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Theses and Dissertations

Theses/Dissertations

1995

Combat--Computer simulation

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Design And Analysis Of Parallel Hierarchical Battlefield Simulation, Conrad P. Masshardt Dec 1995

Design And Analysis Of Parallel Hierarchical Battlefield Simulation, Conrad P. Masshardt

Theses and Dissertations

The purpose of this research is to determine if hierarchically partitioning a discrete event battlefield simulation reduces runtime and, if reduction exists, to characterize the run time reduction given any particular partition configuration. A hierarchical discrete event simulation of a main battle tank was constructed. Implementations were built for both a single processor and a multiprocessing machine. The implementations used the Message Passing Interface to increase portability to other parallel and distributed configurations. Three test cases were generated and run on three parallel and distributed environments, a network of Sun SparcStation 20's, a Silicon Graphics Power Challenge, and a Paragon …