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Gaming And Culture: How Videogames Can Affect Global Players' Preception And Understanding Of Japan's History And Culture, Garrett Davies
Gaming And Culture: How Videogames Can Affect Global Players' Preception And Understanding Of Japan's History And Culture, Garrett Davies
Capstone Showcase
Video game developers have the ability to create synthetic worlds. These are places where players have the ability to immerse themselves within a culture presented to them by the creators. This allows a global audience to participate in the expression and learning of culture but that may come at a cost. Focusing on Japan, I want to dive into how culture is presenting within video games, why it is presented in such ways, and what that means for players' perception of the country through play.
Enduring The Unendurable: Examining Cultural Trauma In Postwar Japanese Film, Joseph Worstall
Enduring The Unendurable: Examining Cultural Trauma In Postwar Japanese Film, Joseph Worstall
Capstone Showcase
WWII and its aftermath fundamentally changed the collective consciousness of the Japanese people. For the first time in history, and at a tremendous cost, the country was vanquished. By the end of the war, sixty-seven cities had been firebombed, three million people had been killed, and millions more found themselves suffering from poverty, hunger, and homelessness. Most controversially, the USAAF dropped atomic bombs on the cities of Hiroshima and Nagasaki—two acts which have been so universally condemned that they’ve never been repeated. For the next seven years, the U.S. armed forces occupied the country and charted its course, effectively operating …