Open Access. Powered by Scholars. Published by Universities.®

Digital Commons Network

Open Access. Powered by Scholars. Published by Universities.®

Articles 1 - 8 of 8

Full-Text Articles in Entire DC Network

Investigating Volatility Trends Of Silver Through An Analysis Of Stock Options Prices, Dylan Houston Dec 2012

Investigating Volatility Trends Of Silver Through An Analysis Of Stock Options Prices, Dylan Houston

Honors Theses

Volatility is a statistical measure that describes the amount of fluctuation in prices for a given investment; generally, the higher the volatility for an investment, the riskier it is perceived to be. Traders study volatility history so that they can make informed decisions on how to invest capital. The purpose of this article is to analyze implied volatility values, which are derived from the investment's price and are considered the market's estimate of the investment's actual volatility, for silver electronically traded fund (ETF) options in periods of both high and low price movement. In doing so, we desired to see …


Evolutionary Fabrication: An Autonomous System Of Invention, Tim Kuehn Jun 2012

Evolutionary Fabrication: An Autonomous System Of Invention, Tim Kuehn

Honors Theses

Evolutionary algorithms have had success in designing complex objects, ranging from antennae used in NASA's Space Technology 5 mission to astronomical telescope lenses. However, evolutionary design is limited by the ability of a simulation to accurately represent the physical world. Addition-ally, evolved designs may be well described, but they carry no set of speci˝c instructions describing how to physically create such a design. Evolutionary Fabrication (EvoFab) recti˝es this: EvoFab is a machine built upon a process that can, in principle, automatically invent and build anything, from soft robots to new toys, by evolving the process, not the product. We have …


Gaming Classics: The Bard, Thomas Defina Jun 2012

Gaming Classics: The Bard, Thomas Defina

Honors Theses

Technological advancement is a driving influence in the development of today’s culture. Upon the creation of electronic videogames, gaming has allowed players to not only experience new ideas previously unheard of in a gaming medium, but gaming is easily accessible to people throughout the world. Academia has begun studying games, checking the positive and negative effects videogames have on people. Might one of these positive effects be educational? If it was, college professors might use the game to help supplement their classes. The question this paper will be focused on is as follows: using the classics as our field of …


The Advanced Educational Robot, Calder Phillips-Grafflin Jun 2012

The Advanced Educational Robot, Calder Phillips-Grafflin

Honors Theses

Existing literature in the field of computer science education clearly demonstrates that robots can be ideal teaching tools for basic computer science concepts. Likewise, robots are an ideal platform for more complicated CS techniques such as evolutionary algorithms and neural networks. With these two distinct roles in mind, that of the teaching tool and that of the research tool, in collaboration with customers in the CS department we have developed a new robotics platform suitable for both roles that provides higher performance and improved ease-of-use in comparison to the robots currently in use at Union. We have successfully designed and …


Dnagents 3.0: Genetically Engineered Mobile Agents For A Dynamic Network Topology, John Bovatsek May 2012

Dnagents 3.0: Genetically Engineered Mobile Agents For A Dynamic Network Topology, John Bovatsek

Honors Theses

Mobile agents are a relatively new topic in the realm of computer science research. They are being researched throughout the world by many scientists in order to ascertain their viability in real world applications. They have many disadvantages that keep them from widespread adoption. With his graduate dissertation Genetically Engineered Intelligent Mobile Agents, Kackley opened a whole new area of this research by combining mobile agents with genetic algorithms. These algorithms model the natural process of evolution to evolve solutions for problems.

This thesis is part of a research group effort to expand on Kackley’s work in the Database …


Utilization Of Probabilistic Models In Short Read Assembly From Second-Generation Sequencing, Matthew W. Segar May 2012

Utilization Of Probabilistic Models In Short Read Assembly From Second-Generation Sequencing, Matthew W. Segar

Honors Theses

With the advent of cheaper and faster DNA sequencing technologies, assembly methods have greatly changed. Instead of outputting reads that are thousands of base pairs long, new sequencers parallelize the task by producing read lengths between 35 and 400 base pairs. Reconstructing an organism’s genome from these millions of reads is a computationally expensive task. Our algorithm solves this problem by organizing and indexing the reads using n-grams, which are short, fixed-length DNA sequences of length n. These n-grams are used to efficiently locate putative read joins, thereby eliminating the need to perform an exhaustive search over all possible read …


Code . Art: Code With An Art File Extension, Cole Wiley Apr 2012

Code . Art: Code With An Art File Extension, Cole Wiley

Honors Theses

No abstract provided.


A Web Application In Rest: The Design, Implementation, And Evaluation Of A Web Application Based On RePresentational STate TRansfer, William O’Brien Jan 2012

A Web Application In Rest: The Design, Implementation, And Evaluation Of A Web Application Based On RePresentational STate TRansfer, William O’Brien

Honors Theses

It is no secret the Internet has evolved at an alarming rate since its public debut in the early 90s. What began as a simple way for users to publish files has evolved into a platform for impressively complex interactive applications. Now, applications once restricted to a single operating system are made available to all through advancements in browser technology and libraries. For a long time, Adobe has offered Photoshop as a far from trivial image editing program for around $100 to the Windows and Mac platforms. Recently, a web application emulating Photoshop’s features has been made freely available to …