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Hikiganekoroshi (引き金殺し), Savannah Kayla Pina
Hikiganekoroshi (引き金殺し), Savannah Kayla Pina
Senior Projects Spring 2024
This project is only one of many that I’ve planned to make for some time. Ever since I was young, I have always wanted to publish stories. I would make nonexistent, fantasy worlds with a huge character cast to accompany them. Being influenced by the media around me, especially with the introduction of the world of manga and anime when I was just starting middle school, has further fueled my desire to make narratives of my own. Of course, with all of the stories I want to create, I could only choose one to focus on for my Senior Project. …
From Pedagogical To The Practical: A Study Linked By Japanese Themes, Kennedy Lomont
From Pedagogical To The Practical: A Study Linked By Japanese Themes, Kennedy Lomont
Master of Arts in English Plan II Graduate Projects
This portfolio consists of three essays linked by Japanese themes and also includes a practical project. These papers delve into the subjects of Japenese incarceration, magical girl anime, and Noh theater. My practical portion contains the materials that I have created and refined for job search purposes.
Caron's Japan: Tokugawa State And Society Through A European Lens, Cegan Hinson
Caron's Japan: Tokugawa State And Society Through A European Lens, Cegan Hinson
Student Research Submissions
Dutch East India Company (VOC) merchant François Caron describes Tokugawa Japan as a rigid political hierarchy controlled by the Shogun, similar to the governments established by absolute monarchs in Europe. Caron understands and insightfully describes Tokugawa society by emphasizing perceived and real similarities between Tokugawa Japan and Early Modern Europe. He struggles to understand religious differences between these societies, but his description of Japanese religious practices still reflects how the Shogunate utilized Buddhism and anti-Christian policies to uphold their rule. Caron also depicts Tokugawa Japan as a land of plentiful resources prime for lucrative trade. He includes the writings of …
The Power Of Anime: Artistic Power, Social Consciousness, And Cultural Impact, Natalie Ortez-Arevalo
The Power Of Anime: Artistic Power, Social Consciousness, And Cultural Impact, Natalie Ortez-Arevalo
Master's Projects and Capstones
This project explores the widespread popularity and impact of anime on Japanese culture. In my research, I demonstrate how the integration of anime into Japan’s culture creates big splashes—like stones being thrown into a lake—that, at the same time, ripple out in various directions and reverberate on multiple levels. First and foremost, this research centers around an important concept: that anime contains well-crafted storytelling and powerful imagery that demonstrates wider historical, cultural, and social issues—both the positive and negative. In anime films and shows, symbolism plays an important part as it can be found throughout the imagery and the storylines …
Erotic Grotesque Nonsense: Veiled Criticism Through Extreme Entertainment, Thoby Jeanty
Erotic Grotesque Nonsense: Veiled Criticism Through Extreme Entertainment, Thoby Jeanty
Seton Hall University Dissertations and Theses (ETDs)
This thesis examines the writings of Meiji novelists living during a time of transition. Their writings became known as part of a genre called Erotic Grotesque Nonsense. The genre became defined as engaging in extremes to entertain an audience captivated by the eroticism, grotesque, or even the nonsensical nature of the stories being told. The thesis discovers there is a pressing social commentary on the tumultuous transition to modernity hidden within these works. The traditions established during the Tokugawa era starting from 1603 and lasting until 1867 came under pressure with the start of the Meiji era in 1868. Each …
The Costs Of Lolicon: Japan’S Pedophilia Trade, Megan Sluzhevsky
The Costs Of Lolicon: Japan’S Pedophilia Trade, Megan Sluzhevsky
Senior Theses
This thesis investigates Japan’s normalization of pedophilia via the proliferation of popular culture and media. This analysis will begin by looking at historical examples of pedophilia, specifically focusing on chigo in Medieval Japanese Buddhism, wakashu in Edo Period pleasure quarters, and the spread of soft power diplomacy after World War II. This phenomenon will also be viewed in the modern context by discussing lolicon in Japanese media and advertising, idol culture in the Japanese music industry, the JK business, and “real” child pornography. The ways that Japan benefits from this culture economically and politically will also be investigated. Finally, this …
Of Spies And Assassins, Haddon Smead
Of Spies And Assassins, Haddon Smead
Honors Theses
This thesis explores the possibility of a connection between the Shinobi of Japan and the Order of Assassins from the Middle East. There is evidence that these two secret societies of antiquity are related and that there might have been some level of interaction and/or connection between them. The aligning methodologies, the geopolitical circumstances, the transmission of culture, and the other organizations resembling these two groups establish a frightening level of similarity between them and support the existence of a historical connection. It is hoped that additional study will be undertaken with regards to this subject, and the author of …
Aesthetics & Politics: A Brief History Of Japan & The Us’S 20th Century, Ricky Brown
Aesthetics & Politics: A Brief History Of Japan & The Us’S 20th Century, Ricky Brown
Theatre Thesis - Written Thesis
This paper is a look at the combination of aesthetics and politics and how that combination effected the lives of black Americans, Japanese women and the people of Korea under Japanese occupation during the early 1900s.
Xbox In Japan? Understanding The Distinctions Of The Japanese Video Game Market To Increase Microsoft's Competitive Advantage, Sekani Adebimpe
Xbox In Japan? Understanding The Distinctions Of The Japanese Video Game Market To Increase Microsoft's Competitive Advantage, Sekani Adebimpe
Senior Theses
Microsoft, Nintendo, and Sony remain the biggest players in the video game console space. While all three companies have achieved worldwide success, Microsoft’s performance with the Xbox brand in Japan is an outlier for its historically poor sales numbers dating back to its 2001 debut. The purpose of this thesis is to unearth the various cultural distinctions inherent to the Japanese gaming industry that Microsoft must consider to gain a stronger foothold in the country, as well as diagnose the biggest issues facing Xbox with Japanese consumers. To accomplish this, several cultural frameworks were used to assess the differences between …
Live As Fireflies: The Narration Of Traumas In Two Films, Tucker Obrien
Live As Fireflies: The Narration Of Traumas In Two Films, Tucker Obrien
Senior Theses and Projects
The films To Live, directed by Zhang Yimou 1994 in China, and Grave of the Fireflies, directed by Isao Takahata in Japan, tell the stories of two families’ daily life as they endure the aftermath of historical tragedies in the 20th century. Affected by the histories of China and Japan in the twentieth century, the actions and thoughts of the characters embody different forms of their traumas. I argue that these two films depict traumatic expressions of the Chinese and Japanese people to their respective historical tragedies, through the abnormal behaviors and uncanny psychologies of the characters. The visualized …
Anti-Art In Postwar Korea And Japan, Emma Patterson
Anti-Art In Postwar Korea And Japan, Emma Patterson
MA Projects
Emerging from the traumatic devastation of World War II and the economic upheaval that followed, artists in Japan and South Korea adopted similar creative strategies and addressed parallel themes in their artistic responses to the postwar period. Anti-Art in Postwar Korea and Japan brings together artists from the two nations—which share a complex socio-political history—to introduce a new lens through which to understand contemporary East Asian art. Seung-taek Lee, Ha Chong-Hyun, Kim Tschang-Yeul, Lee Ufan, and Nobuo Sekine were few of a number of Korean and Japanese artists who developed comparable practices across the media of painting, sculpture, installation, and …
Nintendo Is Coming To China: The Struggles And Hopes Of Chinese Popular Culture, Qiaohui Amy Wang
Nintendo Is Coming To China: The Struggles And Hopes Of Chinese Popular Culture, Qiaohui Amy Wang
Senior Projects Spring 2022
Senior Project submitted to The Division of Languages and Literature of Bard College. Games are an important component in modern popular culture. Games are a form of entertainment that people all around the world enjoy. They allow people to overcome the limitations created by physical society. Before the Reform era in 1980s, China was a society that lived only under collective interests. When Deng Xiaoping ended the Cultural Revolution and brought China to the world, global giants are coming to China and introduce entertainments to this society. This study takes Nintendo as an example to analyze how oversea entertainments would …
Women In Post-War Japan: Bodies Of The Avant Garde, Cassidy P. Boulanger
Women In Post-War Japan: Bodies Of The Avant Garde, Cassidy P. Boulanger
Honors Undergraduate Theses
From 1945 onward, post-war artists in Japan encountered two interrelated challenges: to both adjust to the war’s aftermath, and also to create a new visual language which expressed new ideas and emotions. For women artists in Japan, this time of distinct culture change allowed for a re-defining of their role in the art community as well as society. However, there were strict boundaries surrounding the institutional and academic realm of art, one that was not inviting to women, or one that allowed opportunity or growth. Nevertheless, many women artists sought to explore gender roles, the idea of womanhood, sexuality, and …
In Search Of Unicorns: An Analysis Of Japan's Startup Ecosystem, Kaito Komoriya
In Search Of Unicorns: An Analysis Of Japan's Startup Ecosystem, Kaito Komoriya
CMC Senior Theses
While Japan previously dominated global consumer markets in innovative electronic products, the economy has failed to live up to this performance since the burst of the asset price bubble in 1992 and the subsequent lost decades. In the modern economy, startup companies have become synonymous with innovation. Most of these companies have emerged from Silicon Valley, as well as other startup hubs around the globe. However, critics have criticized Japan for the limited number of notable startup companies from the country.
My thesis seeks to answer the two following questions: First, what is the current state of Japan’s startup ecosystem? …
Land, Language, And Liberation: The Politics Of Ainu Self-Representations, Kevin James Cohen
Land, Language, And Liberation: The Politics Of Ainu Self-Representations, Kevin James Cohen
Senior Projects Spring 2022
Senior Project submitted to The Division of Languages and Literature of Bard College.
Imagined Realities: The Rise Of New Wave Cinema In Post-War Japan, Asia Miro Smudde Tom
Imagined Realities: The Rise Of New Wave Cinema In Post-War Japan, Asia Miro Smudde Tom
Senior Projects Spring 2022
Project Submitted to the Division of Social Studies of Bard College.
My thesis explores cinematic representation in post-war Japan leading up the the New Wave movement. I examine the work of Yasujiro Ozu and Sun Tribe youth films and their relationship with conventions of cinema to bring awareness to narrative constructions of historical periods.
Japaneseness For Western Audiences In Video Games: How The West Came To Desire Japanese Cultural Marks In Their Video Games, Benjamin Echikson
Japaneseness For Western Audiences In Video Games: How The West Came To Desire Japanese Cultural Marks In Their Video Games, Benjamin Echikson
Honors Papers
This honors thesis studies trends in the localization of “Japaneseness” -- aspects of Japanese culture -- in Japanese videos published in the West over the 40-year history of Japanese home console video games. Through case study analysis and comparisons of Japanese versions of video games with their Western counterparts that span from the mid-1980s to the present day, this thesis examines how Japanese video game companies choose to either remove or keep aspects of Japanese culture in the West, and how Western players respond to Japaneseness in their video games. This thesis argues that over the 40 year history of …
Bringing The Japanese Occupation Of Korea To High School Classrooms, Bree Rosenberger
Bringing The Japanese Occupation Of Korea To High School Classrooms, Bree Rosenberger
Honors Projects
Bringing the Japanese Occupation of Korea to High School Classrooms is a set of three units on the occupation, designed using the Inquiry Design Model from the C3 Teachers. Each unit corresponds to a major time period in the occupation; unit one covers 1876-1919, unit two 1919-1931, and unit three 1931-1945. This project aimed to provide a way to teach the occupation in a manner friendly to high school students and presents an opportunity to align content more fully with the philosophy of social studies education. Finally, it presents a way to teach East Asian history actually from an East …
Abenomics’ Effect On Gender Inequality In Japanese Society And The Workplace, Arianna C. Johnson
Abenomics’ Effect On Gender Inequality In Japanese Society And The Workplace, Arianna C. Johnson
Honors College Theses
In this study, I determine the extent to which Japan’s shrinking workforce population has been affected by gender roles. Many Asian countries are experiencing a prominent decline in birth rate and population, which has increased global interest in these issues. Prime Minister Shinzo Abe and Japanese government officials have eagerly responded, pushing Japanese women into the labor force as a possible solution. However, this decision has unanticipated drawbacks, which require officials to address Japanese women’s concerns in and outside of the workplace. I argue that the Japanese government will have more success by addressing these needs, creating a more gender-equal …
Varieties Of Transnational Life: Brazilian Nikkeis’ Changing Cross-Border Ties With Two Homelands, Hiroyuki Shibata
Varieties Of Transnational Life: Brazilian Nikkeis’ Changing Cross-Border Ties With Two Homelands, Hiroyuki Shibata
Dissertations, Theses, and Capstone Projects
This dissertation explores the varieties of Brazilian Nikkei’s – Japanese emigrants to Brazil and their descendants – transnational lives throughout a century of their migration history. I propose an interactive process approach to migrant transnationalism to understand the divergence of Brazilian Nikkeis’ transnational lives between their two homelands, Japan and Brazil. First, I focus on the four macro-institutional contexts: 1) positions and development patterns of sending and receiving states within the international state system; the infrastructural power of states, more concretely 2) the diasporic bureaucracy of sending states and 3) the incorporative power of receiving states; and 4) the mobilizing …
'Seeds Of Happiness': An Oral History Of Members Of Soka Gakkai International-New Orleans, Lorvelis Amelia Madueño
'Seeds Of Happiness': An Oral History Of Members Of Soka Gakkai International-New Orleans, Lorvelis Amelia Madueño
University of New Orleans Theses and Dissertations
Soka Gakkai International (SGI) is a Japanese new religious movement present in 192 countries. Despite the substantial amount of academic work that has been produced on SGI’s overseas expansion, many scholars continue to overlook the local context when analyzing the organization’s global presence. This paper is based on oral history interviews and examines the experiences of five members of the SGI-USA New Orleans Buddhist Center, located in the city of New Orleans, Louisiana. This thesis argues that many SGI practitioners choose to join and remain in the organization because it fills specific spiritual and emotional voids in their lives, creates …
More Than Just Video Games: Analyzing Japanese Game Design 1985 - 1995, Gerald Demattia
More Than Just Video Games: Analyzing Japanese Game Design 1985 - 1995, Gerald Demattia
Seton Hall University Dissertations and Theses (ETDs)
This thesis is an exploration of how the Japanese experience in the second half of the 20th century shaped video game design in Japan from 1985-1995 – particularly the formation of the Japanese role-playing game (JRPG) genre. To understand the connection between the Japanese experience and JRPGs, research for this thesis was conducted around specific game developers and their creations, namely: Yuji Horii and Dragon Quest; Shigesato Itoi and Mother 1 & 2; and Tajiri Satoshi and the Pokémon games. The crux of this paper centers on primary source interviews with developers where social commentary was cited …
Savoring The Moon: Japanese Prints Of The Floating World, Madison B. Dalton
Savoring The Moon: Japanese Prints Of The Floating World, Madison B. Dalton
Senior Honors Projects, 2020-current
Guided by the Director of the Madison Art Collection and Lisanby Museum, Virginia Soenksen,I served as the Curatorial Assistant for the Lisanby Museum’s forthcoming exhibition Savoring the Moon: Japanese Prints of the Floating World. The exhibition will highlight the Madison ArtCollection’s impressive Japanese woodblock prints in the ukiyo-e style. Ukiyo-e translates to“pictures of the floating world.” This style proliferated in Japan during the Edo period (1603 - 1868) and Meiji period (1868 - 1912), with visual themes that ranged from flora and fauna, Japanese ceremonies, kabuki actors, mythology, courtesans, and cultural pastimes. The estate of Charles Alvin Lisanby gifted over …
The Atomic Bomb And The Birth Of Manga: Collective Memory In Post-Wwii Japan, Bethany Harris
The Atomic Bomb And The Birth Of Manga: Collective Memory In Post-Wwii Japan, Bethany Harris
Undergraduate Honors Theses
In the ashes of post-World War II Japan and among the widespread poverty and devastation, cheap entertainment in the form of manga flourished on an unprecedented level. Manga was used not only to reenact and process war trauma, but also as a tool that helped usher in a new era of pro-American democracy and science. Manga in support of Japan’s new image quickly became popularized and embraced by the public, such as Osamu Tezuka’s Astro Boy, but this was only one lens that captured Japanese memory of WWII. Keiji Nakazawa published the first documentary form of manga in his …
In The Name Of The Moon: Female Mangaka And The Manga Industry, Sarah G. Daugherty
In The Name Of The Moon: Female Mangaka And The Manga Industry, Sarah G. Daugherty
Chancellor’s Honors Program Projects
No abstract provided.
Wafuku: An Exploration Of Historic Japanese Apparel And The Future Of The Kimono Form, Elaina M. Reck
Wafuku: An Exploration Of Historic Japanese Apparel And The Future Of The Kimono Form, Elaina M. Reck
Senior Theses
This thesis is an exploration of historical Japanese dress for women, especially focusing on the kimono. It will delve into the comparisons between Western and Japanese dress (respectively yōfuku and wafuku), especially focusing on form and silhouette. It will conclude with an examination of the current status of the kimono, what led to its demise, but also what recent revitalization efforts have been made in Japan. The companion creative portion is a collection of modern clothing that is inspired by elements of these historic garments, showing that these design elements are timeless. I desire for this project to be …
Beyond Their Homeland: Understanding The Experiences Of Black Women In Japan, Bernadette Tisha Benjamin
Beyond Their Homeland: Understanding The Experiences Of Black Women In Japan, Bernadette Tisha Benjamin
Senior Projects Spring 2020
Understanding how Black women conceptualize the role their racial and gender identities play within their experience in Japan.
In Praise Of The Peaks: Science, Art, And Nature In Kojima Usui’S Mountain Literature, Aaron Paul Jasny
In Praise Of The Peaks: Science, Art, And Nature In Kojima Usui’S Mountain Literature, Aaron Paul Jasny
Arts & Sciences Electronic Theses and Dissertations
During the Meiji period (1868–1912), a newly constituted Japanese nation sought equal standing among the global powers it encountered with increasing frequency, by updating and modernizing in various fields of knowledge and cultural production. Science and technology were adopted and adapted from the nations of the West in order to bolster the economy, improve infrastructure, and ensure the health and well-being of the Japanese people. Meanwhile, literature and the arts were refashioned to make them more suitable for dealing with modernization, urbanization, empirical and rational thinking, and a regard for individual autonomy and subjectivity. Meiji Japan witnessed numerous innovations, which …
In The Shadow Of Shuri Castle: The Battle Of Okinawa In Memory, Blake Altenberg
In The Shadow Of Shuri Castle: The Battle Of Okinawa In Memory, Blake Altenberg
War, Diplomacy, and Society (MA) Theses
The memory of the battle of Okinawa was shaped by politics. The memory of the battle for Okinawans emphasizes war crimes committed against them and the devastating impact that was inflicted upon their peaceful island. Their emphasis on sole victimization led to other Okinawan narratives being either downplayed or outright denied. To remove American bases off their island, gain recognition for Japanese atrocities plus reparations, the Okinawans portrayed themselves as a peaceful people that were the sole victims of the battle of Okinawa. The United States glossed over the crimes committed by the Japanese on Okinawa and Asia to use …
"Rebel Girls: Radical Feminism And Self-Narrative In Early 20th-Century Japan And China", Corrina Gross
"Rebel Girls: Radical Feminism And Self-Narrative In Early 20th-Century Japan And China", Corrina Gross
Senior Projects Spring 2019
Senior Project submitted to The Division of Languages and Literature of Bard College.