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An Open Source Infrastructure For 3d Virtual Worlds, Amita Kale
An Open Source Infrastructure For 3d Virtual Worlds, Amita Kale
Theses Digitization Project
This project is the fourth iteration of Geng. The main purpose of this iteration is to re-structure and enhance the Geng library. Geng is an ongoing project at the School of Computer Science and Engineering at California State University San Bernardino. Geng is derived from the words "Game" and "Engine". Geng is a platform independent library that can be used to construct 3D virtual worlds.