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The Effect Of Cooperative Gameplay On Aggression And Prosociality In Violent Video Game Play, Jeremiah Nathaniel Beene
The Effect Of Cooperative Gameplay On Aggression And Prosociality In Violent Video Game Play, Jeremiah Nathaniel Beene
Electronic Theses and Dissertations
The aim of this study was to determine what impact (if any) the context (isolated vs. social) of playing different types (violent vs. non-violent) of video games have on people's aggression and positive social behaviors. Participants were randomly assigned to play either a violent video game or a non-violent video game in an isolated context or with another player for 30 minutes, after which they completed the same questionnaires again. Data were then collected on behavioral tasks measuring aggression and prosociality. This experiment failed to find significant effects of violent video game exposure on aggression. Participants who played a violent …