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The Design And Evaluation Of A Video Game To Help Train Perspective-Taking And Empathy In Children With Autism Spectrum Disorder, Darin Hughes Jan 2014

The Design And Evaluation Of A Video Game To Help Train Perspective-Taking And Empathy In Children With Autism Spectrum Disorder, Darin Hughes

Electronic Theses and Dissertations

This paper discusses the design, implementation, and evaluation of a serious game intended to reinforce applied behavior analysis (ABA) techniques used with children with autism spectrum disorder (ASD) by providing a low cost and easily accessible supplement to traditional methods. Past and recent research strongly supports the use of computer assisted instruction in the education of individuals with ASD (Moore & Calvert, 2000; Noor, Shahbodin, & Pee, 2012). Computer games have been shown to boost confidence and provide calming mechanisms (Griffiths, 2003) while being a safe environment for social exploration and learning (Moore, Cheng, McGrath, & Powell, 2005). Games increase …


Tractor-Trailer Simulation And The Assessment Of Training Scenarios For City-Driving: Skill Building In The Area Of Left And Right Turns, James Whitmire Jan 2004

Tractor-Trailer Simulation And The Assessment Of Training Scenarios For City-Driving: Skill Building In The Area Of Left And Right Turns, James Whitmire

Electronic Theses and Dissertations

A simulated inner-city training scenario was found to increase skills in the area of turning when compared with a simulated off-track training scenario. To answer this question, two groups of ten participants (5 women and 5 men) were tested using three scripted scenarios focusing on left and right turns. The first training scenario (control group) is an off-track training scenario, which consists of a large asphalt lot and the use of orange cones; the second training scenario (experimental group) is an inner-city training scenario without the presence of vehicular traffic; and the third scenario (test scenario) is an inner-city scenario …