaches—which focus on tackling specific, complex, placed-based challenges—must be tailored to address the nature of specific contexts and the varied learning of student cohorts and their respective needs. This paper investigates the value and thoughtful integration of transition design practices into design education and proposes curricula for undergraduate design students. It outlines methods and tools that are utilized in our teaching, describes …


Challenges In Barbadian Design Education – When Graphic Design & Product Development Collide, Shelly Mayers Jun 2018

Challenges In Barbadian Design Education – When Graphic Design & Product Development Collide, Shelly Mayers

DRS Biennial Conference Series

The Barbados Community College’s BFA Programme in Graphic Design has been in existence for over 20 years. The year 2009 marked a shift in design application, with pockets of students using graphic design as a catalyst to develop products that are potentially marketable. The current economic climate has made it harder for students to be employed in agencies and studios. One would anticipate that they would follow through in creating new spaces for themselves as designers, i.e. developing products as viable sources of income in a struggling economy, but sadly most do not. Through an exploration of case studies ranging …


Designing Universities Of The Future, Anna Valtonen Jun 2016

Designing Universities Of The Future, Anna Valtonen

DRS Biennial Conference Series

How can we reform curricula, and universities at large, through a participatory design approach? Two development processes, one from Umeå Institute of Design in Sweden and the other one from Aalto University in Finland, are shown to exemplify this. These cases are used to highlight different practices on how change is designed and executed, what the prerequisites for a successful process are, what challenges these approaches bring, and how we can develop the practice of developing universities - thorough a participatory design approach - further.


Card Games Creation As A Learning Method, Birgit S. Bauer Jun 2016

Card Games Creation As A Learning Method, Birgit S. Bauer

DRS Biennial Conference Series

This paper explains on the base of a case study how Communication Design students explore, classify and discuss theoretical knowledge by using design methods. We question how the setting and methodology and subject of the class influences motivation and learning outcomes. Based on the assumption that design degree students are mainly motivated when using visual and tactile skills, a course concept that uses design as a framework to learn information-seeking techniques was implemented to learn teach how to classify, organise and discuss information in a meaningful way. The specific procedure, the outcome and evaluation of the course demonstrate that the …


Sharing 10 Years Of Experience With Class Aup0479 – Design For Sustainability, Maria Cecília Santos, Tatiana Sakurai, Verena Lima Jun 2016

Sharing 10 Years Of Experience With Class Aup0479 – Design For Sustainability, Maria Cecília Santos, Tatiana Sakurai, Verena Lima

DRS Biennial Conference Series

Unsustainability, be it environmental, social or economic, is a feature of our contemporary society. This complex challenge affects every aspect of the design field, such that moving towards sustainability requires profound changes to current practices and goals. This paper argues that design, in practice, must contend with real emerging issues, and especially in large urban centers. This paper discusses 10 years of experience with the elective university course AUP0479 - Design for Sustainability offered by The Faculty of Architecture and Urbanism - FAUUSP, Brazil, which deals with the work of the local COOPAMARE waste pickers cooperative. The class operates with …


Form, Fit And Flair: Considering The Design Doctorate, Laurene Vaughan, Andrew Morrison Oct 2013

Form, Fit And Flair: Considering The Design Doctorate, Laurene Vaughan, Andrew Morrison

Learn X Design Conference Series

Across the domains of design education the Design PhD is an area of much contemporary discussion and debate internationally. As the field of the discipline of design matures, so does its relationship with this qualification: its form, methods and relevance within and beyond the academy. In this paper, the authors critically reflect on their respective observations of differing models of undertaking design PhDs and subsequent models of submission and examination. Founded in their observations of the diversity of design PhDs pedagogically and structurally, the authors have begun a global mapping of current PhDs in design and are exploring how the …


Teaching Constraints, Learning Creativity: Leveraging The Guided Distractions, Margherita Pillan, Marco Maiocchi, Marko Radeta Aug 2013

Teaching Constraints, Learning Creativity: Leveraging The Guided Distractions, Margherita Pillan, Marco Maiocchi, Marko Radeta

Learn X Design Conference Series

Different disciplines require different approaches to education. The teaching of formalized sciences (such are physics, chemistry, etc.) requires the study of consolidated and already verified results and is conveniently carried out through lecturing (e.g. lectures or books) while formalisms and techniques are learned together with disciplinary contents. Soft disciplines (such are fine arts, interior design, media production, journalism, etc.) require “learning by doing”: the study of facts and techniques that is weakly related to the ability to produce masterpieces or new ideas. Design is in an intermediate position: techniques can be learned (e.g. modelling, representation, materials, colours, etc.), but the …


Designing Funwritr: Unpacking An Affinity-Based, Professionalizing, Graduate-Level Educational Technology Design Experience, Justin Olmanson, Chung-Kai Huang, Rob Scordino, Jaejin Lee Aug 2013

Designing Funwritr: Unpacking An Affinity-Based, Professionalizing, Graduate-Level Educational Technology Design Experience, Justin Olmanson, Chung-Kai Huang, Rob Scordino, Jaejin Lee

Learn X Design Conference Series

In this paper and presentation we describe, unpack, and reflect upon the dynamic, evolving processes of collaborative, democratized educational technology design that led to the creation of an open-ended literacy development and language acquisition environment named FunWritr. When the project began, each member of our group was either in a graduate program for educational technology design or interested in matriculating into such a program. Over the course of five years we have worked together, growing as designers, developers, and researchers of educational technologies. Reflecting on our authentic, self-guided, evolving curriculum ofexperiences, we recognize processes and unpack factors that contributed to …


Feel The Fear: Learning Graphic Design In Affective Places And Online Spaces, Anitra Nottingham Aug 2013

Feel The Fear: Learning Graphic Design In Affective Places And Online Spaces, Anitra Nottingham

Learn X Design Conference Series

This paper explores the idea of pedagogic affect in both onsite and online graphic design learning spaces, and speculates on the role that this affect plays in the formation of the design student. I argue that embodied design knowledge is built by interactions with design professionals, activities that mimic the daily work of designers, and practices of display such as student work galleries within design schools. Therefore bodies in motion, and the places they move within, take on more importance in the making-up of a graphic design student than we may expect. This idea has implications for online design learning. …


A Preliminary Study On Time Management In Undergraduate Industrial Design Students, Li-Hwa Lin, Wenzhi Chen Aug 2013

A Preliminary Study On Time Management In Undergraduate Industrial Design Students, Li-Hwa Lin, Wenzhi Chen

Learn X Design Conference Series

Time management is one of the most important factors affecting the learning process and outcome. The purpose of this study aims to explore the time management behaviors and attitudes of undergraduate industrial design students. The study applied a time management questionnaire to 646 students, ranging from sophomores to seniors, from seven universities in Taiwan. The findings are summarized as follows: 1) Most students recognize the importance and effectiveness of time management. 2) Most students are dissatisfied with the time management and methods used. 3) Female students have better planning and control of time than male students. 4) Degree of time …


Exploring Colour And Light As Dynamic Elements Of Space Through The Activities Of An International Workshop, Nada El-Khoury, Tiiu Poldma Jun 2013

Exploring Colour And Light As Dynamic Elements Of Space Through The Activities Of An International Workshop, Nada El-Khoury, Tiiu Poldma

Learn X Design Conference Series

The ephemeral qualities of lighting are explored best as part of lived experiences. For students at the baccalaureate level, this is difficult and requires developing ideas that become realized through modelling by studying what happens when light, colour and material intersect with form. This process uses design thinking and hands-on experiences to show students how a dynamic interplay of design elements within a project occurs through learning and discussion. While creative processes require some form of abstract thinking and when ephemeral qualities aspects of light and colour contribute to the purpose for a particular use, the material aspects of a …


Technology And Design As Part Of A Public School From 1st To 10th Grade, Liv Klakegg Dahlin, Liv Oddrun Voll, Anne-Gunn Svorkmo Jun 2013

Technology And Design As Part Of A Public School From 1st To 10th Grade, Liv Klakegg Dahlin, Liv Oddrun Voll, Anne-Gunn Svorkmo

Learn X Design Conference Series

Technology and Design was introduced as a multidisciplinary subject in Norwegian school in the context of the new curriculum in 2006. The topic should be a collaborative effort between the subjects of Science, Arts and Crafts, and Mathematics. In working with Technology and Design students develop a composite competence on product, process and context that we call Technology and Design expertise. There has been, and still remains, challenges associated with practicing the subject Technology and Design. The complex and many-facetted areas of expertise cause teachers within the traditional school subjects to experience the subject as strange, and it's challenging to …


Hcid: Who Is An Interaction Designer?, Alma Leora Culén, Joshi Govind Suhas, Atif Abdelhakeem Jun 2013

Hcid: Who Is An Interaction Designer?, Alma Leora Culén, Joshi Govind Suhas, Atif Abdelhakeem

Learn X Design Conference Series

The development of technology with all its ubiquity and pervasiveness provides new opportunities and new challenges for the interaction design practitioners, both those coming from the design tradition and computer science tradition. An increased level of problem solving and creative thinking is needed when designing for interactions with new technology. In order to develop the skills and methods for dealing with increased complexity and connectedness of technology, human computer interaction design (HCID) education needs to embrace to a larger extent design practices and design thinking. This paper aims to answer two main questions: 1) why is it necessary to teach …


Multidisciplinary Design Education, Rita Maria De Souza Couto, Cristina Portugal Jun 2013

Multidisciplinary Design Education, Rita Maria De Souza Couto, Cristina Portugal

Learn X Design Conference Series

Since 1994, the Interdisciplinary Laboratory of Design/Education (LIDE) has been cataloguing works that report experiences, graduation projects and postgraduate researches focusing on the teaching of Design and Design in Education. This paper gathers a collection of the main projects developed in LIDE since its creation and that integrate the research directory of the National Council for Scientific and Technological Development –CNPq, with the aim to make available to academia and society a vision about researches dealing with Education in Design and Design on Education. Those are broad research fields; still few explored and, incidentally, that have been objects of research …


Reflective Methods In Design Pedagogy, Jillian Coorey Jul 2012

Reflective Methods In Design Pedagogy, Jillian Coorey

DRS Biennial Conference Series

This study proposes reflection as a pedagogical approach in design education. Design students lack of process was noticed as they struggled with basic ideation and exploration. To more effectively communicate the notion of process, reflective methods were introduced within the design studio. Reflection enhances learning and productiveness, vital goals of the education process (Russell, 2001). Jack Mezirow, an educator and researcher made the following statement about critical reflection, “reflection may enable individuals to change their habits of expectation and, as a result, develop more accurate perceptions, avoid premature cognitive commitments, and achieve greater flexibility and creativity” (1991). This paper presents …


Design Literacy – From Primary Education To University Level, Ingvild Digranes, Liv Merete Nielsen Jul 2012

Design Literacy – From Primary Education To University Level, Ingvild Digranes, Liv Merete Nielsen

DRS Biennial Conference Series

This paper is based on on-going research into design education at several educational levels. What is said, and what is done? In the DESIGN LITERACY project, we focus on the content of a continuous design education, the transition between different educational levels – from primary education, throughout the university level – in the Norwegian educational system. Designers, decision makers, investors, and consumers hold different positions in the design process, but they all make choices that will influence our future. Design education at primary and secondary level represents both a foundation for professional design education and a prequalification for the general …


Transforming Constructivist Learning Into Action: Design Thinking In Education, Andrea Scheer, Christine Noweski, Christoph Meinel Jul 2012

Transforming Constructivist Learning Into Action: Design Thinking In Education, Andrea Scheer, Christine Noweski, Christoph Meinel

DRS Biennial Conference Series

The advantages of constructivist learning and criteria for its realization have been well-determined through theoretical findings in pedagogy (Reich, 2008; Dewey, 1916). Educational researchers and the Organization for Economic Cooperation and Development (OECD) promote a process oriented, so-called CSSC learning (constructed, self-regulated, situated, collaborative) to be effective in supporting 21st century competences (de Corte, 2010). However, the practical implementation itself leaves a lot to be desired (Gardner, 2010; Wagner, 2011). Lessons are not efficiently designed to help teachers execute CSSC learning. Common CSSC learning methods are abstractly describing what to do, while leaving the teacher uncertain about how to do …


Analyzing The Appearance And Wording Of Assessments: Understanding Their Impact On Students’ Perception And Understanding, And Instructors’ Processes, Stacie Rohrbach Jul 2010

Analyzing The Appearance And Wording Of Assessments: Understanding Their Impact On Students’ Perception And Understanding, And Instructors’ Processes, Stacie Rohrbach

DRS Biennial Conference Series

In the context of a design studio, the study presented in this paper investigates the effects that appearance and wording of assessment forms have on design students’ perception and learning. The project is motivated by hypotheses formed by a prior study, which revealed visual and textual components of assessment forms as possible influences on students’ perception and learning. Thus, the goal of this project is to investigate their impact on students and offer the study findings to educators to help them better understand and construct effective assessment tools. This paper argues that the appearance and wording of assessments convey meaning …


Visual Creativity And The Threshold Of Uncertainty In Product And Automotive Design, Karen Bull, Michael Tovey Jul 2010

Visual Creativity And The Threshold Of Uncertainty In Product And Automotive Design, Karen Bull, Michael Tovey

DRS Biennial Conference Series

An investigation into the development of visual and spatial creative capabilities in industrial design students is described. It focuses on establishing whether or not spatial intelligence represents a threshold concept in studying industrial design and evaluating whether or not visuo-spatial intelligence can be a measure of a student’s cognitive ability to design. A four year longitudinal study highlighted a number of threshold concepts the most significant of which was the toleration of design uncertainty. A separate range of tests and studies covered spatial comprehension, drawing exercises, and patternsolutioning capability, and they demonstrated that spatial capability represents a baseline requirement and …


Design Experiments And Design Games In A Reflective Practicum, Thomas Binder, Eva Brandt, Pelle Ehn, Tuuli Mattelmaki, Ben Matthews Aug 2009

Design Experiments And Design Games In A Reflective Practicum, Thomas Binder, Eva Brandt, Pelle Ehn, Tuuli Mattelmaki, Ben Matthews

Nordes Conference Series

The idea of the workshop is to share examples and experiences of using design experiments and design games in an educational setting. A second aim is to discuss foundation, methodology and the theoretical framing of such activities in design education. Last, but not least the workshop invites participants to contribute to a resource book on design experiments and design games for design educators and their students.


Authorities/Knowledge/Beliefs/Outcomes: 'Governing' In The Profession Of Graphic Design In The Us, Kate Ann B Lamere Jul 2008

Authorities/Knowledge/Beliefs/Outcomes: 'Governing' In The Profession Of Graphic Design In The Us, Kate Ann B Lamere

DRS Biennial Conference Series

This exploratory research examines an under-evaluated aspect of graphic design in the United States: the nature of the profession. Discourse analysis that applies the theory of governmentality is used to assess previously collected, open-ended interviews with graphic designers, as well as other source material. Based on the late work of Michel Foucault, governmentality considers how authorities govern through the creation and dissemination of knowledge, which works through individuals' desires and beliefs and leads to unpredictable outcomes. In this research, two ‘authorities' within the graphic design profession are identified and considered – design competitions and graphic design higher education. Both authorities …


Revisiting Philosophy And Education In Landscape Architecture, M. Eaton Nov 2006

Revisiting Philosophy And Education In Landscape Architecture, M. Eaton

DRS Biennial Conference Series

There is a crisis in landscape architecture. Where, as a design discipline, the profession is meant to act as a mediator between culture and nature, an absence of continuous critical enquiry, both at a professional level and at an academic level, weakens it. Almost a decade has passed since I examined the role of philosophy and design in landscape architecture education, and from what I have witnessed as an educator, there is still a deficiency of rigour of inquiry. As such, one must ask: where is the leadership in landscape architecture, and are we remaining true to ourselves as designers, …