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Communication In Live Sports Broadcasts: Attributions Of Task Performance Errors, Benjamin J. Lynn
Communication In Live Sports Broadcasts: Attributions Of Task Performance Errors, Benjamin J. Lynn
Theses and Dissertations
A single study was conducted exploring perceptions of causal attributions communicated through a task performance error during a live sports broadcast. Participants were recruited from within the live broadcast sports community and causal attributions of a camera operator’s performance were measured using a Multidimensional Observer Attributions for Performance Scale (MOAPS) developed by Rutherford, Harari, and Rudolph (2013). Additional scales were created to measure perceptions of importance, frequency, and future hiring recommendations. Results found that following a camera mistake in a live sports broadcast, the camera operator’s relationship with the director significantly influenced future hiring recommendations and attributions of ability in …
Good Game Well Played: An Esports Documentary, Gabriella Clare Devia-Allen
Good Game Well Played: An Esports Documentary, Gabriella Clare Devia-Allen
Theses and Dissertations
This film explores the operations and cultural practices of the esports community with an emphasis on Twitch as the dominant community platform. Explored sub-communities include Counter-Strike: Global Offensive, Duelyst, and League of Legends. A focus on Duelyst allows us to explore the characteristics of an accessible esports culture while also referencing League of Legends and Counter-Strike: Global Offensive offers an objective look at two of the industry’s most developed esports scenes. This documentary tracks the production of broadcast content, the lifestyles of professional players, and the narratives of the industry’s most involved employees. In doing so, the research draws conclusions …