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Library and Information Science

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Michael J. Hughes

Selected Works

2016

Higher education

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"The Sugar'd Game Before Thee": Gamification Revisited, Michael Hughes, Jeff Lacy Apr 2016

"The Sugar'd Game Before Thee": Gamification Revisited, Michael Hughes, Jeff Lacy

Michael J. Hughes

Gamification, the application of game elements to nongame contexts, was recently a subject of great interest in the library literature, inspiring a number of articles. That interest tapered off in tandem with gamification’s wider decline, but signs point to its reemergence. Anticipating renewed interest in gamification, the authors reviewed the literature to determine what has—and has not—been examined by librarianship’s proponents of gamification. They found serious concerns regarding gamification’s practical and ethical limitations. Moreover, the authors believe that the purported benefits of gamification are more readily found in its progenitor—games.


"The Sugar'd Game Before Thee": Gamification Revisited, Michael Hughes, Jeff Lacy Apr 2016

"The Sugar'd Game Before Thee": Gamification Revisited, Michael Hughes, Jeff Lacy

Michael J. Hughes

Gamification, the application of game elements to nongame contexts, was recently a subject of great interest in the library literature, inspiring a number of articles. That interest tapered off in tandem with gamification’s wider decline, but signs point to its reemergence. Anticipating renewed interest in gamification, the authors reviewed the literature to determine what has—and has not—been examined by librarianship’s proponents of gamification. They found serious concerns regarding gamification’s practical and ethical limitations. Moreover, the authors believe that the purported benefits of gamification are more readily found in its progenitor—games.