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GUI elements

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Using Triz To Improve Navigation In Gui, Umakant Mishra Oct 2008

Using Triz To Improve Navigation In Gui, Umakant Mishra

Umakant Mishra

A typical user interface consists of several buttons, menus, windows, trees and other type of controls. The increased number of GUI elements and complexities of the GUI controls necessitate the user to acquire certain level of skill and efficiency in order to operate the GUI. There are many situations which further make the navigation difficult. Ideally the user should face no difficulties in navigating through the user interface. Any operation in the graphical user interface should require minimum pointer operations from the user (Ideal Final Result). This objective of a graphical user interface has led to several inventions trying to …


Using Triz For Minimizing Cursor Movements In Gui, Umakant Mishra Oct 2008

Using Triz For Minimizing Cursor Movements In Gui, Umakant Mishra

Umakant Mishra

Although a GUI is a revolutionary development over its predecessors, it suffers from a typical shortcoming that it requires a lot of pointer movements. As pointer movement is a slow process it affects the overall performance of a GUI operation. Besides too much pointer movement can frustrate a user. Hence, it is desirable to reduce the pointer movements while performing any action through a typical GUI. Ideally the user need not move the pointer to initiate a GUI based operation. In other words the pointer itself should automatically move onto the desired location on the graphical user interface (Ideal Final …


Arranging Display Of Gui Elements- A Triz Based Analysis, Umakant Mishra Oct 2008

Arranging Display Of Gui Elements- A Triz Based Analysis, Umakant Mishra

Umakant Mishra

One of the biggest drawbacks of the graphical user interface is that it consumes the active display area associated with the device. Whether the display screen is a part of a television, computer, or any other consumer device, the graphical user interface appears on the active area of the display screen. As a result the GUI masks a part of the display screen and the amount of information that can be viewed on the screen is reduced. Ideally the GUI should offer all its features without blocking any part of the display screen. The features should be readily available and …


Inventions On Three Dimensional Gui- A Triz Based Analysis, Umakant Mishra Oct 2008

Inventions On Three Dimensional Gui- A Triz Based Analysis, Umakant Mishra

Umakant Mishra

The graphical user interface has become popular because of its simplicity and user friendliness. The user can do very complex operations through GUI by simple pointer movements. One of its major drawbacks is that it consumes active display area. Every icon, every window and every other GUI element occupies some amount of screen space. It is desirable to display more GUI features within the limited amount of display screen. Adding another dimension to a graphical user interface can yield tremendous benefits such as improving aesthetics, data presentation, screen-space utilization and user friendliness. The user can easily locate the objects in …


Evolution Of User Interfaces For The Visually Impaired- Part 2, Umakant Mishra Jun 2006

Evolution Of User Interfaces For The Visually Impaired- Part 2, Umakant Mishra

Umakant Mishra

Physically or mentally challenged people cannot use a computer in the same way a normal people can. For example, a person with disability in hands cannot use a standard keyboard or mouse efficiently. People having hearing problem, visual challenge etc. cannot interact with a computer like a normal person. So it is necessary to specially design the computers, interfacing devices and software interfaces, which can be used by the physically challenged people.

This article analyses the types of visual disabilities, different assistive technologies for different visual disabilities, guidelines for developing user interfaces for the visually impaired, software products available for …


Inventions On Menu Interfacing For Gui Applications, A Triz Based Analysis, Part-2, Umakant Mishra Mar 2006

Inventions On Menu Interfacing For Gui Applications, A Triz Based Analysis, Part-2, Umakant Mishra

Umakant Mishra

The first part of the article analyzed five patents on menu interfaces. This part analyses five more patents from TRIZ perspective to find out their IFRs, Contradictions and which Inventive Principles have been applied to achieve those solutions.