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Articles 1 - 6 of 6
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A Novel Low-Power Synchronous Preamble Data Line Chip Design For Oscillator Control Interface, Shih-Lun Chen, Tsun-Kuang Chi, Min-Chun Tuan, Chiung-An Chen, Liang-Hung Wang, Wei-Yuan Chiang, Ming-Yi Lin, Patricia Angela R. Abu
A Novel Low-Power Synchronous Preamble Data Line Chip Design For Oscillator Control Interface, Shih-Lun Chen, Tsun-Kuang Chi, Min-Chun Tuan, Chiung-An Chen, Liang-Hung Wang, Wei-Yuan Chiang, Ming-Yi Lin, Patricia Angela R. Abu
Department of Information Systems & Computer Science Faculty Publications
In this paper, a novel low-power synchronous preamble data line protocol chip design for serial communication is proposed. The serial communication only uses two wires, chip select (CS) and secure digital (SD), to transmit and receive data between two devices. The proposed protocol aims to use a fewer number of wires for the interface, therefore reducing the complexity as well as the area of the chip design. Moreover, it increases the efficiency through a synchronous serial communication-controlled oscillator. The low-power synchronous preamble data line protocol design was successfully verified using a field-programmable gate array (FPGA) as a master device and …
Low Cost Aip Design In 5g Flexible Antenna Phase Array System Application, Wei-Shin Tung, Wei-Yuan Chiang, Chih-Kai Liu, Chiung-An Chen, Pei-Zong Rao, Patricia Angela R. Abu, Wan-Ming Chen, Faisal Asadi, Shih-Lun Chen
Low Cost Aip Design In 5g Flexible Antenna Phase Array System Application, Wei-Shin Tung, Wei-Yuan Chiang, Chih-Kai Liu, Chiung-An Chen, Pei-Zong Rao, Patricia Angela R. Abu, Wan-Ming Chen, Faisal Asadi, Shih-Lun Chen
Department of Information Systems & Computer Science Faculty Publications
In this paper, a low cost 28 GHz Antenna-in-Package (AIP) for a 5G communication system is designed and investigated. The antenna is implemented on a low-cost FR4 substrate with a phase shift control integrated circuit, AnokiWave phasor integrated circuit (IC). The unit cell where the array antenna and IC are integrated in the same plate constructs a flexible phase array system. Using the AIP unit cell, the desired antenna array can be created, such as 2 × 8, 8 × 8 or 2 × 64 arrays. The study design proposed in this study is a 2 × 2 unit cell …
Approximation And Computational Complexity Of Some Hammock Variations Of The Poset Cover Problem, Ivy Ordanel, Proceso L. Fernandez Jr, Richelle Ann B. Juayong, Henry N. Adorna
Approximation And Computational Complexity Of Some Hammock Variations Of The Poset Cover Problem, Ivy Ordanel, Proceso L. Fernandez Jr, Richelle Ann B. Juayong, Henry N. Adorna
Department of Information Systems & Computer Science Faculty Publications
The Hammock(⏟𝟐, 𝟐 , … , 𝟐 / 𝒌 )-Poset Cover Problem is a variation of the Poset Cover Problem with the same input – set {𝑳𝟏, 𝑳𝟐, … , 𝑳𝒎} of linear orders over the set {𝟏, 𝟐, … ,𝒏}, but the solution is restricted to a set of simple hammock(𝟐⏟, 𝟐 , … , 𝟐 / 𝒌 ) posets. The problem is NP-Hard when 𝒌 ≥ 𝟑 but is in 𝑷 when 𝒌 = 𝟏. The computational complexity of the problem when 𝒌 = 𝟐 is not yet known. In this paper, …
Development And Field Testing Of A Mall For Filipino With A Reusable Framework For Mobile-Based Drills, Jenilyn Agapito, Dominique Marie Antoinette Manahan, Ma. Monica L. Moreno, Jose Isidro Beraquit, Ingrid Yvonne Herras, Kevin Arnel C. Mora, Johanna Marion R. Torres, Ma. Mercedes T. Rodrigo
Development And Field Testing Of A Mall For Filipino With A Reusable Framework For Mobile-Based Drills, Jenilyn Agapito, Dominique Marie Antoinette Manahan, Ma. Monica L. Moreno, Jose Isidro Beraquit, Ingrid Yvonne Herras, Kevin Arnel C. Mora, Johanna Marion R. Torres, Ma. Mercedes T. Rodrigo
Department of Information Systems & Computer Science Faculty Publications
This paper describes the development and field testing of Ibigkas! Filipino, a mobile game that exercises learners’ fluency in identifying synonyms (kasingkahulugan) and antonyms (kasalungat) in the Filipino language. Twenty-four students from Grades 4, 5, and 6 were invited to play and answer comprehension tests to determine whether the game helped them improve their understanding of the content. Self-report questionnaires assessed the extent to which they enjoyed it. Additionally, three teachers were invited to a focus group discussion (FGD) to gather their insights about the game and how they may use it in their classes. Self-report feedback from students showed …
Troika Generative Adversarial Network (T-Gan): A Synthetic Image Generator That Improves Neural Network Training For Handwriting Classification, Joe Anthony M. Milan, Proceso L. Fernandez Jr
Troika Generative Adversarial Network (T-Gan): A Synthetic Image Generator That Improves Neural Network Training For Handwriting Classification, Joe Anthony M. Milan, Proceso L. Fernandez Jr
Department of Information Systems & Computer Science Faculty Publications
Training an artificial neural network for handwriting classification requires a sufficiently sized annotated dataset in order to avoid overfitting. In the absence of sufficient instances, data augmentation techniques are normally considered. In this paper, we propose the troika generative adversarial network (T-GAN) for data augmentation to address the scarcity of publicly labeled handwriting datasets. T-GAN has three generator subnetworks architectured to have some weight-sharing in order to learn the joint distribution from three specific domains. We used T-GAN to augment the data from a subset of the IAM Handwriting Database. We then compared this with other data augmentation techniques by …
Predicting Stag And Hare Hunting Behaviors Using Hidden Markov Model, Rex Bringula, Ma. Mercedes T. Rodrigo
Predicting Stag And Hare Hunting Behaviors Using Hidden Markov Model, Rex Bringula, Ma. Mercedes T. Rodrigo
Department of Information Systems & Computer Science Faculty Publications
In this paper, we used Hidden Markov Model (HMM) to describe the gaming behaviors of students and whether they will exhibit “stag” or “hare” hunting behavior in a mobile game for mathematics learning. We found that there is a 99% probability that the students will stay either as stag or hare hunters. Our results also suggest that they would choose arithmetic problems involving addition. These game behaviors are not beneficial to learning because they are only exhibiting mathematical skills they already know. The results of the study show that stag and hare hunters have unique traits that separate the one …