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Physical Sciences and Mathematics

Edith Cowan University

Theses/Dissertations

Artificial intelligence

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Using Machine Learning Techniques To Create Ai Controlled Players For Video Games, Bhuman Soni Jan 2007

Using Machine Learning Techniques To Create Ai Controlled Players For Video Games, Bhuman Soni

Theses : Honours

This study aims to achieve higher replay and entertainment value in a game through human-like AI behaviour in computer controlled characters called bats. In order to achieve that, an artificial intelligence system capable of learning from observation of human player play was developed. The artificial intelligence system makes use of machine learning capabilities to control the state change mechanism of the bot. The implemented system was tested by an audience of gamers and compared against bats controlled by static scripts. The data collected was focused on qualitative aspects of replay and entertainment value of the game and subjected to quantitative …


A Methodology For The Selection Of A Paradigm Of Reasoning Under Uncertainty In Expert System Development, Vivian Campbell Jan 1998

A Methodology For The Selection Of A Paradigm Of Reasoning Under Uncertainty In Expert System Development, Vivian Campbell

Theses: Doctorates and Masters

The aim of this thesis is to develop a methodology for the selection of a paradigm of reasoning under uncertainty for the expert system developer. This is important since practical information on how to select a paradigm of reasoning under uncertainty is not generally available. The thesis explores the role of uncertainty in an expert system and considers the process of reasoning under uncertainty. The possible sources of uncertainty are investigated and prove to be crucial to some aspects of the methodology. A variety of Uncertainty Management Techniques (UMTs) are considered, including numeric, symbolic and hybrid methods. Considerably more information …