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Nothing To See Hear, Adam Kuykendall Aug 2023

Nothing To See Hear, Adam Kuykendall

Electronic Theses and Dissertations

Nothing to See/Hear is a research experiment into minimalist visual narrative via the short film Not the Boss of Me, in which the criteria for production mandated only the bare essential elements required to construct and convey a plot and its characters be used while filming within a nondescript space - in this case, a mostly empty soundstage. How does one tell a story and define its characters without direct expository dialogue? What is needed to establish and define locations and/or environments when limited to only one or two items? Can an audience engage their imagination to fill in the …


Development Of Food Packaging Films Based On Cellulose Nanocrystals (Cncs), Cong Chen May 2023

Development Of Food Packaging Films Based On Cellulose Nanocrystals (Cncs), Cong Chen

Electronic Theses and Dissertations

Food packaging provides means to mitigate food spoilage caused by microbes and environmental exposure, as well as prolonging the shelf life of food products in a cost-effective manner that industry and consumers desire while minimizing environmental impact. However, conventional plastics are unsustainable, nonrenewable, as well as nondegradable, and coupled with single-use culture can cause serious environmental pollution and the loss of resources. Taking the above issues into consideration, bio-based materials with the required properties are desirable to address the end-of-life issues for packaging.

Cellulose nanocrystals (CNCs), as a major type of cellulose nanomaterials are directly extracted from renewable biomass resources …


Towards A Filmic Look And Feel In Real Time Computer Graphics, Sherief Farouk May 2013

Towards A Filmic Look And Feel In Real Time Computer Graphics, Sherief Farouk

Electronic Theses and Dissertations

Film footage has a distinct look and feel that audience can instantly recognize, making its replication desirable for computer generated graphics. This thesis presents methods capable of replicating significant portions of the film look and feel while being able to fit within the constraints imposed by real-time computer generated graphics on consumer hardware.