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Thinking Through Persuasive Play: Encouraging Gaming Experience, Shawn Apostel
Thinking Through Persuasive Play: Encouraging Gaming Experience, Shawn Apostel
Shawn Apostel
In 2002 the US Army released a highly effective and popular recruitment device: America’s Army. This free tactical multiplayer first-person shooter has proven to be so successful that other recruitment games are being developed and released by other military branches; however the effort being made to help students think reflectively about their game playing experience is minimal at best. This webtext will address these concerns by sharing ways video games can be discussed in the multimodal composition classroom.