Open Access. Powered by Scholars. Published by Universities.®
- Institution
Articles 1 - 2 of 2
Full-Text Articles in Entire DC Network
Designing Interactive Virtual Environments With Feedback In Health Applications., Yi Li
Designing Interactive Virtual Environments With Feedback In Health Applications., Yi Li
Electronic Theses and Dissertations
One of the most important factors to influence user experience in human-computer interaction is the user emotional reaction. Interactive environments including serious games that are responsive to user emotions improve their effectiveness and user satisfactions. Testing and training for user emotional competence is meaningful in healthcare field, which has motivated us to analyze immersive affective games using emotional feedbacks. In this dissertation, a systematic model of designing interactive environment is presented, which consists of three essential modules: affect modeling, affect recognition, and affect control. In order to collect data for analysis and construct these modules, a series of experiments were …
Binocular Rivalry Of Emotional Expressions, Daniel Stephen Lumian
Binocular Rivalry Of Emotional Expressions, Daniel Stephen Lumian
Electronic Theses and Dissertations
A central debate in defining emotional space is whether emotions are organized categorically (e.g., fear, happy, disgust) or continuously (i.e., along the independent dimensions of valence and arousal). Emotional facial expressions are one tool often leveraged in trying to define emotional space. Faces are rich sources of social and emotional information. Faces, like emotions, can be organized in either categorical (e.g., happy, sad) or continuous (e.g., open-closed) ways. Therefore, understanding the relatedness of emotional facial expressions to each other may shed light on the underlying structure of emotions. Binocular rivalry (BR) is a tool which can be leveraged to measure …