Open Access. Powered by Scholars. Published by Universities.®

Digital Commons Network

Open Access. Powered by Scholars. Published by Universities.®

Psychology

PDF

University of Central Florida

2014

Simulation

Articles 1 - 2 of 2

Full-Text Articles in Entire DC Network

Driving Performance Adaptation Through Practice With And Without Distracters In A Simulated Environment, Marc Gentzler Jan 2014

Driving Performance Adaptation Through Practice With And Without Distracters In A Simulated Environment, Marc Gentzler

Electronic Theses and Dissertations

A preponderance of research points to the detrimental effects of distraction on driving performance. An interesting question is whether practice can improve distracted driving. The results from the few longitudinal simulator-based research studies conducted on driving distraction have been inconclusive. This may be because practice effects could be confounded with participants adapting to driving in the simulator. Therefore, participants in the current studies were trained until performance reached a steady state prior to introducing the distracters. In this dissertation, two single-subject design studies were used to investigate the effects of training on distracted driving. The first study included two participants …


The Design And Evaluation Of A Video Game To Help Train Perspective-Taking And Empathy In Children With Autism Spectrum Disorder, Darin Hughes Jan 2014

The Design And Evaluation Of A Video Game To Help Train Perspective-Taking And Empathy In Children With Autism Spectrum Disorder, Darin Hughes

Electronic Theses and Dissertations

This paper discusses the design, implementation, and evaluation of a serious game intended to reinforce applied behavior analysis (ABA) techniques used with children with autism spectrum disorder (ASD) by providing a low cost and easily accessible supplement to traditional methods. Past and recent research strongly supports the use of computer assisted instruction in the education of individuals with ASD (Moore & Calvert, 2000; Noor, Shahbodin, & Pee, 2012). Computer games have been shown to boost confidence and provide calming mechanisms (Griffiths, 2003) while being a safe environment for social exploration and learning (Moore, Cheng, McGrath, & Powell, 2005). Games increase …